边缘世界 RimWorld

边缘世界 RimWorld

Burial Urns
55 条留言
MissCarbonheart 9 月 18 日 上午 11:29 
I am having the texture issue too, weird coz up until now this mod has worked even when it was outdated
#6  [作者] 9 月 12 日 上午 2:13 
Not sure what the texture error is coming from, I haven't been able to reproduce it myself but there is a fork of the mod here if you want to give that a go. Now that there is a continuation I probably won't be updating this anymore myself.
Olfan 9 月 6 日 上午 3:39 
No, the texture files are there, but there's an "invalid parameters" exception when loading them. It's weird, this is just a simple XML mod like so many others which all still work fine. I can's see the difference between those ones and this.

I've uploaded logs with ID 88861d22545f6136d059ea32fe90683b to HugsLibRecordKeeper on github's gist. (There, that's not an external link, can I save it now?) Maybe someone more versed in this can find something?
Genaeve 8 月 25 日 上午 9:24 
@AmberGlowBug A Big Red X indicates missing texture. You can try unsubscribing and resubscribing to see if that helps.
AmberGlowBug 8 月 24 日 下午 7:44 
Tried this mod, all I see is a big X.
Genaeve 7 月 31 日 下午 10:54 
YAY! Thank you! :MysteriaGodOfDeathHappy:
#6  [作者] 7 月 31 日 下午 12:53 
I decided to give the new dlc a go so went ahead and updated a few mods. Have fun!
Scionin 7 月 15 日 下午 1:09 
1.6?
Runzu 2024 年 4 月 1 日 下午 8:48 
Amazing! Thank you for the updates and added functionality! Especially thank you for actually providing changenotes too! :slimetabby:
#6  [作者] 2024 年 4 月 1 日 下午 6:37 
I had some time tonight so I said heck with it and did the updates. Check the changelog for new features too.
#6  [作者] 2024 年 4 月 1 日 下午 2:56 
Yep, I'm limited on time so I'm waiting for the official release.
Runzu 2024 年 3 月 31 日 下午 2:03 
Will you be updating this to 1.5? I'm not sure how much has changed behind the scenes, but I'd really love to add it to my new game. :slimetabby:
#6  [作者] 2024 年 3 月 16 日 下午 10:25 
I'm glad to hear it :)
Runzu 2024 年 3 月 16 日 上午 7:09 
I love this mod so much. Thank you for creating it. Great space saver, lovely graphics, and very pretty to my colonists! :slimetabby:8
#6  [作者] 2023 年 2 月 10 日 下午 9:24 
Sorry but no, I'm just keeping it updated for new versions at this point. If someone wants to make their own fork and add features then they are welcome to do so but I'm only maintaining it atm.
TeleportBehindYou 2023 年 2 月 10 日 下午 3:57 
can you make it so that we'd have to cremate the body at the crematorium, which would give you "Ash of [colonist name]", which we can then use to put into the urn? Just for realism purposes.
DisKorruptd 2022 年 10 月 22 日 下午 2:18 
woo!
#6  [作者] 2022 年 10 月 22 日 下午 2:16 
Now updated for 1.4 and I even managed to figure out the meditation focii so now you can meditate at your colonists burial urns too!
JACK 2022 年 9 月 21 日 上午 2:37 
this is in my top 10 favorite mods on the entire workshop. I friggin love these things
#6  [作者] 2022 年 7 月 4 日 上午 10:38 
So I've finally had a chance to look into setting up burial urns as morbid meditation foci and I can't seem to work out how this system works, so I don't think I'll be able to do it. Sorry.
DisKorruptd 2021 年 2 月 20 日 上午 3:01 
All in due time, thanks in advance
#6  [作者] 2021 年 2 月 19 日 下午 10:34 
I'll probably have to make a patch since that's Royalty specific. Could take some time cause I always forget how to patch things properly.
DisKorruptd 2021 年 2 月 18 日 下午 11:11 
the Urns dont count for sake of meditation Foci, I would presume them to be morbid foci, much like the sarcophagi
#6  [作者] 2021 年 1 月 31 日 下午 7:47 
Update:
Removed research requirement for urns, it was set to require Complex Furniture but that didn't really make sense. This was a change that I made locally and just forgot to upload. Have fun!
#6  [作者] 2021 年 1 月 31 日 下午 7:29 
Just fired up the game myself and now I can't find the urns either, I'll check into this further.
#6  [作者] 2021 年 1 月 31 日 下午 6:15 
That is pretty odd, as far as how they work they're literally just a reskin of the vanilla sarcophagus.
Bad Connection * 2021 年 1 月 31 日 下午 3:50 
wierd, they dont show up ingame, must be incompatible with something
꧁<̴Iитєrnєт KIllєd Тнє TV Ѕтαr☆ 2021 年 1 月 30 日 上午 10:25 
thanks
#6  [作者] 2021 年 1 月 29 日 下午 11:51 
@Internet Killed The TV Star! ~ Yes you can put animals in them

@Bad Connection * They're under Misc
꧁<̴Iитєrnєт KIllєd Тнє TV Ѕтαr☆ 2021 年 1 月 29 日 下午 5:30 
also anyone find it odd you can make urns in the default game and use them/?
꧁<̴Iитєrnєт KIllєd Тнє TV Ѕтαr☆ 2021 年 1 月 29 日 下午 5:29 
can i put dead animals in the urn? I'm making a temple for a dead cat and it be nice to also store other dead animals there too for whorship for my tribal run.
Bad Connection * 2021 年 1 月 29 日 上午 12:40 
this may be a weird question, but where/how do i actually make these urns? i cant seem to find them anywhere
DisKorruptd 2020 年 12 月 29 日 上午 6:04 
oh shweet!
#6  [作者] 2020 年 12 月 29 日 上午 3:37 
I did some testing and the corpse does indeed stay inside the urn when moved. :)
DisKorruptd 2020 年 12 月 24 日 上午 11:01 
if it does stay inside, that's pretty cool (I only ask because LWM's Deep Storage suggests that the corpse would stay behind. since picking up and moving shelves leaves the items behind)
#6  [作者] 2020 年 12 月 24 日 上午 7:54 
I didn't test that specific case but as far as I know the corpse would stay inside. If you find out otherwise please let me know.
DisKorruptd 2020 年 12 月 24 日 上午 4:44 
Question, if you move an urn, does it empty the corpse onto the ground? or will it keep it's storage when you move it?
#6  [作者] 2020 年 12 月 23 日 上午 11:32 
Update: Burial Urns can now be moved without needing Minify Everything!
Genaeve 2020 年 9 月 23 日 上午 12:52 
It's everything I wanted, THANK YOU <3
Genaeve 2020 年 9 月 16 日 上午 1:54 
I can't wait to use this mod! I'm really excited! Thank you!
#6  [作者] 2020 年 8 月 22 日 下午 8:56 
I can look into it, if I recall correctly you can move them around if you have minify everything installed so it should be possible.
Lustique 2020 年 8 月 22 日 上午 9:59 
Would it be possible to make the urns movable/minifiable (last time I checked, they weren't), or is that not possible because they're "graves" and contain bodies?
Kaluth 2020 年 2 月 27 日 上午 12:59 
*Looks at the burial urn* ... That's a fine looking cooking pot you got there...
Lee Meowth 2020 年 2 月 26 日 上午 3:29 
Burial Urns exist and sounds tribal I will add this to my tribal playthrough.
DisKorruptd 2020 年 2 月 25 日 上午 11:21 
presumably, these prevent negative thoughts that might arise from seeing corpses, this could be helpful for storing bodies for cannibal outposts,
#6  [作者] 2020 年 2 月 17 日 下午 2:29 
Update:
-Changed default storage priority to Critical.
-Urns no longer block wind turbines.
-Mod now works on both 1.0 and 1.1
[ Rizno . 雨 ] 2019 年 12 月 20 日 上午 2:53 
Sounds cool, thanks. :happypug:
Latex Santa 2019 年 12 月 19 日 下午 11:34 
Nice mod, but I tend to practice something called "human harvesting on an industrial scale."
And like the Native Americans and the buffalo, we use every part of the human ; )
kmcl11 2019 年 12 月 19 日 下午 9:54 
Interesting idea, but it would make more sense if you had to cremate the body first... though possibly that coding might be hard since cremation bills do not at the moment return ashes.
#6  [作者] 2019 年 12 月 16 日 下午 4:48 
In reality yes, in Rimworld maybe. I've never tried so I can't say for certain.