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There Works on a Cluster too?
i Host a G-Portal a 4x4 Grids
cheat spawnactor "Blueprint'/Game/Mods/WildNPCs/NPCs/Pirates/WildPirate_Spawner_Melee_WildNPCs.WildPirate_Spawner_Melee_WildNPCs'" 600 0 0 0
Working to get this working on dedicated ocean map. If anyone else is working on this, or interested in either modding Atlas with the Devkit / UE4, or starting something from scratch with UE5, shoot me a message.
I ended up removing and reinstalling the mod, which didn't seem to do anything to the structures, and the pirates were gone, but at least I got back into the server.
I then did the command: cheat DestroyTribeIdStructures 18
It looked like it crashed the server and booted me out, BUT after just leaving it sit for 31 mins it said I logged out, so I went back in and IT WORKED!!!
The pirate camps were then in the game spread out pretty far from each other and running like it was intended, which is cool!!!
I ran this command to get rid of the pirates Puckle Guns, because they are impossible to deal with: cheat destroyall StructureCannonPuckle_BP_C
Working awesome now, thanks JPCDK!!!
The Puckle Guns were impossible to deal with.
I added a bunch of details of problems I am having, into the Bug section of this mods Discussions.
After strategically taking out on foot pirates, and then swivel guns, then cannons, to raid NPC pirate bases, this game will never be the same without this mod!!!
Right now I can't get rid of it (literally), and I can't play with it now either (literally) as my server won't show up anymore after wiping out a bunch of pirates with a buddy last night, then restarting the server...
I loved Atlas before this mod, but now I don't want to play Atlas without this mod!!!
Mind you, it would be nice to be able to get it to just work again, without redoing my server...
My tiger gathered the items i added to it.
Where is this?
My tiger gathered the items i added to it.
schooners but brigs and galleons too
that possible ?
I take it this doesn't work on OCEAN map?