Europa Universalis IV

Europa Universalis IV

BT Addon: dynamic province naming
55 条留言
Irrelevant_Coin 2022 年 8 月 5 日 上午 11:06 
yeah, it has been for a while now
Knight 2022 年 8 月 5 日 上午 8:38 
@Argacyan So it's a part of Beyond Typus now?
Argakyan 2021 年 12 月 12 日 下午 3:52 
@Skelet
DPN has been merged with Beyond Typus again
Skelet 2021 年 12 月 12 日 下午 1:38 
Does it work with 1.32?
Argakyan 2021 年 10 月 15 日 上午 8:47 
@Altriris
Mostly, and errors in naming by now are mostly fixed.
Chairman Meow (JP) 2021 年 10 月 15 日 上午 8:46 
@Altris for the most part, yes
Altiris 2021 年 10 月 15 日 上午 8:21 
Is this compatible with the cultural influence addon for BT?
Chairman Meow (JP) 2021 年 10 月 14 日 下午 2:10 
It will have some. From the next version of BT, it will be depreciated
Altiris 2021 年 10 月 14 日 上午 10:31 
Does it have Dutch names for America?
Kosmiczny Marynarz Macias 2021 年 9 月 3 日 下午 2:25 
if you want help for provinces in polish language I Could help you :)
Irrelevant_Coin 2021 年 6 月 11 日 下午 6:02 
alright dude.
So when is the next addition of names coming?
Math5615  [作者] 2021 年 6 月 11 日 上午 2:34 
@Irrelevant_Coin
no
Irrelevant_Coin 2021 年 6 月 10 日 下午 6:52 
is there a github for the submod?
Math5615  [作者] 2021 年 3 月 16 日 上午 10:02 
Thank you! :)
Oh Hi Mark, What's New ? 2021 年 3 月 16 日 上午 8:52 
Just wanted to take time to thank you for your efforts, BT is one of the best mods, Keep up the good work! :lunar2019smilingpig: :steamthumbsup:
bruh momento 2021 年 1 月 28 日 上午 8:27 
ok thanks for awnsering this is a great mod
Math5615  [作者] 2021 年 1 月 28 日 上午 5:03 
yes, it'll be fixed in the next update!
bruh momento 2021 年 1 月 27 日 上午 8:57 
i noticed that the portuguese have all of their province names in castilian spanish i don't know if you switched the files by mistake or something but yeah it's wrong
Math5615  [作者] 2020 年 12 月 16 日 上午 2:23 
@TimberLoaf
no, it's for BT
TimberLoaf 2020 年 12 月 15 日 下午 9:30 
does this work in vanilla?
Argakyan 2020 年 11 月 23 日 上午 9:41 
@Tebix you can ideally find everything under SteamApps\workshop\content\236850\1931341549\common\province_names alternatively I can also say right off the bat that Thai and Malay names are almost not there. I recently submitted a couple, but it's not much yet.
Tebix 2020 年 11 月 23 日 上午 9:20 
can you add a list of culture names are added for? in particular I want to start an Thai or malay campaign are there special localization for them?
Argakyan 2020 年 9 月 14 日 下午 12:25 
DPN updates so frequently that changelogs wouldn't be worth it
Irrelevant_Coin 2020 年 9 月 14 日 上午 11:39 
ok
Math5615  [作者] 2020 年 9 月 14 日 上午 11:38 
Not for DPN, no.
Irrelevant_Coin 2020 年 9 月 14 日 上午 10:55 
do you guys post changenotes on the discord? just wondering.
Math5615  [作者] 2020 年 9 月 14 日 上午 10:07 
@Irrelevant_Coin

Fixing all the bugs that there were in DPN, thanks to Draiocht regex formula + a lot of new dynamic names for Czech, Vietnamese, Chinese, German... etc
Irrelevant_Coin 2020 年 9 月 14 日 上午 10:00 
whats the new update?
Math5615  [作者] 2020 年 9 月 1 日 下午 12:19 
I reverted to the last version so there should not be any more problem now for you. The issue has been found and will be solved in the next update.
Autocrator 2020 年 9 月 1 日 上午 6:51 
Same here.
Math5615  [作者] 2020 年 8 月 5 日 下午 12:37 
@AnthoniMM

Hey! BT does not support spanish language, that's why it doesn't work.
AnthoniMM 2020 年 8 月 5 日 上午 8:54 
Hi!
I ´ve subscribed to Beyond Typus, buy I play in spanish.
Maybe thats the reason of "prov xxx".

Thanks!
Argakyan 2020 年 8 月 4 日 下午 3:57 
@AnthoniMM
This mod is a component of a different mod on the workshop. If you want to use Beyond Typus, you can then subscribe to this mod for province names. This mod here cannot be used on it's own. It is also advised to play the game in english as that can also be a source for getting 'Prov xxxx'.
AnthoniMM 2020 年 8 月 4 日 下午 2:41 
Hi! I dont know how this mod work.
When I play, there are a lot of provinces without name. Just "province 678". How can I put names? Have I to do by my self? Thanks
Kaffekoppen 2020 年 7 月 28 日 上午 6:35 
@Argacyan Thank you so much!
Argakyan 2020 年 7 月 28 日 上午 6:10 
@Kaffekoppen
The screenshots are by me. In those I used for like the map itself Beyond Typus (obviously lol) and for graphics I used Ad Lucem with water darkened by editing the constants files, A Rev. Font Mod, Enhanced Zoom and Surveyability, Invisible Trade Routes, Minuscula Borders, TBARW EXTRA: Transparent political mapmode.
Kaffekoppen 2020 年 7 月 28 日 上午 5:07 
What map mod is used in the images?
Math5615  [作者] 2020 年 7 月 21 日 上午 8:45 
@Inova

The best is to have historical names that existed (or still exist) or to create names that are rougly similar to keep the essence of the name and looks like real names. Direct etymological names should be avoided as it can appear as out of place. Though, it does work especially for colonial names in Africa or in the New World for example where names are pretty much obvious in their etymology. In the end, both methods can be applied: the most important is that it does not look out of place and have to be consistent with the other names, if it does not offend a native speaker then this is all good!

PS: modern names are prefered, even if an historical variant exists. E.g "Gerona" is called "Gérone" in French currently, though it used to be known as "Gironne". Here, the actual one is preferred.
Xeocas 2020 年 7 月 20 日 下午 8:16 
When naming, do the names need to be roughly similar, or can they be an almost direct, etymological name. E.g. Ypres (french name) Wipers(the British slang name in WW2 ~ is this format excepted or not) Ieper (dutch name) OR
-----------------
Brugges (dutch name) Bruges (current English name) mooring Harbour (the actual etymological name of Brugges derived from a Scandinavian language)

OR Both methods applied
OR different
OR modern day names
Math5615  [作者] 2020 年 6 月 24 日 上午 9:20 
@xXScroobsXx420
I don't know how to help you then, you should maybe verify the files of EU4 with Steam see if there's any problem regarding them.
Skibidirizz 2020 年 6 月 24 日 上午 8:32 
@math5615 exactly my thoughts, i made sure my graphics mods werent causing it but when just using the new BT and this, nothing else, i got the weird coastline shadows... its likely something up with my files etc, i can never seem to fully delete old mods, they always pop back up.
Math5615  [作者] 2020 年 6 月 24 日 上午 7:00 
@xXScroobsXx420

I don't know what could cause this because the mod doesn't touch anything regarding the graphics. Are you sure there is no other mod enabled?
Skibidirizz 2020 年 6 月 24 日 上午 5:33 
for some reason when i enable this mod, with only Beyond Typus installed, it gives me shadows of the vanilla map coastlines???
Math5615  [作者] 2020 年 6 月 22 日 上午 11:23 
DPN has now been updated to the new 1.30 and BT 13.0 update! Enjoy!
Argakyan 2020 年 3 月 30 日 上午 10:09 
@Omnipresent Damp Lux in Tenebris has their own entirely different map changes than Beyond Typus.
Omnipresent Damp 2020 年 3 月 30 日 上午 9:31 
Does this work with Lux in Tenebris?
Argakyan 2020 年 3 月 2 日 上午 11:11 
Bit of a random point to reply to the last post on this page almost 2 months later, but I pretty much had forgotten about it. Either way I personally endorse 2 options since the new launcher enables having this: A) Separating province naming fully or B) keeping basic naming in the main mod, but having this one here at least for extended naming & more frequent updates which would also allow open testing of names before giving it to main. Both options I'd endorse.
Math5615  [作者] 2020 年 1 月 5 日 上午 6:47 
@Arga

It depends of what Draiocht will want. It is more likely that he will integrate this in main BT mod but keeping dynamic province naming as a separate addon would allow Draiocht to have less work to do and as he's already pretty much busy it could be good, and it also allows more often updates than when it is with BT main mod. So well.. we'll see.
Argakyan 2020 年 1 月 5 日 上午 6:24 
Are we going to keep this addon for the future or will it be deleted at some point?
It Doesn't Work 2019 年 12 月 22 日 下午 1:21 
Thank you, you are the Anti-Howard :steamhappy: