Garry's Mod

Garry's Mod

gm_home [Navmesh + AI Nodes]
2 条留言
Master_64  [作者] 2019 年 11 月 21 日 下午 12:13 
@Wiseguy You could do this, but personally, I think it's better to not have to worry about it each time I load up the map.
Also, this command would work better:
ent_fire func_door kill; ent_fire func_door_rotating kill; ent_fire prop_door_rotating kill
Wiseguy 2019 年 11 月 21 日 上午 11:40 
Another way to get rid of doors if you have sv_cheats 1 and are an admin

Type in console
ent_fire func_door kill
ent_fire func_door_rotating kill
ent_fire prop_door_rotating kill
This'll delete all door entities in the current map.