Space Engineers

Space Engineers

Turret AI Removal
17 条留言
RougeSable 2024 年 6 月 1 日 上午 10:06 
Does it affect NPC turrets? Example SPRT or modded turrets on MES modded ships?
Definitively Something 2024 年 1 月 2 日 下午 1:18 
If anyone knows how to use this mod please contact me in any way or jsut answer my quiestion.
How do I use this mod?
:cta_emo3:
Definitively Something 2024 年 1 月 2 日 下午 12:42 
Does This Still Work?
In a Haze 2023 年 9 月 25 日 下午 3:59 
Poppin in here hoping to see an update or anyone who has a good replacement. Need a mod like this that works on all turrets for a competitive PvP server.
[BR]SharkStrike 2022 年 12 月 4 日 上午 8:03 
Using or not using the turrets' AI should be an option in the game itself.
Only then would Keen understand that this AI is unnecessary.
Incentive to multi-crew combats, without performance drop with many grids during these combats.
[Spitfyre] kjs 2022 年 2 月 8 日 下午 4:57 
This doesn't combat the new target copy feature on new turrets could any such mod be made to keep things running smooth on our combat server?
oHaakar 2021 年 2 月 22 日 下午 1:36 
there is a way to disable player turret AI but keep NPC turet AI?
I want to increase the dificult on the PVE while nerfing PVP at same time (Im running a rover only server and so far I had to disable large turrets for players as they are too OP for rover combat)
Meridius_IX / Lucas  [作者] 2020 年 9 月 27 日 上午 10:20 
I checked it pretty recently and it was still working - game hasn't been updated since the last change so result shouldn't be any different.

Keep in mind that the mod does not affect WeaponCore type weapons, since they implement their own scripted AI that this mod cannot access/modify.
Duck 2020 年 9 月 27 日 上午 9:01 
Hi i just made a mad max style server and i wanted to use you mod but sadly it is not working is it possible that you update the mod so that it works again?
en3he 2020 年 4 月 20 日 下午 7:05 
:HentaiGirlLinda_correct: & :HentaiGirlLinda_star: & :HentaiGirlLinda_like:
Meridius_IX / Lucas  [作者] 2020 年 3 月 11 日 下午 6:16 
It's an all or nothing deal with this - so it would certainly affect NPC owned turrets as well.

Also, now that WeaponCore is a thing, I believe it likely would not affect weapons using that system - since it does everything using its own system.
Hizumi Mizushiro 2020 年 3 月 11 日 下午 6:06 
How does this affect non player owned turrets? I.e., objects from modular encounters? It's awesome nonetheless. :steamhappy:
DarthNovii 2019 年 11 月 18 日 上午 2:27 
Now someone will make a script that replaces the function to get around this.
Torgenator 2019 年 11 月 18 日 上午 1:44 
oh god, you mad man
runs away in fear, but i guess this could be used in pvp
so nice
Dying Dark Star 2019 年 11 月 17 日 下午 4:34 
Can i ask if it's possible for you to make a mod where all the blocks in the world by default set to "share with all" instead of "share with faction"? (idk any where i could ask you but here)
Morphyxx 2019 年 11 月 17 日 下午 2:08 
Sweet
DeAnti 2019 年 11 月 17 日 上午 10:10 
always wanted this thankx