安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
"RaidSchedule1/Scripts/4_World/classes\useractionscomponent\actions\continuous\deploybc.c(6): Undefined function 'HDSN_ActionDeployBreachingCharge.IsDestructionUN'"
thank you very much for your work!
Currently having an issue with the breaching charge not working on BBP 2.0 so wanted to check if this is needed.
1- Does this mod dispense with the use of the RaidSchedule mod or is it a complement?
2- Can I repack for my Mod Pack Server?
Can't compile "World" script module!
RaidSchedule1/Scripts/4_World/classes\useractionscomponent\actions\continuous\deploybc.c(6): Undefined function 'HDSN_ActionDeployBreachingCharge.IsDestructionUN'