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报告翻译问题






No, but it should be compatible with every patch and it already offers 9 options.
If you really want to know you can just use the console to switch to a new country, pick an idea set, repeat until you see them all, then reload once you've seen them.
I definitely didnt put anything like that in my mod on purpose. I use a generic event that is already in the vanilla game, so it is probably that custom nations are set to always reject that event. In that case it is a limitation of the game itself.
It is probably worth trying testing with only my mod though, to see if it was a conflict.
Its strange though, you can already create custom ideas with custom nations. What would you need this mod for in that case?
That's a frequent steam/paradox problem. Doesn't come from me.
I like your mods too! Honestly I only came up with this because I was helping someone do ideas for native americans. I was too lazy to make ideas for each individual country, so I thought "What if I make generic ideas, like imperialist, pacifist, etc and gave each of them to 3-5 or so tribes?" But then I thought that it would be cool to select one of those in a normal game. Thus this mod was born.
Good stuff.
Just added Noble and Efficiency. Noble is almost completely military and Efficiency is mostly military,
I also buffed colonizer ideas a bit since they don't have any real military abilities. I just made them a bit better at colonizing and gave them liberty desire reduction. (Also they can raid.) Barbarians now have liberty desire reduction from development instead of a general reduction. Isolationist ideas now also have a devotion increase on their last idea.
That's the plan. I've already updated with an additional 2.
No. Except personal achievement. This mod can't take that away from you.
I was considering that. Will probably update it as soon as I get more ideas. Suggestions welcome.