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Thank you for all the mods btw, i am using a bunch of them and they are really nice to have.
When you are manually updating mods, just copy the new mod folder over the old one and allow it to replace any files that already exist.
1. Two mods that both depend on the exact same assembly, and are not merged (which is generally considered bad practice).
2. A mod using version 4.3 of PLib, which has minor issues handling this edge case.
To my knowledge, only Gas Overlay and Chained Deconstruction fulfill requirement #1 currently. And Clean HUD is the only mod (or one of a few) using the newest version of PLib.
Essentially, there is nothing here for me to fix. PLib will be updated soon to handle this edge case, and at that point I will update this mod to fix the issue. In the meantime, the only solution would be for Swistak to merge his assemblies, or for users to choose one mod to temporarily disable.
@Black Goat: At the time of writing that comment, had you actually viewed the new options in game? I now believe that should have been impossible due to an error I made, so I'm just trying to get a better understanding.
https://pastebin.com/VqRSngu3
Game build: EX1 513-469473
I like your mod: That watermark had always annoyed me, and with the small buttons the game's UI zoom is usable.
There are no fashion settings, I had to create the config.json file myself
Could you upload the json file?
-----
I looked at the github project and was able to piece together the json file myself, I'll add that here in case someone else has this issue.
config.json:
{
"IsVignetteDisabled": true,
"IsWatermarkDisabled": true,
"UseSmallButtons": true
}