武装突袭3

武装突袭3

ArmaZeusCache
352 条留言
BlueSky 7 月 28 日 下午 2:00 
@Lera works fine, maybe you've got too much other stuff that's adding to it.
Lera 5 月 28 日 上午 6:32 
Doesn't work
Ģ◊иℤ◊⚡ℤ∀муpΛй 2 月 18 日 下午 9:48 
revisiting the mod after a few years, i dunno why it says obsolete but zeus is loading incredibly faster with this mod enabled, so it keep it on.
Corporal Ray Person 2024 年 8 月 30 日 下午 10:54 
This is real, suffering from this now
Rosbif 2024 年 6 月 21 日 上午 9:58 
Noticed recent problems too. Small mod collection still having laughably bad performance (32gb ram, Ryzen 5800x).

This is a years old problem and they still didn't fix it.
BlackFalco 2023 年 10 月 28 日 下午 2:55 
Hey Ded! Is there any work around for Zeus loading on opening now? Default Arma "Patch" did not solve the problem...
Marki 2023 年 4 月 27 日 上午 4:38 
I am having issue opening it not only the first time, but all the time. I do have like 60 mods. But Zeus Cache actually used to work. Default Arma thingy doesnt
BlackFalco 2023 年 4 月 26 日 下午 12:13 
Anyone else still havin Zeus takin' too much to open at first time with 100+ mods loaded?
Marki 2022 年 12 月 20 日 下午 1:48 
The author says this mod is obsolete, but I still take shit load of time to get in Zeus
Ģ◊иℤ◊⚡ℤ∀муpΛй 2022 年 8 月 17 日 上午 10:19 
I wish there would be a cache for VirtualArsenal, i have to load it again every single time i want to change my loadout.
Lufian 2022 年 8 月 5 日 上午 6:38 
"This mod was integrated into Arma itself with the 2.00 Performance/Profiling branch and is now OBSOLETE."
Matt Pranka 2022 年 8 月 4 日 下午 3:51 
The launcher says this mod is corrupt and unplayable because it doesn't contain EPO/PBOs - I tried deleting the folder and resubscribing but got the same result. Ideas?

- Having the same issue
A Long Squeaky Fart 2022 年 7 月 26 日 上午 5:37 
Yeah I'm having similar problems here. It used to work until recent, and now myself and all others connected to my mission (I host and zeus) have huge lag spikes when going in and out of zeus.
Duke_44 2022 年 7 月 8 日 上午 10:21 
even on prof branch and this mod enabled, im still getting the zeus load freeze
Commander Kibbins 2021 年 10 月 30 日 下午 10:05 
Yeah, I've noticed that. You worded my question much better lol @Diveyez
diveyez 2021 年 10 月 26 日 下午 4:41 
Hey dedmen, is this still in the prof/perf build? It does not appear to be loading zeus as fast as it was before the last update.
Commander Kibbins 2021 年 10 月 20 日 上午 11:38 
Is anyone having issues with the Zeus interface lagging pretty badly every time you load into it? It's like the most recent update disabled the zeus cache or something. Normally I'd assume that maybe I was running too many mods or something but it only started happening after the last update, so something had to change.
xDeathBaitx 2021 年 10 月 4 日 下午 5:51 
The launcher says this mod is corrupt and unplayable because it doesn't contain EPO/PBOs - I tried deleting the folder and resubscribing but got the same result. Ideas?
Predator14 2021 年 9 月 26 日 下午 2:21 
I really do not understand why the devs not implement this since the beginning of zeus, it is nevertheless obvious, without your mod zeus and just unplayable, the devs are wankers a can we must admit!
Morrison 2021 年 9 月 7 日 下午 8:43 
To be fair, the line says "Performance/Profiling branch". It makes it sounds as if the "normal" version of Arma still may need it. I mean, I don't exactly know what Performance/Profiling branch is, and I'm sure most other people have the same problem.
MoDwCtem 2021 年 9 月 4 日 上午 10:51 
my misson restrat zeus still cache, But when I started the mission again my zeus is fine,Who can tell me what's going on, thanks:steamsad:
Ryan Turner 2021 年 5 月 25 日 上午 2:28 
I get you so much @Dedmen Miller, no matter how much is written or said that X, Y, Z reasons, people seam to ask the same questions, before BI intregated this to the game (or similiar). I've to say thank for the 2 years you've provided this wonderful mod =)
Filzar Geynep 2021 年 5 月 12 日 下午 12:27 
I think this mod did allowed me to bypass the zeus limitations in the Zeus Bootcamp gamemode. Now it is not working anymore, you have any idea of why ?
kaylabs 2021 年 4 月 22 日 上午 7:44 
Guys, that's written in the first line of mod description, it is now OBSOLETE because it has been integrated into Arma stable branch (even fastest at first zeus loading)
@Dedmen Miller, I seriously admire your patience ;)
Dedmen Miller  [作者] 2021 年 4 月 22 日 上午 1:34 
There is no reason to update this
FanOfReproductiveSystem 2021 年 4 月 22 日 上午 1:13 
So is it means this mod would not been updated anymore?
Dedmen Miller  [作者] 2021 年 4 月 21 日 上午 3:26 
No you cannot repack the mod, and there is no reason to do that.
Hamadpro12 2021 年 4 月 20 日 下午 12:27 
hey
MoDwCtem 2021 年 4 月 8 日 上午 9:13 
Hello,Miller,this mod have been banned?
Dedmen Miller  [作者] 2021 年 3 月 25 日 上午 2:17 
It still removes all the restrictions, aka makes every object accessible in zeus.
But there is no performance improvement anymore. And yes with BE enabled on client it will disable itself and do nothing.
Drift_91 2021 年 3 月 25 日 上午 12:54 
@Dedmen Miller Unfortunately it's a little late for me to test it myself, but almost all my Zeuses claim this mod still worked with BattlEye enabled.

Not sure if this matters or not, but BattlEye has been disabled on the server the whole time; However it's my understanding that it has to be disabled client-side for this mod to work. But if I'm incorrect, that would possibly explain the confusion with everyone claiming it still works with BattlEye enabled.
Drift_91 2021 年 3 月 25 日 上午 12:45 
@dylanram This mod disables the use of activatedAddons in the mission, as well as the curatorAddons , addCuratorAddons and removeCuratorAddons commands. So it's likely that Antistasi uses removeCuratorAddons or something similar on the Simplex Support Devices mod. You'd probably be best off asking the Antistasi community for help with re-enabling it.
L2 2021 年 3 月 10 日 上午 9:54 
ok thanks
Dedmen Miller  [作者] 2021 年 3 月 10 日 上午 1:45 
It should disable itself when battleye is active, and battleye should be blocking this from loading too.
L2 2021 年 3 月 9 日 下午 8:57 
has anyone ever been banned for using this with battleye by accident?
T/4 Neve [29th Ret.] 2021 年 3 月 5 日 下午 4:02 
@dylanram Its an issue with Simplex, not ArmaZuesCache
Retr0 2021 年 3 月 5 日 上午 10:33 
If this mod was integrated into Arma. Why cant i see my sinplex support Devices on it
Dedmen Miller  [作者] 2021 年 3 月 5 日 上午 2:38 
Read description of this workshop item.
Retr0 2021 年 3 月 4 日 下午 3:24 
did this stop working? basically what happened is im in antistasi and i used this for simplex support devices, and its just not there anymore :(
Dreph 2021 年 2 月 28 日 下午 6:04 
Best quality of life mod I ever used. Thank a lot bud.
Drift_91 2021 年 2 月 27 日 上午 9:27 
Well, time to remove this mod from my server's modpack. Glad to see this implemented into the base game with 2.02, so people can experience it with BattlEye and 32-bit now.
caspian sea monster 2021 年 2 月 25 日 下午 6:27 
Thank you for the work you put into this mod. Took them long enough to get it integrated
NorX Aengell 2021 年 2 月 24 日 上午 9:16 
+1 Stray +1000 Dedmen :D
Stray 2021 年 2 月 23 日 下午 1:48 
Thank you Dedmen and Zeus cache for years you made using Zeus so much better and now after all this time it's official. (Beautiful)
Fallworth 2021 年 2 月 23 日 下午 12:46 
RIP Arma 3 Zeus Cache. You will be remembered. A damn fine mod. o7
McKendrick 2021 年 2 月 23 日 上午 11:17 
Rip. Thanks for the great mod Dedmen!
Dedmen Miller  [作者] 2021 年 2 月 23 日 上午 7:34 
Now its fully obsolete! Happy now? :D
Drift_91 2021 年 2 月 8 日 上午 9:38 
Alright, thanks. I'll look into reporting the issues from now on if they're not caused by mods and I can reproduce them. Unfortunately a lot of the issues haven't been reproduceable in the past though.
Dedmen Miller  [作者] 2021 年 2 月 8 日 上午 9:06 
performance branch has experimental improvements just like dev-branch. But if it causes problems please report them! all changes in performance branch eventually make their way to stable. And if you don't report issues, everyone will get them when its in stable, and then its too late.
Drift_91 2021 年 2 月 8 日 上午 8:57 
"Using performance branch will get you this and lots more performance improvements, so that is in every way superior to using this mod."

For some reason every time I run both my client and dedicated server on performance/profiling branch I start to experience all sorts of oddities and strange behaviours. At first I'd assumed they were just bugs in my mods that coincidentally happened more when I was using performance branch, but then I saw Dwarden ask someone if they were using performance branch after they mentioned a bug on the forums.

I figure you'd know more than anyone else whether this is the case or not, does performance branch potentially cause any kind of bugs or misbehavor?