安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
It would be much appreciated, the main reason we grabbed this was for the option to disable durability loss, or at the very least slow it down to a point where its actually worth using them without having to repair them every time you leave home
i am one with the flying dino
YASSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
For clarification, do you mean the engram is gone from the engram screen, or after learning the engram you cannot craft it? And if the latter, are you looking in your own inventory? It's not where the normal glider is.
gotta one question. Ive got this mod on my Nitrado server and it worked very well the first day. But now the Recipes disappeared from the crafting list. They are still in Engram list, but i cant craft the shildhand glider rather the chest glider. Any idea ?
On a side note, only reason I made it cost the normal glider is actually because then you don't bypass the use of a smithy.
Still, I'm super happy that you're still working on this. This is the only mod like it, so I'm pumped that it got an update.
If you'd like details on my setup let me know if it would help you trace the bug. I posted in discussions for that purpose :D