Hearts of Iron IV

Hearts of Iron IV

Battleplan Execution Adjustments
95 条留言
Soviet The Cat Thing 2024 年 11 月 23 日 上午 10:46 
This mod is outdated.
negreaflorin687 2024 年 8 月 26 日 上午 4:07 
good
长夜未明 2023 年 12 月 23 日 上午 4:03 
UPDATE
nicothoms 2023 年 9 月 24 日 上午 2:58 
@vonkaja Yes i use it
vonkaja 2023 年 6 月 30 日 上午 8:10 
hi, someone use this MOD with BBA ?
vonkaja 2023 年 6 月 23 日 下午 11:22 
UPDATE
[𝕾𝕹𝕲]SIKORA 2023 年 6 月 19 日 下午 1:02 
kleczyk to jebana szmata lol
:steamhappy:
Nadeshiko 2022 年 8 月 1 日 下午 2:07 
FYI, this mod is working and does not need an update.
FinBeyazOrdusu 2022 年 4 月 6 日 下午 12:39 
hello I'm developing a modpack and I like your mode very much I wonder if I can use your mode
arc’teryx 2022 年 3 月 7 日 上午 3:55 
good
Кіевлянинъ 2021 年 8 月 6 日 上午 8:03 
R.I.P.
barry 2021 年 6 月 29 日 下午 12:31 
continued ...

NDefines.NAI.ORG_UNIT_WEAK = 0.40 0.15,
-- Organization % for unit to be considered weak
NDefines.NAI.ORG_UNIT_NORMAL = 0.75 0.35,
-- Organization % for unit to be considered normal

NDefines.NAI.STR_UNIT_WEAK = 0.40 0.2,
-- Strength (equipment) % for unit to be considered weak
NDefines.NAI.STR_UNIT_NORMAL = 0.75 0.4,
-- Strength (equipment) % for unit to be considered normal


Are you experimenting with changing the values?
barry 2021 年 6 月 29 日 下午 12:31 
The 1st number is the mod value. The 2nd number is the base game value. I've included the description from the base game.

NDefines.NMilitary.PLAN_SPREAD_ATTACK_WEIGHT = 4 13.0,
-- The higher the value, the less it should crowd provinces with multiple attacks.

NDefines.NMilitary.PLAYER_ORDER_PLANNING_DECAY = 0.01 0.03,
-- Amount of planning lost due to player manual order

NDefines.NAI.RESERVE_TO_COMMITTED_BALANCE = 0.3 0.1,
-- How many reserves compared to number of committed divisions in a combat (1.0 = as many as reserves as committed)

Enward 2021 年 6 月 29 日 上午 2:25 
Can you tell me what the vanilla "weak" values are? And maybe by what percentage they are Raised? Thank you.
cryozombie 2021 年 4 月 25 日 下午 6:13 
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND HE CAN MAKE THE CREATORS UPDATE
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Scotvince 2020 年 11 月 20 日 上午 5:16 
Is it still working with the lastest version of the game ?
Ironguard 2020 年 11 月 17 日 上午 2:54 
Thx for the mod!
Scotvince 2020 年 10 月 28 日 下午 9:54 
Could you update it ?
L3NN 2020 年 8 月 11 日 上午 10:33 
hey can you update the mod pls?
L3NN 2020 年 8 月 3 日 上午 11:57 
update?
RWBY 2020 年 7 月 14 日 上午 2:52 
compatible with kaiserredux?
Kryndude 2020 年 6 月 21 日 上午 9:45 
I can confirm that Germany has no problem passing through the Benelux region. I am using Expert AI 4.0 though.
kiNG 2020 年 6 月 18 日 上午 9:55 
work with the great war mod ?
donald.grape 2020 年 6 月 12 日 上午 4:33 
With this mod active, Germany almost always gets stuck in the Benelux region.
Kryndude 2020 年 6 月 3 日 上午 11:50 
GOD
David Jaros 2020 年 4 月 20 日 下午 2:03 
Hi i was wondering if this works with total war mod?
aaaaa142 2020 年 4 月 12 日 上午 2:36 
is it work with bi?
Smartest Bosnian 2020 年 3 月 31 日 上午 6:56 
Does using this disable achievements?
Baka Racker 2020 年 3 月 20 日 下午 12:19 
@Omry that's a great game, but a beast for anyone new to wargames.
Omry 2020 年 2 月 28 日 上午 3:21 
@dominicmatich gary grigsby's war in the east
HerrTom  [作者] 2020 年 2 月 26 日 下午 9:36 
I'll be updating this for 1.9 soon. I'll see what I can do about pictures.
Swimmingly 2020 年 2 月 25 日 下午 1:57 
If I could see actual pictures that'd be cool
heartattackphil 2020 年 2 月 25 日 上午 9:21 
1.9?
Enriador 2020 年 2 月 25 日 上午 8:25 
"This mod should be compatible with pretty much everything"

YAY ACHIEVEMENTS
oddball 2020 年 2 月 25 日 上午 7:10 
Yes it is called MS PAINT
dominicmatich 2020 年 2 月 24 日 上午 1:19 
I wish there was a game that was JUST THIS -- A map like this you drew on and created battle plans, then executed, adjusted, etc, THAT'S IT. If you know of one PLEASE let me know.
Kn 2020 年 2 月 22 日 上午 3:37 
How does this even work ?
Pelmen 2020 年 2 月 21 日 上午 10:00 
For KEKW comments below about compability with blender - this mod changes some vanilla defines ("global settings", if it is easier for understanding) while using a separate file for it. So it means it is compatible with everything. Even with your blender. If you want it to override x mod defines (because some mods like KR, BICE, EAI etc. actually adjust same defines), add dependency line in .mod file to make this mod load after your favourite mod.
Labargoth 2020 年 2 月 21 日 上午 9:43 
I have a question regarding the compatibility. With the new Paradox launcher wouldn't loading this mod after others make all of its changes overwrite those of other mods? For example loading this after Kaiserreich will this mod overwrite the "weak" setting changed by Kaiserreich?
the_jevry 2020 年 2 月 18 日 上午 8:56 
but the question on everybodies mind: does it also work with EAW and OWB?
Queen of The Ostriches 2020 年 2 月 17 日 下午 4:40 
WIll you update this for the new exp?
JujedieFR76 2020 年 2 月 15 日 上午 7:23 
i don't understand what that change ?
Kadanz 2020 年 2 月 12 日 下午 7:38 
Is this compatible with my blender?
Bubbeleld 2020 年 2 月 10 日 上午 10:56 
no sadrat it's not ironman compatible because it changes game mechanics
TheRacoon 2020 年 2 月 8 日 下午 2:37 
ironman?
Потолкот 2020 年 2 月 3 日 上午 7:59 
Can you upload 1.7.1 ver?
albanian president 2020 年 1 月 27 日 上午 3:23 
stop
Pernillan Kukkulat 2020 年 1 月 19 日 下午 11:16 
Is this compatible with Strategic View Adjustments?
JPGeneralRaptor™᠌ ⁧⁧Bruh 2020 年 1 月 18 日 上午 7:58 
cattwood69 its a meme
Op_Stal 2020 年 1 月 18 日 上午 3:03 
I am confused by the dogs