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updated version ^^^^
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2503083820
https://psteamcommunity.yuanyoumao.com/profiles/76561197970917047/myworkshopfiles/?appid=294100
he seems to know a lot about power systems!
It's to do wwith mods with custom power systems, and I am trying to implement a workaround but I can't figure it out for myself.
at Compilatron.ITab_Power+<>c.<FillTab>b__6_2 (Compilatron.CompPowerTracker c) [0x00000] in <14acc1a1f0704f43a8b91f59953e23f4>:0
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
You should avoid adding the comp through XML, your patch is going to fail in many scenarios. Power defined in parents, derivates of Power, etc...
The definite solution is to add the comp through C# during [StaticConstructorOnStartup] LongEventHandler and target all children of ComProperties_Power. I can help you there if you need assistance.
For all others. You could look for none vanilla consumers and decontruct it. Then see if the problem got fixed or not. Don't forget to save your game if you have few materials.
What could this error mean? I tested a lot and I couldn't reproduce this issue. My fact is it isn't a bug directly through a mod. I guess it would be created by some action and or through adding / removing mods. @<VicT0RY> Also I have tested adding really many consumers and other stuff -> no problem.
Fix: don't ask why but by deconstructing all producers, consumers, batterys it should work then. Still, it's frustrating.
Though the power tab works fine if i open it in my permanent camp with a power absorption dish, a WPN, and a geogenrator, but not in my main base with a lot of stuff
I added it (midt game) and the powertab is empty, when enabling dev mode, I get this error: https://justpaste.it/67mmi
But I forgot what the name of the mod is! Been looking for power managers, power UIs, power pluses... Thought it hadn't been updated! Finally found it! Phew!
Log file in case it helps: https://gist.github.com/f34eec25b76ee44b7b5929b82cb01ad8
It's there for a future feature which shows the power usage over time of things.