安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Only issues I could forsee is if it were used online with human players, they wouldn't be able to take the loop to be competitive in that case.
Your call, I respect your decision since it's your mod^^
But I've just come from a race on the Deathloop track, and it seems that low gravity causes the upper half of the loop to become intangible, meaning cars phase straight through it. And then because they are accelerating up a 90 degree slope and are affected much less by gravity, they proceed to float several hundred feet in the air, before crashing back down in a rain of metal.
At least, I *think* it's this mod that is the problem - it is the only one I'm using which changes physics, and the other two I currently have installed are an AI name replacer and a track mod which adds a few other circuits (not got VTP installed just now due to the graphical issues).
As I say, not sure if this should be fixed, as it's downright hilarious! But figured I'd let you know all the same.
moon_stage1
moon_stage2
moon_stage3
moon_stage4
moon_stage5
moon_stage6
TVTP and Final Frontier all tracks ID's here (TVTP Mod sheed):
https://docs.google.com/spreadsheets/d/18-g1-I68g1B-9bumvV1HxUVcuD41DBczCyUGH3rdNiQ/edit?usp=sharing
whats TVTP and does this work in online? *great mod*
And with Pinball Mode too...!