Rivals of Aether

Rivals of Aether

Galaxadon
35 条留言
AbyssStarer 2022 年 6 月 20 日 下午 5:19 
Dutch: Christianity
Galaxadon: Scientology
Trashzone 2021 年 12 月 19 日 上午 9:40 
Honestly this character is really cool and I love them.
jmh8814 2020 年 8 月 27 日 上午 10:55 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2186188926 Hopefully you would implement the rest of these to the character
Rumi 2020 年 1 月 5 日 下午 1:40 
also if you are interested we have a extended workshop server that offers competitive meta on workshop characters and we host workshop tourneys where people can submit their characters for legalization https://discord.gg/YKrPc2M
Rumi 2020 年 1 月 4 日 下午 12:49 
down b is kind of wonky since it does the animation for throwing backwards dispite the character not being grabed
willm 2019 年 12 月 14 日 上午 5:49 
good intro in the video, nice work on the character!
_the 2019 年 12 月 7 日 下午 4:07 
I can't select him, does anyone know why? When I go to select him, the box does not go over character card and stays on the last character it was on like it isn't even there
bucket of crabs 2019 年 11 月 15 日 下午 1:28 
have you ever heard of an inbetween frame?
The Power  [作者] 2019 年 11 月 12 日 下午 7:41 
@Sarimax I could have sworn I fixed that. Thanks for bring that up.
Sari Maxwell 2019 年 11 月 10 日 下午 6:25 
His fireball loses to Zetterburns. 0/10 (jk)
jumpy.cfg 2019 年 11 月 4 日 上午 7:36 
Loving the character design, can't wait for that sprite update.
The Power  [作者] 2019 年 11 月 3 日 下午 9:17 
@mythos Yes.That's planned after balancing. Once I get more time a sprite rework is next on the list.
Mythos 2019 年 11 月 3 日 下午 8:56 
I love the idea of a non-elemental giant feral alien space dragon crashing into the world of Rivals to shake things up. However, he is is of a _much_ higher fidelity than the rest of the characters, and he sticks out like a sore thumb as a result. Are there any plans for a lower-resolution version that better matches the rest of the cast?
Kibi 2019 年 10 月 27 日 下午 2:22 
THIS IS EPIC :ori: THX FOR THIS CHARACTER
The Power  [作者] 2019 年 10 月 27 日 下午 1:41 
@Restlesssucc This more of a simple aggressive character.
Rumi 2019 年 10 月 27 日 下午 1:34 
So does this character have a gameplay gimmick or is the character just simple?
quelonio 2019 年 10 月 25 日 上午 8:07 
basically, space themed charizard
Non-binary Shadow-mage 2019 年 10 月 23 日 下午 8:24 
Hey, my boy, I am so proud to see you make this! Congrats <3
The Kriserrrrrrr 2019 年 10 月 23 日 下午 8:20 
This isnt the craziest character I've seen on workshop. But theres so much love put into it! I really like the custom background for when you win. I like it! Keep it up!
The Power  [作者] 2019 年 10 月 23 日 下午 6:31 
@SCIENCE All of this is being taken into consideration as I continue to work on it. This is the beginning. I'm glad you're enjoying it.
Rumi 2019 年 10 月 23 日 下午 5:25 
Some animations seem to play way too fast, the size of the character is fine it’s the animations that I’m consitered with, also what’s this character’s gimmick?
Minty Mann 2019 年 10 月 23 日 下午 3:55 
I noticed that a lot of his moves seem disjointed, especially his jab. I looked at him in the steam workshop menu and it looks to be that the middle point of his sprites are his hind foot. Meaning if he's looking right, the middle of his sprite starts at the left-most foot. So his attacks are either disjointed or snap him into place for the animation. Also his down-strong while being charged just leaves him as a ball of lightning, small nitpick.

Overall, I really love this character. Giant space dragon, that's come to wreck shit. Love the design, his size is just right to be big. The colour palette is simple and elegant for a giant lizard. Really hope you take this as constructive criticism, because I love this character concept.
Minty Mann 2019 年 10 月 23 日 下午 3:54 
He's a great character. Fits into the game quite a bit, while being the largest of the cast. (If he was part of it.) Only thing is, he doesn't feel like it. He's a very fast character for his size, his moves come out fast, and strong. The recovery options he has is great, a little too great. His Up-special goes at a very stiff diagonal up, that I feel if it were to be controllable and a bit slower, could fit his kit of aggression. It would allow him to use it on stage as an attack, or a recovery offstage, while not being too fast to dodge or stop.

His jump height matches his size and weight perfectly, and his extra jumps help negate his lack of air control. Very glad to finally have a chargeable neutral special, and it works well too. Side-special comes out a bit too fast, and kills his momentum at the end, making him fall for a second while recovering. The "chomp-grab" is quick and works because it is so close.
Bofrab 2019 年 10 月 23 日 下午 2:18 
I love this character but I have a slight problem about him. I feel like his animations are a little too fast and sporadic. I also kinda wish that his eyes were pure white like in the animation to make him feel more feral.
AscendedViking7 2019 年 10 月 23 日 上午 10:54 
@futtuttu229 I agree
requinho do grau 2019 年 10 月 23 日 上午 10:47 
he is nice but would be better if it was the right resolution
kamilion 2019 年 10 月 23 日 上午 9:12 
i love the creation, keep it up.
AscendedViking7 2019 年 10 月 23 日 上午 9:12 
I think this character should make random plasma strikes hitting the battlefield every 8-10 seconds.
Would make a great gimmick. :P
Originalname 2019 年 10 月 22 日 上午 11:03 
@The Power Looks awesome. Fits in well with the game.
Magebrawler Aura 2019 年 10 月 22 日 上午 10:45 
Great, now Charizard has a Galarian form as well.
(This looks great, by the way.)
YuKiMoN 2019 年 10 月 22 日 上午 10:39 
badass dude i love it's trailer
AscendedViking7 2019 年 10 月 22 日 上午 10:37 
Great artwork!
The Power  [作者] 2019 年 10 月 22 日 上午 10:30 
@Originalname This is an original concept
Originalname 2019 年 10 月 22 日 上午 10:11 
Is he from a certain game/series? Or is he a concept you came up with on your own?
Burgerkeene(Genjii) 2019 年 10 月 22 日 上午 8:58 
Art looks really cool!