Cities: Skylines

Cities: Skylines

Real Neutral LUT - for Relight, Daylight Classic and Vanilla
45 条留言
daft 2023 年 4 月 1 日 上午 10:46 
Your description of the various interactions and uses for all the LUT and graphic related mods is the most concise and satisfactory I've seen. Finally unsubbing from Daylight Classic!
Earl of Al 2022 年 5 月 6 日 下午 12:41 
@creativeDEX
I looked at the comparison pictures and saw no differences.

I'll subscribe to it and see if there are noticeable differences ingame...
It's looking good, maybe I'll notice differences between the CC/LUTs ingame.
cahilart 2022 年 5 月 6 日 上午 10:37 
for me realnatural looks like a google map render, and colorless like some satellite images. Love it, i use Real Neutral LUT from a long time now.
creativeDEX  [作者] 2022 年 5 月 6 日 上午 9:50 
@Earl of Al
There are just slightly changes between the three versions.
10% saturation is the difference(no color balance or anything else is edited). You can see this in the comparison pictures:
https://steamuserimages-a.akamaihd.net/ugc/771730460393335728/89B9FE756CE9702CFCF5111A427A16773D3D24DE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=#000000&letterbox=false

@[2RCP] Enzo
Thank you.
Earl of Al 2022 年 5 月 6 日 上午 3:46 
What are the differences between vibrant neutral and colorless? I don't see any differences between them in the screenshots....
[2RCP] Enzo 2021 年 12 月 19 日 上午 2:04 
Probably one of the best if not the best LUT ever...
good to see you're still around @CreativeDEX :)
cahilart 2021 年 12 月 18 日 下午 5:49 
@creativeDEX someone needs to make a quay road of this kind of retaining wall
creativeDEX  [作者] 2021 年 12 月 18 日 上午 11:27 
@cahilart
Ok the retaining wall was not easy to get, this simpel looking detail took me days to get this. I tried lot before etc. . This in the picture is just a slope network combined w lot more decals as texture. Not easy to use bcs you need to be bit good w editing the terrain. This is the slope network i use for this(grass and concrete version included):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1674146668
and this decal pack as texture(second decal in this pack):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=881628000

You will need Move It mod to get the decals in best position(height):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1619685021&searchtext=move+it
and also Decal Prop Fix for this kind bigger decals(link for this mod on the linked decal).
creativeDEX  [作者] 2021 年 12 月 18 日 上午 11:27 
@cahilart
Street or road texture/color depends on roads used and theme texture, in this i used the Laviante 2.0 theme+NEXT2 Hwy roads. But any other rural hwy road or any road should have same texture w the Laviante theme. In this pic roads texture could look bit different or more detailed bcs i use a lot of props/decals to add more details. Map Theme link is in the description.
cahilart 2021 年 12 月 15 日 上午 8:12 
@H E N N E how can I make my streets look like yours?? ( colourwise)

dude, I've looked everywhere for a retaining wall that looks like the one you show in the first screenshot.
It seems that @H E N N E is also looking for the same thing.
I was wondering if you could give us a clue of what you used.
FeLiXSeV 2021 年 11 月 28 日 上午 5:06 
Gracias
hillfanthomlike10 2021 年 9 月 16 日 上午 6:12 
thank you
ViroX 2021 年 5 月 16 日 下午 1:57 
I followed the relight settings and it works well!!
ViroX 2020 年 10 月 3 日 上午 10:12 
In the description there is ''relight settings used for screenshots'' those are the settings you need for relight in order to make this mod look good
ptmhki 2020 年 8 月 8 日 上午 10:28 
Is the screen shot had been edited by Photoshop?
[2RCP] Enzo 2020 年 4 月 24 日 下午 4:14 
Hi,
I'm exactly in the same situation than @[CG]Hinkel, unfortunately can't get this neutral feeling you have on your screenshot. I'm using relight without daylight classic
Hinkel 2020 年 4 月 11 日 上午 5:07 
Schade, ich kriegs einfach nicht hin.
Ich habe wie gesagt nur deine Mod, dass Laviante Theme + Relight drin und egal was ich mache, es sieht kein bisschen aus wie bei dir. Ich nutze z.B. jetzt das Real Neutral und es ist einfach alles sehr bunt und grell.
Ich habe weder softer shadows noch daylight classic aktiviert. Das ist einfach sehr schade :(
creativeDEX  [作者] 2020 年 4 月 10 日 下午 1:55 
@[CG]Hinkel
Map ist nicht entscheidend auf die Optik, vielmehr der Map Theme aber da reicht es einfach einen zu nehmen der dir gefällt. Alles was ich verwende an Theme und Grafik Mods ist in der Beschreibung zu finden. Daylight Classic funktioniert mit Relight nicht reibungslos, diese nutze ich zwar selber ab un an für Cubemap Replacer aber wenn man nicht weiß wie diese Mod funktioniert würde ich sie in Kombination mit Relight nicht empfehlen.
Hinkel 2020 年 4 月 10 日 下午 1:29 
Brauche ich Daylight Classic? Oder kann ich den weglassen, wenn ich Relight habe?
Hinkel 2020 年 4 月 10 日 下午 1:06 
@Dex

Danke schön!
Welche map würdest du zum testen empfehlen? Muss ich ein bestimmtes Szenario einstellen? z.B. Boreal, Temperate oder Europäisch?
creativeDEX  [作者] 2020 年 4 月 10 日 下午 12:38 
@[CG]Hinkel
Sounds like other graphic mods cause issues. Maybe you could switch between the LUTs with the Ultimate Eye Candy mod.

@Impact
Thanks man.
Hinkel 2020 年 4 月 10 日 上午 10:24 
What ever I do, its NOT looking like on the screens.

I have your LUT neutral active, I have just the Relight mod with the settings your mentioned, but still.. it looks very ugly.

Which map and which map theme I have to use, to get the same graphic like you have in the screenshots? :(
Impact 2020 年 4 月 5 日 下午 3:13 
Absolutly amazing job.
[2RCP] Enzo 2020 年 3 月 31 日 上午 9:03 
@creativeDEX, thank you for taking the time to answer :)
Yes, I've got all of them, I was surprised that in your screenshot for UEC mod light intensity is at 0.
it's ok for Relight. have a nice day
creativeDEX  [作者] 2020 年 3 月 31 日 上午 5:41 
@enzo.says
All information you asking for are in description:
Picture link in description for settings: Relight settings used for screenshots:https://steamuserimages-a.akamaihd.net/ugc/771730460393361763/4793E7D6FBAB2CEAD94C536E02723C58C9431C0F/

More links of grarphic mods and theme in the last part of the description:
Recommended Graphic Mods
Laviante 2.0 - Map Theme
Relight (for Relight versions)
Softer Shadows (for non Relight Versions)
Daylight Classic (for non Relight Versions)
Ultimate Eyecandy (works for all setups)
Dynamic Resolution (works for all setups)
PostProcessFX (works for all setups)
[2RCP] Enzo 2020 年 3 月 31 日 上午 4:56 
hi, this look really great, exactly what i'm looking for. Unfortunately I can't get close to your screenshot with current setting, you mention UEC is at 0 for light intensity ?
also is there any specific theme associated to it, I'm currently with euro. thx :)
creativeDEX  [作者] 2020 年 2 月 9 日 上午 4:23 
@jon_pale
First part in the description:
How to use a Color Correction/LUT?
Change the Color Correction/LUT every time you want in the graphic settings of the game.
This change the lightning, coloring, saturation and contrasts.
jon_pale 2020 年 2 月 8 日 上午 2:35 
how do i use this ? what is "this" ? where am i ?
H E N N E 2020 年 1 月 9 日 下午 1:13 
also what cube map do you use?
H E N N E 2020 年 1 月 9 日 下午 1:05 
how can I make my streets look like yours?? ( colourwise)
billyflowers 2019 年 11 月 11 日 下午 12:13 
ok
creativeDEX  [作者] 2019 年 11 月 11 日 下午 12:10 
Oh the savegame.... hm maybe try ask in a year^^ . Isn't finished and not sure uploading this to WS bcs this city east more than 20 GB RAM.
billyflowers 2019 年 11 月 11 日 上午 11:49 
sorry I mean the savegame
creativeDEX  [作者] 2019 年 11 月 11 日 上午 10:56 
@spunky
Map Theme in this pics is already released, Arnold Rimmer great Laviante 2.0 Theme: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1822130121
billyflowers 2019 年 11 月 10 日 下午 11:43 
map name please?
Cahos Rahne Veloza 2019 年 10 月 18 日 下午 1:20 
@creativeDEX:

Thanks, I'll be definitely switching this around with your Dark Green LUT from now on whenever I feel like it :)

Also glad this comes in both Relight and Non-Relight versions out of the box :)
creativeDEX  [作者] 2019 年 10 月 18 日 下午 12:13 
@Cahos Rahne Veloza
The LUT is neutral, this means i didnt changed the color from the netral base file. W relight u can w this easy change the temp of color and using the balance u want or keep the neutral color.
W this u getting kind true color view of textures etc. . Just contrast, gamma, brightness is edied in the file. Bothe versions()non Relight and Relight has similar changes so they will looks same.
If its to bright u should maybe check mod settings or your theme has hard brightness. For this issue i would recommend Eyecandy mod for reducing sun intensity. Pls note, the Relight versions are by default brighte and has more contrast bcs the mod Relight will reduce this by default. This why the Relight versions works best only w Relight.

@saintkhawnan
Thanks^^.
Cahos Rahne Veloza 2019 年 10 月 18 日 上午 8:02 
@creativeDEX:

Is this Biome neutral? I mean will the overall look work in whatever Biome, including the Winter Biome, I might use? I'm looking for an all Biome friendly LUT much like your Dark Green LUT I currently love to use.
saintkhawnan 2019 年 10 月 18 日 上午 2:46 
Great! Thanks for blessing the CS community!!
creativeDEX  [作者] 2019 年 10 月 17 日 上午 11:42 
@Wild is BACK
First part in description:
"How to use a Color Correction/LUT?
Change the Color Correction/LUT every time you want in the graphic settings of the game.
This change the lightning, coloring, saturation and contrasts."

@clus
thanks.
Ikigaai 2019 年 10 月 17 日 上午 8:04 
how to apply?
clus 2019 年 10 月 16 日 上午 11:19 
Awesome ! Thx for that ! :)
creativeDEX  [作者] 2019 年 10 月 16 日 上午 9:33 
@Skignovilous Thanks and ye would be great to upload the savegame but there is a small issue.
The Fairytale Keys savegame needs ca. 20GB RAM. This is higher than the average of many PCs and if ppl would load this w less RAM, the PC will crash. Maybe i find in future a way for reducing the usage of RAM(reducing item count etc).
Strategy Nerd 2019 年 10 月 14 日 下午 10:23 
36 FPS!??!!?!?!

I need a better computer. At least I still get double digits sometimes
Skignovilous 2019 年 10 月 14 日 下午 8:26 
Thank you so much! I'm hopeful to one day check Fairytale Keys (savegame) on the workshop.