RimWorld
Vault-Tec - Handy things for your vault!
473 件のコメント
Helios 12月1日 14時38分 
Great mod so far but any chance of a 3x3 version of the vault door?
Skullpool 11月30日 2時58分 
um for some reason cant build megadrill after research
HotdogToolbox 11月29日 4時09分 
Hey sorry if im being dumb here but it seems like the big vault door isnt closing? i have the walls on either side, and ive got power running to it but it doesnt close unless i disconnect the power, then after someone walks through it it stays open, is it broken or am i misunderstanding this?
Twink315  [作成者] 11月1日 8時16分 
@Buck This mod does not feature caps as currency. I think it comes from a diffrent mod you have.
Buck 10月30日 22時08分 
Love this mod. I use it in all my runs. I just wish there was an mod option to pick which currency we want. CAPS or Silver. Can you add an in game toggle to pick which one we want?
lolmanor 10月17日 10時03分 
@Twink315 Considering how many people struggle with finding the Mega Drill (cause its a dropdown), have you considered separating more of the items in the architect menu? You have your own tab for it already (thank you for this, by the way).

Like I feel like the walls, carpets, and similar decorations are fine as one big dropdown, but the functional buildings should be separated.
Twink315  [作成者] 10月17日 9時28分 
@bsean72 its in a dropdown with the V.T.A.B.

@Palco. There is no Vats mechanic in the mod.
Palco 10月16日 16時41分 
hi, how do we activate the VATS while having a pipboy equipped ? i don't find any button when i'm in a fight.
bsean72 10月13日 10時13分 
Don't know if i'm missing something or not, but I can't get the mega drill? i turned all other mods off and it still doesn't show up. Thanks
Twink315  [作成者] 10月5日 8時20分 
The drill is in a drop down together with the V.T.A.B If i am not mistaken.
If the technology is researched it can produce, steel and other materials whilst staying in the same place indefinetly.
Marge Simpson 10月3日 17時49分 
whats up with the mega drill etc? the research doesnt say what it gives and nothing is showing up related to a drill?
Twink315  [作成者] 10月2日 9時43分 
@Brogrox. That is very weird. I will look into it.
Brogrox 10月1日 0時46分 
Ever since I built the vault embrasures my pawns disappear and I get spammed with this. Can not register or deregister drawable mote_sparkthrown while drawing in progress. Things shouldn't be spawned in or despawned in.
EldritchSheep 9月30日 13時28分 
huh. weird ill keep lookin to see if i find them then. thanks :D
OkagrimGaming 9月30日 13時19分 
all of them are hidden behind other item EldritchSheep :)
EldritchSheep 9月30日 12時38分 
hi i am unable to find like. most if not any of the of the vault things like the walls and doors. any idea whats wrong? maybe a weird install??
Twink315  [作成者] 9月23日 8時57分 
@Ophiss. Yes by mining skill. Workspeed can also be increased significantly by placing up to 10 vault servers around it.
Ophiss 9月21日 10時13分 
Does the drilling get effected by any skills?
OkagrimGaming 9月12日 14時42分 
Hi! I sent you a DM on Discord, I have a proposal for you.
Zombie 9月11日 11時58分 
Morti 8月12日 18時10分 
Hey Boss, Any update on vents and sun lamp just wondering (no rush) (grin)
hurRdurR 8月11日 5時52分 
Can you make the exterior vault plating airtight? Doesn't really make sense that a wall this sturdy can't hold back air.
venca.sangaj 8月10日 12時59分 
I still can't find the mega drill, even in debug mode, I'm afraid I broke it.
Twink315  [作成者] 8月10日 7時31分 
They are in a drop down together with all other doors.
CHAZ 8月10日 1時15分 
the vault doors are not showing up after research?
Zbrigaider 8月4日 8時23分 
anyone else having an issue with lamps not being placeable on vault walls?
Sunkenland 8月3日 6時43分 
@Kykmem your welcome! enjoy the mod. (thanks steam notifs for being on time when i was about to boot rimworld)
KykMem 8月3日 6時34分 
@Sunkenland Thank you
Sunkenland 8月3日 2時56分 
@Twink315 Thank you, I'll also mention that after the comment i realized that the painkillers might(?) have the same effect cause it has the same thing as the meal with 'x-10%' tiredness. appreciated again.
Twink315  [作成者] 8月3日 1時48分 
@Sunkenland i will investigate it. That is definetly not intended, regarding tiredness.
Sunkenland 8月2日 11時34分 
@KykMem Right click the production structures (Which should either be V.T.A.B, Megadrill, Kitchen ect...), same goes for some wall, power, and flooring.
KykMem 8月2日 8時00分 
Where can I find the Vault-Tec mega drill now? After studying the technology, it is nowhere to be found.
Sunkenland 8月1日 12時04分 
Is it just me, or is the Vault-tec meals making the colonists never lose sleep cause of the 'x-10% Tiredness'? not sure if it was intended or not.
chaosrah 7月31日 7時34分 
Would love to get some wall servers- I thought it would be cool to make a vault ship with the new odyssey dlc. But my real issue- why are some of the item textures fantastic and some of the other ones are really terrible? Particularly, the lights - the textures have like a white edge around them making it look really bad in game.
Reaper25 7月25日 16時13分 
I'm confused how the vault 2x2 door works if it needs walls on both sides of the entrances, it makes it nonfunctional and cant a raider just destroy the wall and it leaves the door open automatically
Twink315  [作成者] 7月23日 22時50分 
Although i cannot make promises, i am open for suggestions in general. I am glad it works well on the ships, did not try it yet.
Morti 7月20日 14時13分 
Oh no you didn't just say " I want to keep options open for adding items in the future" so can we start making a list ? Btw not sure if you all have tried using this mod on the new ships it is great.
Twink315  [作成者] 7月19日 8時14分 
Update is uploaded.

Could take some time till its aviable for you all.

Priorities in the UI have changed slightly to make the reactor and the V.T.A.B easier to find. I hope this helps!

Vault Vent has been fixed
Vault Doors are now airtight

Freezer and Cooler is still on my to do.
Reports about not working Sunlamp in 1.5 Is also on my list.
Twink315  [作成者] 7月19日 7時11分 
Hey guys. thank you for the feedback.

I will be working on making the Reactor easier visible while keeping the Layout reduce. I want to keep options open for adding items in the future without cluttering the UI too much, so i try to find a good balance. Looking into the vent as well.
Button 7月18日 17時41分 
Thanks for the update to 1.6!
Just want to ask you put the reactor etc back where it was, the new tabs are too confusing and don't make sense. It's really hard to find everything now.
Wiegraf Folles 7月18日 17時32分 
I FOUND IT! it was hidden under "Vault Tech Accumulator" in the architect menu. Also @morti I apologize I did not see it there, but I'm also old school and didn't even know that menu existed. I'll check that in the future. However the point is mute now since I found it in the accelerator part of the architect menu. We're all good it was me, which is kinda what I unfortunately thought it was.
Kostacks 7月18日 14時32分 
Do vents normally merge all the rooms together or am I going insane lol
Morti 7月18日 11時06分 
@ Wiegraf Folles Did you see he added pull down tabs now did you check in those ?
hey Boss man I hate to ask this but Grin could you make the doors (airtight) I might have killed my all of my peeps to find this out the hard way lol. I know you are still working on the freezer so doors can wait. Also @Konchu Thank you for the door graphics !!!
Wiegraf Folles 7月18日 7時47分 
Yeah just researched all the generators hoping they would appear again, unfortunately they're not showing up on the "Architech > Vault" menu anymore. Hilariously I loaded an old save, and I CAN build a copy, but even that old game no longer shows the reactors on the architech menu.
Zombie 7月17日 15時50分 
Twink315  [作成者] 7月17日 10時15分 
Should be fixed now.
Twink315  [作成者] 7月17日 8時52分 
@Zombie. Oh that explains it! Since the mod has diffrent folders for diffrent version this wasnt updated and only in 1.6. I will add that soon!
Zombie 7月16日 21時17分 
Twink315  [author] Jul 15 @ 2:01pm 

*...The lamps should be fixed...*

Nope. The same issue, with placement, still exist. I am on 1.5.
Morti 7月16日 8時52分 
Again my Thanks for all your hard work.