Portal 2
Convergent Conversion
46 条留言
_galaxy 2019 年 7 月 22 日 下午 2:41 
first and second chambers where meh, third one was really good, maybe you can make a remake of it.
Fuku Yamama 2018 年 6 月 18 日 下午 11:38 
Sick!
Gilles1946 2018 年 1 月 22 日 下午 5:30 
Nice map. Funny the bounching cube. Thanks.
asd417 2017 年 12 月 26 日 上午 2:44 
(I actually know what you did so you dont need to explain)
asd417 2017 年 12 月 26 日 上午 2:44 
ok, there is no way that portal 2 physics is that accurate. what did you do!!!
bullfrog 2017 年 4 月 5 日 下午 11:08 
Good puzzle - method of getting the last cube across was innovative :)
jandlml 2016 年 11 月 16 日 下午 7:27 
very cool!
tu7650x 2015 年 8 月 22 日 下午 5:53 
Good puzzle with an original twist at the end. Didn't think it would work at first.... Very enjoyable.
Petutski 2015 年 5 月 28 日 下午 5:38 
Yes! Great map with a variety of elements and a very unique cube manipulation! Thanks!
Tyr Anasazi 2015 年 2 月 14 日 上午 10:20 
love the last puzzle, beautiful bouncing cube to finish the map.
vioray 2014 年 8 月 25 日 下午 2:23 
some very nice puzzles, nicely done
KillCrazy 2014 年 7 月 20 日 下午 2:38 
I like the solution to the last puzzle.
Equinox FR 2013 年 12 月 25 日 上午 2:44 
Oh Nice thank you , I'm gonna play it with great plesure :)
Rector  [作者] 2013 年 12 月 24 日 下午 10:26 
Thanks! I love your videos :) Have you tried Gephyrophobia? It's my newest map :)
Equinox FR 2013 年 12 月 24 日 下午 10:18 
I was searching for some map of yours to play them and I forgot to mention that I've made a blind run of this on octobre the 27 and others, this one here is it : https://www.youtube.com/watch?v=FaqmPfeBhzU
I love your maps RectorRocks !!
Excellent job dude,
The Sojourner 2013 年 12 月 15 日 上午 12:47 
Two cons:
1) The conversion gel is a bit finnicky (minor)
2) The player can get stranded at the bases of the supporting pillars just above the deadly goo. (major)

Also, I found myself dead before I hit the water, among other small annoyances such as not being able to place portals between chambers due to unrealistic use of clipping surfaces. A little realignment with the invisible surfaces and this test is just about perfect.
BlumCoLe' 2013 年 12 月 1 日 上午 5:44 
Great style, really good variaty of using gels, but I think it's unlogical to cannot set the portals on platforms which I can see, but ...hm.

Gameplay: https://www.youtube.com/watch?v=yz-j79hgX9g

Keep goin'
hodosil 2013 年 11 月 22 日 下午 6:46 
I did give a positive rating, but I also agree with Bayram. The doors close very slowly and while standing on the button I was wondering if I am supposed to try to go through it. It didn't end well.

It isn't always obvious if a course of action is a cheat or the way things are supposed to go. The first room's solution feels like a cheat. There isn't much room for two portals on the first splash of conversion gel so as a player I don't know if managing to get two portals there is the way to go or a cheat.
GraveNoX 2013 年 11 月 14 日 下午 2:40 
Funny puzzle!
gooberspace 2013 年 11 月 9 日 下午 1:10 
so good
Jade BGE 2013 年 11 月 1 日 下午 1:50 
I loved the ending puzzle! Thanks
Nube52 2013 年 10 月 30 日 下午 6:23 
First two exits not too hard but fun; Last Exit I fluked out because I just happened to place my last two portal shots very randomly just where they needed to be to ensure correct and continuous cube delivery. Try some of mine http://psteamcommunity.yuanyoumao.com/profiles/76561198082574081/myworkshopfiles/
Eagleshadow 2013 年 10 月 30 日 上午 2:30 
Thanks for autosaves, it was a fun map!
DeathWish808 2013 年 10 月 29 日 下午 3:17 
I made a blind run through 8 random front page maps and yours is one of them.

The description of the video has them in the order they were played in the video to help you find yours.

Spoiler video: http://youtu.be/VS81NNW1Wc8
guy612006 2013 年 10 月 29 日 下午 12:31 
really liked that ending, simple yet not something normal in test chambers. very well done
raycelbelmond 2013 年 10 月 29 日 上午 4:46 
wildgoosespeeder 2013 年 10 月 28 日 下午 8:37 
There are invisible walls everywhere assuming to restrict portal placement to other areas of the test. I also noticed if you forget to press the button to release the cube and bounce over to the exit, you can trap yourself.

Try my coop map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
Rector  [作者] 2013 年 10 月 28 日 下午 4:16 
@big red foot Thanks :)

@Bayram Well thats not called playing Portal. Playing Portal is when you solve puzzles. Also I never really have any intention to kill the player when they do that. I just put a clip on the door that enables and disables from the button. But that killed playtesters when they playtest it. However they didn't nitpick on it. So I don't get why are you doing so. Besides, players normally do that when enter the chamber, so if they do die, autosaves on the entrances of each chamber will bring them back to where they were. To prevent this, yes, move the button away from the door but limited space in the sphere makes it hard to do so.

@menes777 Thanks! :D
Biscuits777 2013 年 10 月 28 日 下午 3:03 
dude one of my greatest maps
Bayram 2013 年 10 月 28 日 上午 10:38 
If the player stands on a button and a door opens right next to him, he's going to see if he can get through the door before it closes. That's not cheating, that's playing Portal. You might as well have portalable surfaces on the other side and call it cheating if the player shoots a portal through the open door. To prevent the player from doing this, you don't kill him, you move the button and the door further apart.
big red foot 2013 年 10 月 28 日 上午 10:21 
Enjoyed very good little map
Rector  [作者] 2013 年 10 月 28 日 上午 8:55 
@Skullbucket Thanks! :)

@The Ninja Headcrab Thanks! :D

@Rage Heh, thanks! :)

@Bayram Thanks for your solution video. But exsqueeze me. Death trap doors? Thats just the price of cheating. If not players can just stand on the button and leave the chamber without solving the puzzle. About the anti portal barriers, I had no choice. Well I admit that I could've designed the chamber a little better to prevent this. So you could you call it a lazy map design.
Bayram 2013 年 10 月 28 日 上午 8:36 
Nice Hammer work, but the puzzles aren't worth bothering with. No rating. I didn't like the death-trap doors or the invisible anti-portal barriers; that's lazy and unfriendly map design, you should guide the player's actions with visible and familiar elements, not tricks. Even so, I was able to re-use the cube from the first puzzle to open the door in the orange gel room and so skip that puzzle (blame the playtesters for this). Here is a video showing my solution (second run, the first took a bit longer).
Raatis 2013 年 10 月 28 日 上午 5:00 
Loved it,quick,simple,easy and compact :)
Innuendo 2013 年 10 月 27 日 下午 5:57 
Truly a game worth playing!
Skullbucket 2013 年 10 月 27 日 下午 4:36 
clever. the last one had me stumped, but i managed to work it out. nicely done.
Rector  [作者] 2013 年 10 月 27 日 下午 4:11 
@Notahead Well...I didn't want it to be so easy. So yeah.

@Gemarakup Heh thanks for play(test)ing! :)

@Furchee 'n stuff Well it takes some time to go past the first chamber so you gotta be patient. Why does the second chamber make no sense? Thanks for the thumbs up though! :)

@post-mortem That's for cheating! >:)
post-mortem 2013 年 10 月 27 日 下午 12:40 
I got killed by the exit door :(
Furchee 2013 年 10 月 27 日 上午 11:45 
The first stage is relatively stupid and the second makes no sense. That said, it's quite easy to bug it and lose quite some time simply spamming portals into walls hoping it makes results. The only one I found relatively fun was the third. Thumbs up regardless :)
Gemarakup 2013 年 10 月 27 日 上午 9:37 
Nice to play my testmap again. Unfortunately I don't have a screen recorder, but I made the demos before.
LoL player 2013 年 10 月 27 日 上午 9:13 
Yea, the first room is not as hard as annoying, it takes some time to get the gel where you want it, it would be faster with normal walls.
Rector  [作者] 2013 年 10 月 26 日 下午 8:12 
@quatrus Thanks for playing! Cheers! :)

@Le Reff Haha thanks :)

@BEN 77 Thanks! :D

@Dragon Align your portals properly so that you can shoot both on the gel. Once some gel goes through your portals move one portal so that it expands the gel splat and allows you to use the gel more easily :)
Milo 2013 年 10 月 26 日 下午 7:53 
i cant get past the first room =(
BEN 77 2013 年 10 月 26 日 下午 5:37 
Well done!
AsinoEsel 2013 年 10 月 26 日 下午 12:33 
looks nice! But those invisible walls there where you can't shoot through... Urgh! >.<
:D
quatrus 2013 年 10 月 25 日 上午 11:03 
Another beautiful map and creative use of the 3 gels...Loved it but seemed all too short....Thanks for creating.