Sid Meier's Civilization VI

Sid Meier's Civilization VI

Roads Don't Use Charges
16 kommentarer
Sailor Cat  [ophavsmand] 16. juni 2024 kl. 21:28 
still works, dipshits
Sailor Cat  [ophavsmand] 8. nov. 2023 kl. 16:10 
no shit
穌斐栗偲悳剈雃笝驝蕐 8. nov. 2023 kl. 15:57 
no working Rise and Fall
Sailor Cat  [ophavsmand] 27. nov. 2022 kl. 17:14 
It is working.
星野アイ 29. juli 2022 kl. 4:45 
很棒的MOD,道路无需收费了。
JonyPro 16. jan. 2020 kl. 14:31 
Builders were the best at making long ass roads.....
KevSkegRed66 26. okt. 2019 kl. 3:31 
I would love my builders to build roads again, like they used to.
Sailor Cat  [ophavsmand] 17. okt. 2019 kl. 20:25 
Ah, okay. Misunderstood you.
Moyocoya 17. okt. 2019 kl. 19:51 
@Šailor ​Cat : No, it's even the opposite. I think it's a very good idea to be able to easely build roads without being compeled to create a trade route so that's why I downloaded your mod, but I think as well that building railroads is too easy : when you build them, it's a time when you don't need the related resources anymore and, anyway, they are much too cheap. I would have limited the number of railroads an engineer can build.
Sailor Cat  [ophavsmand] 17. okt. 2019 kl. 9:23 
@Moyocoya: Railroads don't use build charges already. They use resources instead. Unless you'd like them to not cost resources?
LeoPerGustav 17. okt. 2019 kl. 8:52 
Great idea.
Moyocoya 17. okt. 2019 kl. 8:28 
Good idea ! Downloaded.
What about railroads ?
KevSkegRed66 17. okt. 2019 kl. 2:14 
Thanks Šailor ​Cat.
Mantis Toboggan, MD 16. okt. 2019 kl. 23:28 
Nice!
Sailor Cat  [ophavsmand] 16. okt. 2019 kl. 7:05 
The engineer is still the unit that builds roads. Haven't changed that.
KevSkegRed66 16. okt. 2019 kl. 0:51 
Which unit??