安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2847649326
thx again for that masterpiece!
awesome what can be done with a simple script.
I did a bit testing with heavy armor ships and the damage is really good.
also tried to port this to interior turret or assault turret but no luck....may i used the wrong namespaces whatever :-(
@Villinus: remove the "MySimpleObjectDraw.DrawLine" stuff at the .cs file
@Klime thx for that nice mod! for me as a Battlestar Galactica fan really good!
is reupload allowed ? With Credits to your original item fur sure ?
BR
thank you for helping to keep the game interesting!
This mod was made in about 10 minutes for Cinematic purposes only. It is not in any way designed to be used in actual gameplay
Tho as it stands after some testing, the accuracy of it is just not practical compared to other weapons out there.