Tabletop Simulator

Tabletop Simulator

Star Wars: Outer Rim Hotshots (fan made expansion)
27 条留言
LgbJohnDoe 10 月 28 日 上午 6:36 
German would also be great <3
Malekkal 2022 年 4 月 28 日 上午 3:54 
Hi, is there no french version anymore ?
Werewolf Kai 2021 年 2 月 21 日 下午 8:54 
unrelated question. Is there a way to get the rulebook, without the massive download of all the assets on the google drive location? I'm not finding one within TTS or anywhere in the forum thread that spells out how you use garrisons or the event deck.
Werewolf Kai 2021 年 2 月 21 日 下午 8:01 
The errors, which have disappeared now, were very vague. "Image error. Invalid URL"
That's why it was throwing me off. It wasn't telling me any asset info, but it had four of those messages right around the 18% point of loading. I eventually backed out after 10+ minutes, twice, and the third time it loaded, but still had those same errors report.
Whatever happened, it didn't appear to impact any of the assets I've found.
Sesran  [作者] 2021 年 2 月 21 日 上午 4:47 
Hi @Werewolf, I've just tried to load the base mod and it loaded in under 30s so I'm not sure what your problem is. Do you have any error message popping up ?
Werewolf Kai 2021 年 2 月 20 日 下午 10:14 
I'm having a heck of a time getting the base game that this requires to load for the first time. It's been loading for 10 minutes now and hasn't gotten higher than 18%, mostly white space. Nothing recent on the comments for the base mod, so thought I'd ask if anyone else is having this issue. I haven't seen a TTS mod act like this before, so not sure what to think.
Captain Kiwii  [作者] 2021 年 1 月 16 日 上午 11:58 
Hey every one! Mods has now been updated to last version released, thanks to sesran =) (v6a)

There had been a lot of impovements sinve v0.3, new optionnal rules, total rework of the card's graphics, new type of cards and token.

Feel free to visit the BGG page linked above to learn more about it ;)
BactaTheFuture 2021 年 1 月 4 日 下午 2:39 
@sesran
Is there a script that integrates the objects automatically or do I just have to arrange the assets on my own?
Sesran  [作者] 2020 年 7 月 12 日 下午 4:15 
@Marshal check the "how to use" section, load the base game, click on games at the top then look for this mod and click the 3 dots in the corner then select additive load. That should spawn the content.
Mars 2020 年 7 月 12 日 下午 2:57 
How do I actually implement this into the game?
Qww 2020 年 3 月 14 日 下午 8:06 
https://i .hizliresim.co m/zhQGbp.png
Qww 2020 年 3 月 14 日 下午 8:05 
{链接已删除} as you can see the green contacts of yours are finding easily :(
Qww 2020 年 3 月 14 日 下午 8:03 
Hey, can you make similar your tokens to other outer rim workshops. because of quality, your expansion pack contacts are finding easily. because of backgrounds are pure black on your tokens, and other games are more brightened black
Captain Kiwii  [作者] 2019 年 11 月 28 日 下午 12:46 
Hi there! Thanks for your interest, looks like sesran responded about it there : https://boardgamegeek.com/article/33454500#33454500

I hope you'll enjoy this! don't forget to leave me some balancing feedback please =)


As for coruscant, it has been replaced with Scarif because some people complained it wasn't in the outer rim, which is right =)
Gut 2019 年 11 月 28 日 上午 11:13 
Hi there! Your work looks awesome, thanks for this mod! :) A little question : I do not get how to setup the game once the additive import is done. Where do we put the added planets tiles? At the extremities? Where is Coruscant?
Captain Kiwii  [作者] 2019 年 10 月 14 日 上午 1:06 
Upcoming changes in v0.4 :

- Some minor correcton on encounter cards (Yavin 05 and Imperial Checkpoint 08) and scimitar dashboard.
- Balancing : Scimitar goal has been simplified, now you only need to beat one player, but it has to be in a ship combat.
Captain Kiwii  [作者] 2019 年 10 月 13 日 下午 3:09 
Thanks!
jhonmalone 2019 年 10 月 12 日 上午 11:09 
nice work
Captain Kiwii  [作者] 2019 年 10 月 12 日 上午 3:43 
Enjoy!

V0.3 Patch note :


- Minor Corrections about data bank cards ( more details like “get this back into th deck” or “get this card out of the game”).

- Nerf of some encounter cards (Mara Jade for example).

- Tiles corrections.

- Reward correction for Unkar’s Thugs.

- Correction of some Coruscant naming leftovers on encounter cards.

- Crew cards corrections and nerf (to make them less violent in case of fail).

- One encounter cards still had Corruscant artwork on it. Now replaced by Scarrif.

- A cargo was directing to coruscant instead of another planet, is now corrected.

- Added contact token back in the contact folder.

If you have spotted typo, bad wording or else, don't hesitate to share wink.gif

(same goes for balancing feedback of course).
Captain Kiwii  [作者] 2019 年 10 月 10 日 下午 3:22 
@Rascal Queen I took a look at it, definitively interested. Surely next ship to be added once I get what I released as of now balanced and corrected ;) Thanks for the suggestion.

Tiles are totally, and should be each game, moveable. There is no imperial Camp or Rebel Camp.

I keep that in mind for Yavin but having it neutral was a delibarate choice ;).

@Buss4rd Thanks! Well let's hope too, even though they announced having no plan as of now. Which is why I embarked into this journey ahah.


Dionysian Flag Waving 2019 年 10 月 10 日 下午 1:52 
The sides of the board that patrols start on, right now Scarif starts out with the rebels patrolling nearby and Yavin/Dathomir is next to the Imperial starting space, at least with the way you have them set up in the demo image
Buss4rd 2019 年 10 月 10 日 上午 9:53 
nice to hear that :) so your Mod make the game much better :)) thank you and go on :D
I hope FFG do the same :p
Sesran  [作者] 2019 年 10 月 10 日 上午 9:39 
@Rascal Queen
What do you mean by Rebel and Imperial side of the board ?
Dionysian Flag Waving 2019 年 10 月 10 日 上午 2:14 
Possible to add Gauntlet-class as well? Maul used that (the Nightbrother) over his Scimitar during his crime lord days so it'd be thematic. Also, a bit interesting to me that Scarif (an Imperial world) is on the Rebel side of the board and Yavin (which should probably be Rebel-marked) is on the Imperial side, though I guess Lothal is over by the rebels too
Captain Kiwii  [作者] 2019 年 10 月 9 日 上午 8:23 
Hey all,
You'll be happy to hear that coruscant was switch with scarif that is located in the outer rim. You were right on that one =D

V0.2 Patch note :

- All heroes now havea correct setup card
- Darth Maul now refers to syndicate instead of cartel
- Corrected wording on Dash Rendar card
- Corrected wording on Unkar's plutt card
- Coruscant have been replace by scarif, since as some of you made me notice it is not in the outer rim even though the planet is cool.
- Corrected the yavin and dathomir tile to reduce the nebula effect on the edge of the tile.
- Scarif and and Yavin / Dathomir tiles have been reworked : less nav point and routes, for better patrol positioning.
- Unkar's Thugs have been corrected (reward issue and wording)
- Corrected a typo onto Asteroid Cluster Cards.
- Liana Korr artwork have been reworked, she now is inside her ship.

If you want to follow the work on this expansion, take a look there : https://boardgamegeek.com/article/33113236#33113236

Enjoy!
Buss4rd 2019 年 10 月 7 日 上午 8:39 
its cool... but outer rim and Corusant? Come on :D
sombieHunter 2019 年 10 月 6 日 下午 5:23 
thank you!!!!:steamhappy: