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Example: if you're admin to a self hosted server, append guide_concrete to the g_gameRules_faction0_equip string in the hosting.cfg file and your fresh-spawn will have a concrete guide in inventory.
(short example: g_gameRules_faction0_equip="Hatchet;RuggedPackBlack;LeatherJacketBlack;PoliceVestBlack;CombatBootsCamo;Cb_radio;Binoculars;guide_concrete" )
Cant find it anywhere.
Thanks
the ID can be always found within the URL, if you rightclick the background and copy the url it should be the Number in the end, so for this mod its 1877521500, will test it out now, looks amazing sir, i was looking for a little castle themed building parts :D
Thanks again.
might upload a version without melee damage but it was made this way for balance reasons, i didnt want to make a easy-mode mod with too cheap and strong baseparts.
Q:Could you fix the bug that Pickaxe can damage Concrete Crafting or tell me how to fix it.
here are the other parts item names, will get update very soon with some more parts ;)
https://gyazo.com/89acb68f753993c37400c98a06dd0bac
I can look and do the mastodon and spider I can not put my hand on the concrete guide.
It's normal?
Thats funny as I was going to suggest making ONLY pickaxes do damage to the concrete and NOT the axes at all. I agree with you totally in that seems like a more "realistic" portrayal of the materials. But going back to wanting people to have to work at it and spend time using hand tools, it literally took us about 10 minutes (maybe 8 or so) to hack out a concrete wall with crafted stone axes. (not even a PICK axe or hammer) NOT a long time at all..
Glad to see youre actually taking the time to check up on peoples posts and suggestions, and thanks for the great addition to a great game..
Kudos to you brother..
It should be only pickaxe and hammers, will be adjusted a bit with next update, also will post the item names and info on them.
Required tools will be increased and i might just release a version with non-melee-able stuff so servers can decide for themselves how they want it to be.
IMO concrete should be destrucible with pickaxe at least since its concrete mixed in the woods ^^
the look will also get an upgrade, pattern-ish look will be reduced and the golden color improved.
However it does take under 15 crafted axes to take down a concrete wall / structure.. OUCH.. I would figure it should be way stronger VS melee.. or at last somewhat immune to the "Crafted" versions of tools.. Perhaps a bit stronger vs. regular metal tools (30 to 35 or more ?) The way it is now, any freshspawn can craft 15 axes and get into a concrete base. Hmmm doesnt seem right for a concrete structure. I would almost guess it should be placed just under a metal structure, or just above it on the "structure strength scale" ?
wood < metal < sheet metal plated wood < concrete ? For example. Or perhaps make them a little more susceptible to explosives / C4 but tough as nails vs tools ?
Keep up the great work , Sir.
Really i'm not much for raiding but the server i play on, The base damage is turned on and even though its rare on the server i play on i still try to build with raiders in mind.
but i will probably make a explosive raiding only release once the mod is about finished
atm its still missing some polishing and a couple of parts like gatehouse and drawbridge
since the mod got taken during development and put onto a server, i released what i had even though its still a lot to do