Rivals of Aether

Rivals of Aether

Sakuya Izayoi(Balanced)
17 条留言
SIMΩMEGA 2023 年 9 月 11 日 下午 11:47 
"UP Special: A teleport (shorter now)" *SHORTER*, lmao she just teleports to the top of the screen and BEYOND! this doesn't feel balanced at all lol, whether good or bad lmao, I mean a teleport that lets you recover from anywhere is a pretty cool concept, but does it really fit this character? I mean Idk the source material but I don't feel like she should be able to do that lol, also wtf is Down-B supposed to do lol, the downwards projectile just does 1% and doesn't even spike... the knife is too high so it can't even hit Shovel Knight lol, meh.
Gasoline Guzzler 2021 年 7 月 6 日 上午 6:16 
nerf up b and make side b more controlable
RoyalJello 2020 年 10 月 2 日 下午 3:12 
false advertising lol
RoyalJello 2020 年 10 月 2 日 下午 3:12 
Her UP b just sends you to the roof
Roctavius 2020 年 8 月 15 日 下午 7:49 
very nice changes compared to the broken version
nair was a big problem lol
RoboCake 2020 年 5 月 24 日 下午 5:49 
I'm really confused because it seems to me that this one is just slightly more OP than the normal one? maybe people are getting tricked by the name?
Beardedyeti13 2020 年 1 月 29 日 上午 8:36 
It's not actually ballanced, Side B Kills you and Up B warps to the top of the screen :/
LysisLyrics 2019 年 11 月 3 日 下午 1:11 
Nice to see a balanced version of your Sakuya mod on here. When downloading this, I was a bit worried you were going to over-nerf her, but I'm glad to say that she's still incredibly fun to play as, and even more-so against!
... 2019 年 11 月 2 日 下午 2:31 
Love how you made two versions of the mod to appease more people (because really Sakuya by herself in the Touhou games is OP, considering how she can legit stop time lol).

Testing out this mod compared to the other one you made, I can already tell that this one's more competitive-friendly and balanced for serious tournament-playing Rivals players.. So good work on this.

I really hope they have a sort of Rivals of Aether "Custom Character Workshop Tournament" because it would be really fun to watch competitive players perfect Sakuya's technical movement and framedata.
Ginger_Bread 2019 年 10 月 21 日 下午 11:23 
also the thing doesn't work after a wall jump
tea 2019 年 10 月 21 日 上午 10:56 
nerf UpB please?
Ginger_Bread 2019 年 10 月 16 日 下午 8:38 
hey uuh UpB still takes you to the moon. also the Down Smash has a spikebox that can kill at like 30 right at the ledge, uncharged
Didactic Ascended 2019 年 10 月 6 日 上午 6:33 
Would you be willing to make changed to the animations? I don't know what process you used to export them/translate them to rivals but a few move choices seem incongruent, such as jab having a huge hitbox and not using the animation for the jab in hisoutensoku, which I feel would fit better. Feel free to add me if you wanna chat, I love hisoutensoku and know a bit about the sprites.
David  [作者] 2019 年 10 月 5 日 下午 1:41 
UpB is shorter now
Rhyvin 2019 年 10 月 2 日 上午 4:59 
could still use a size down scaling shes still rather tall
ProtogenVallis 2019 年 9 月 28 日 下午 6:59 
The character feels more fair than regular sakuya, but her Up B takes you 15+ seconds to come back down. Sakuya is by far my favorite workshop character and I'll try to see if there are any other changes that might make her better/more fair.
Zwataketa 2019 年 9 月 28 日 上午 8:15 
Up special sends me above the blast zone and it takes me a while to get back down. This is not balanced, sorry to say.