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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3425650510
Hope it helps anyone!
the error:
System.NullReferenceException: Object reference not set to an instance of an object
at GBKT_Defs.GBKT_TraitChecker.WorldComponentTick () [0x00677] in <dcf565e0355f4d60b9494152e08f28d7>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <99518a644a3e4a7ea3fde566568df84a>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2018233831
Hope this helps anyone!
I'm also having a rather weird issue with a damsel prisoner, she keeps flipping between downed and undowned as i think the bonus that she gives is also applying to her. It's stopping her from being able to eat or be fed.
They're special enough that I'd really like to see them be super-rare, you know? Like, an 'inspiring melee commander' being worth taking when you see them, even if they're completely crappy in every other way?
Just a thought!
System.NullReferenceException: Object reference not set to an instance of an object
at GBKT_Main.GBT_TraitChecker.WorldComponentTick () [0x00000] in <filename unknown>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
RimWorld.Planet.WorldComponentUtility:WorldComponentTick(World)
RimWorld.Planet.World:WorldTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Is there a reason that this shouldn't be compatible with existing saves? Or is this a fixable bug? [=