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Please Fix, this is a great mod!
However, you can always load a save and see what happens. The save file should remain the same regardless of if the mod is on or off. So if it doesn't work you can always wait to resume.
solarstorm_fleet_event.35 came up.
Along with numerous remarks from File: interface/eventwindow.gui and line 19.
[14:20:16][eventtarget.cpp:2994]: Undefined event target: disconnected_shift_system, location: file: events/solarstorm_events.txt line: 114
[14:20:16][effect_impl.cpp:242]: Script Error: Invalid context switch [event_target:disconnected_shift_system] from PLANET [planet], file: events/solarstorm_events.txt line: 114, Scope:
type=planet
It keeps firing an empty event many times per day.
Screenshot: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3493098049
[14:20:16][eventtarget.cpp:2994]: Undefined event target: disconnected_shift_system, location: file: events/solarstorm_events.txt line: 114
[14:20:16][effect_impl.cpp:242]: Script Error: Invalid context switch [event_target:disconnected_shift_system] from PLANET [planet], file: events/solarstorm_events.txt line: 114, Scope:
type=planet
[16:27:33][trigger_impl.cpp:1193]: Script Error: Invalid context switch [event_target:fleet_threatened] from MY COUNTRY [country], file: events/solarstorm_fleet_events.txt line: 3443, Scope:
type=country
>... it tells you what it does ...
From the first paragraph:
> If you still do not want spoilers and you like surprises, then I recommend that you skip the description and not read the details below, this may give you an element of surprise in the game.
DEATH