Crusader Kings II

Crusader Kings II

Christian Warrior Society - DISCONTINUED
86 条留言
teofilresch1982 8 月 5 日 下午 7:36 
rest in peace kurthakon God loves you all
lydo 2022 年 4 月 14 日 下午 4:10 
Hey! So I've had the mod for some time, everything was fine, no problem... Until recently. It works, only partially. I'm Grandmaster of the society (I created it five years ago), but I could never choose a lifestyle by right-cliking on my character: as a matter of fact, not a single decision related to the society appears when I right-click on my character, nor when I go to the Intrigue menu. This is bad, because I wanted to to the Warrior Lodge Legend thing, as I found it quite good when I had done it a few months back. Any idea what the cause of the problem might be?
kurthakon  [作者] 2020 年 6 月 5 日 下午 12:15 
Well, not much I can do to help you then, I'm afraid.

Often when there are issues like you have described with Christian Warrior Society (and Warrior Societies) it's because they are running with mods that are not compatible with my mods. Any mod that alters the files listed in the mod description will cause issues.
76561198148577520 2020 年 6 月 5 日 上午 11:52 
No I can't provide savegames, I dont take those very often and I was trying to figure out why I was considered occupied for months so all my autosaves were after I created the society. I even Raised my levies and set myself as a commander of that raised levy and then dispanded the levy and it did nothing. Once I clicked the leave society button, I instantly became available to organize a coronation. I formed the kingdom of England if that helps.
kurthakon  [作者] 2020 年 6 月 5 日 上午 11:40 
I've never experienced that, so I can't reproduce it. Can you provide savegames that are before and after you have formed the society?

Also, Christian Warrior Society has been discontinued in favor of Warrior Societies, which means that I will not update this mod anymore.
76561198148577520 2020 年 6 月 5 日 上午 11:19 
Apparently if I create the Christian Warrior Society and become it's leader, by just being the leader alone and doing nothing else I am considered to be otherwise occupied preventing me from start the process of being crowned king.
Meat Grinder 2020 年 4 月 3 日 上午 6:11 
Ah that probably explains it

But yes, I am a christian and have all the requirements
kurthakon  [作者] 2020 年 4 月 3 日 上午 5:55 
I need a bit more information, but unfortunately you are most likely running with a mod that conflicts with Christian Warrior Society. The last time someone had a very similiar issue like what you are having it was because of a mod conflict. It caused the join event to not trigger properly for neither the player nor the AI.

But, still what does the tooltip say when you hover over the join button? Are your character Christian?
Meat Grinder 2020 年 4 月 3 日 上午 5:14 
I'm unable to join the Champions of Christ? The join button is available and isnt greyed out, but nothing happens when I click it?
kurthakon  [作者] 2020 年 3 月 15 日 上午 2:43 
Yeah, there's a link to a zipped version of it on the Warrior Societies workshop page. I will post it seperately later on.
wankerQAQ 2020 年 3 月 14 日 下午 9:05 
@author nice work! though, do you have an HIP-compatible version of the new warrior societies?
kurthakon  [作者] 2020 年 3 月 14 日 上午 6:50 
Update: Warrior Societies (WS) has just been released and contains all of the Warrior Lodges that I released teasers yesterday of.

Christian Warrior Society (CWS) has been discontinued in favor of Warrior Societies (WS).

With that there will be no more development on CWS, and if you are not interested in any of the new Warrior Lodges you can just disable them all with the new Game Rule settings in Warrior Societies. :)

In theory it should be possible to "convert" a save game from Christian Warrior Society to Warrior Societies by loading up the save game in my new mod with CWS disabled.
kurthakon  [作者] 2020 年 3 月 13 日 上午 11:09 
Teasers:
Muslim Lodge [1drv.ms]
Aztec Lodge [1drv.ms]
Jewish Lodge [1drv.ms]
Mazdan/Zoroastrian Lodge [1drv.ms]
Eastern Lodge [1drv.ms]
Game Rules [1drv.ms]
kurthakon  [作者] 2020 年 3 月 13 日 上午 1:54 
Not sure when, but Soon™.
Kasmassasamk 2020 年 3 月 13 日 上午 1:40 
You mentioned doing a Muslim warrior lodge, could you tell us when you might be done with it? Im really looking forward to such a mod.
kurthakon  [作者] 2020 年 3 月 11 日 上午 6:23 
Yep, I’m currently working on a compilation mod which will include a Muslim warrior lodge. :)
WeirdT 2020 年 3 月 11 日 上午 6:18 
Can you do a muslim one?
Axis1211 2020 年 1 月 15 日 上午 6:22 
when did it release?
kurthakon  [作者] 2020 年 1 月 14 日 下午 10:19 
Great. :)

Frosty1 is the latest HIP release.
Axis1211 2020 年 1 月 14 日 下午 6:56 
found the forticfactions and it's there I just had difficulty finding it
Axis1211 2020 年 1 月 14 日 下午 6:40 
also what is frosty1?
Axis1211 2020 年 1 月 14 日 下午 5:38 
Also what does it do is it a new building that can upgraded or something or is it an effect?
Axis1211 2020 年 1 月 14 日 下午 5:37 
no submods that alter the building system I'm playing tribal would that affect it at all by chance?
kurthakon  [作者] 2020 年 1 月 12 日 上午 9:04 
I've updated the HIP version to Frosty1.

@MuffinMann42
I've no idea why Fortifications of Christ would not work for you. Just tested the HIP version, and it worked perfectly fine with the testing I did. Also the update to Frosty1 altered nothing related to this feature.

You aren't running any submods that alter the buildings system?
wankerQAQ 2020 年 1 月 11 日 下午 9:22 
@author Update for hip frosty1? Hehe
Axis1211 2020 年 1 月 11 日 下午 6:35 
Also I'm using the HIP version and fortifications of Christ don't seem to do anything i use it yet see no buildings or buffs added to my holding but I've lost 150 points Any idea what could be the cause of that?
Axis1211 2020 年 1 月 11 日 下午 5:55 
AND = {
religion_group = christian
has_tribal_or_nomadic_government_trigger = yes
AND = {
is_heretic = yes
religion = fraticelli
}
}
}

So I removed the 10 member thing and changed it to this for join requirements do you see anything wrong with this or should this work?
Axis1211 2020 年 1 月 11 日 下午 4:49 
Tried what I wrote and So it made it either be Christian or Fraticelli how could I make it so only Fraticelli can join? what should write i the text?
Axis1211 2020 年 1 月 11 日 下午 4:19 
OR = {
religion_group = christian
AND = {
is_heretic = yes
OR = {
religion = fraticelli
}
would this work?
kurthakon  [作者] 2020 年 1 月 11 日 下午 4:06 
If you moves it to the same clause as tribal/nomadic trigger it essentially means that the recruit would have to be both Christian and tribal/nomadic.

If you add a "is_heretic = no" condition in the same clause, you will forbid any heretics from joining the society.
Axis1211 2020 年 1 月 11 日 下午 3:56 
So it's either Tribal or Christian then?
Could I restrict it to certain branches of Christianity like one of the Heresies?
kurthakon  [作者] 2020 年 1 月 11 日 下午 3:53 
You will have to manually edit "00_cws_societies.txt" so that the "religion_group = christian" check is removed or ideally moved to be in the same clause as the "has_tribal_or_nomadic_government_trigger" trigger.
Axis1211 2020 年 1 月 11 日 下午 3:45 
Can I restrict it to tribal?
kurthakon  [作者] 2020 年 1 月 11 日 下午 3:36 
Any Christian regardless of government type is supposed to be able to join the society.

The tribal/nomadic requirement is there to follow the vanilla scheme of tribal rulers being allowed to join the warrior lodge under special circumstances, even when they do not follow the warrior lodge's religion.
Axis1211 2020 年 1 月 11 日 下午 3:23 
So The Order says you must be tribal or nomadic to join since I am tribal and founded it but I'm seeing bishops and feudal rulers join in.
wankerQAQ 2019 年 12 月 11 日 下午 2:20 
@author thank you! Hope you do cool mods again the future! :)
kurthakon  [作者] 2019 年 12 月 11 日 上午 7:44 
Oh shoot, sorry! I finished a HIP version of CWS some time ago, but apparently, I forgot to actual upload it to mod page. There should be now be a separate link to the CWS HIP version under the Mod Compatibility section. :)
wankerQAQ 2019 年 12 月 11 日 上午 1:30 
@author when will this be compatible with HIP? thanks!
kurthakon  [作者] 2019 年 12 月 5 日 上午 7:34 
Not currently compatible with CK2 Plus. But I'm sure I will make a compatibility version for it when the CK2 Plus redesign is finally released. :)
aubonhutchens 2019 年 12 月 4 日 下午 3:40 
is this compatible with ck2plus
Polly Polaris 2019 年 11 月 8 日 上午 5:59 
Ok. Thanks.
kurthakon  [作者] 2019 年 11 月 8 日 上午 5:25 
I took a quick look at Ancient Religions Reborn, and there are indeed quite a few conflicts. Some of them would render the AI recruitment system non-functional for the Champions of Christ. Unless a compatibility patch is made, I wouldn't run both mods at the same time as further issues will most likely emerge at some point.
Polly Polaris 2019 年 11 月 8 日 上午 4:54 
Is Ancient Religions Reborn known to clash with that mod? I think the events for the warrior lodges that mod adds are the same as vanilla but who knows
kurthakon  [作者] 2019 年 11 月 8 日 上午 2:13 
@Kakyoin Donut - There should be AI characters joining the society on a 5 year pulse if there are less than 30 members in the society. In case the society have less members than 30 and the AI still won't join: You aren't using any other mods that might conflict with the recruitment triggers/events?
Polly Polaris 2019 年 11 月 7 日 下午 7:00 
Also considering how much the Roman Empire was idolized in Medieval Europe, and the tendency for Christianity to syncretize with other religions it’s fitting that the society is basically a carbon copy of the Hellenic one, except in honor of Jesus instead of Jupiter/Zeus.
Polly Polaris 2019 年 11 月 7 日 下午 6:50 
I’ve discovered what I think to be a bug. It’s been like 10 years since I formed the society and for whatever reason we haven’t gotten a single new member since formation, despite Catholicism doing pretty well. (We gotta deal with the Vikings and Ummayablob but otherwise we’re very good) Like there isn’t a single member in the society that hasn’t been there since Day 1.
Piss Cakehole 2019 年 11 月 1 日 上午 10:35 
Any update on the Eastern religion warrior societies?
kurthakon  [作者] 2019 年 10 月 31 日 上午 9:01 
Oh, I’m sorry. I made a mistake when I wrote the requirement list, the society is indeed available in random world settings. You just cannot have random religion names enabled, so you must use historical religion names when you make a random world. This is because the localization wouldn’t really work for the Champions of Christ if the Christian religion group is named something else.

I’ve corrected the requirement section of the mod page so that this is clarified.
☘ Slurri ☘ 2019 年 10 月 31 日 上午 2:49 
Why make it unavailable in random world?
MASTERHOBO117 2019 年 10 月 25 日 上午 10:44 
Thanks so much this mod was well needed