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When here to see if it was still wokring. Given that the last message here was made by me over a year ago asking the same thing does not bode well...
Is this stable to add to 1.5 or not?
With the "Days to rot" filter, the slider can't choose any value other than 0, so the value needs to be typed into this mod's entry fields. From what I can tell, BetterSliders is constraining the value to the slider's range, so any value typed in gets automatically reset to 0.
credit: kilowatt1393
desc: |-
• Fixed always creating an ingredient meat source filter on load.
let's take a simple meal for example.
a simple meal take 10 ingredients, and i wanted to be able to have, no matter what the ingredients are, rice, corn, meat, at least one human meat, so it qualifies as cannibal food.
that's been the at least part ^^
i was hoping that if i completely understood how i set a minimum value, the max value would be self explanatory.
so in the end, yes, i was asking about using one human meat along with 9 other ingredients.
i know that i could use stockpile limits and ingredient search radius and such to do that, but that would require way too much space as well as hauling jobs plus, it wouldnt be as reliable 😦
That was a big architecture change (always on the roadmap) and now it basically supports *ANY* type of filter I might add in the future, not just a range of numbers. So, woohoo!
Probably done with this mod for now except bug fixes.
- at: 3.0.0
desc: |-
• Overhauled to write cleanly to save files, be compatible with all mods, and eliminate unnecessary object creation (improving performance).
• Whether or not a filter requires a stat to exist is now conveyed by ✔ for required, 〰 for not, and ✖ for disabled.
• Added Ⓘ button to open an information panel (the settings dialog).
as i have not noticed anything not working, but this is still on 1.1
It's a shame because this mod seemed to be exactly what I was looking for!
Already are. But apparently not on 1.3 until updated.
Been slaving over Jobs of Opportunity, v3.0 update almost done with some important bug fixes.
Also, would it be possible to add the filter to workbenches?
I just published JoO 's update for RimWorld 1.3 a few minutes ago. Which you may have just seen. This one will probably be next, will take a little longer so I can update my environment for it, so I can add future features easier.
Likely would have been updated already but I've been solving work emergencies. 😬
Hopefully February. Thanks for your interest guys.
@BlackSmokeDMax, 👍
[HugsLib][ERR] Hold_Open_Opens_Doors caused an exception during OnDefsLoaded: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at CustomThingFilters.CustomThingFilters+Patch_StorageAndIngredients+StorageSettings_StorageSettings_Patch.CreateCustomFilter (RimWorld.StorageSettings __instance) [0x00005] in <3d9e9e1c44b341bd9ad0d598d65a84fb>:0
@krzarb, 😁
@BlackSmokeDMax, 😁 Sadly mine aren't install-able from GitHub 🙁 (it clutters up my code repo quite a bit to make that possible, so I've decided not to for now)
Hugslib Log in case it helps: https://gist.github.com/6b2263bd570f738e37a83799244620ad