全面战争:战锤2

全面战争:战锤2

Empire forts can't (mostly) be underpassed
47 条留言
Jon 2021 年 8 月 22 日 下午 5:33 
update this please
lee.hong 2021 年 1 月 12 日 上午 11:26 
still works yes
Scribe of Nekoti 2020 年 12 月 12 日 下午 8:08 
Any news if this still works?
Vollhov 2020 年 7 月 4 日 上午 11:58 
works ?
Mr. Curieux 2020 年 6 月 5 日 上午 6:47 
it still seems to work most of the time, tested it as karl franz and it kept the orcs from bretonnia from going under it 4/5 times they invaded
Vaelore Onari 2020 年 5 月 23 日 下午 7:28 
Hello can you update for last patch please?
thank you
The Mannis 2020 年 5 月 21 日 下午 2:06 
Hello! Is it safe to enable this even if it's out of date?
LongBarrelBandit 2020 年 5 月 8 日 下午 1:48 
is this mod save game compatible?
おばやし 2020 年 4 月 29 日 下午 11:23 
good mod!thank u~
Krimson 2020 年 2 月 24 日 下午 5:31 
Still works, easily testable when playing as Solland.
Feezec 2019 年 12 月 16 日 下午 4:09 
Is this mod still needed after the S&B patch?
Mitth'raw'nuruodo  [作者] 2019 年 12 月 15 日 下午 3:00 
Hi All,

I can't recreate the crash, it seems to work fine for me. If it's definitely this causing a crash then some more information would be great! What point or action it crashes on etc

Thanks
Sir Eyeball 2019 年 12 月 15 日 上午 3:08 
Does this work without an update?
JinxOran 2019 年 12 月 14 日 上午 6:27 
Hello can you update for last patch please?
thank you
Krimson 2019 年 12 月 13 日 下午 11:06 
It still slows them down if they tunnel all the way through, and hampers retreat options. I don't see it as an issue.
Scribe of Nekoti 2019 年 12 月 13 日 下午 2:29 
Does this still work with the S&B?
Outset 2019 年 12 月 8 日 下午 3:10 
Hey I am loving the idea of this mod, but pretty consistantly it seems orcs and dwarves will just skip over the territory and tunnel directly into Reikland or Soland.
Badger 2019 年 11 月 14 日 下午 5:41 
@Chrispin_Crunch might change more than you like, but I use a combo of a mod that reduces movement in general, and then a second one that gives you a sizable move buff in home regions, it cuts down a lot on the range of 'Digging' type movement which might prevent them from bypassing more often as well. In my current Empire campaign it hasn't happened at all, esp since they seem to be worried about it triggering an underway interception and keep trying to attack it.
dhws 2019 年 11 月 6 日 下午 12:32 
@Colonial No because there should not be any underway outside the mountains.
Colonial 2019 年 11 月 3 日 下午 4:07 
I mean it makes total sense to be able to bypass it in the underway. You can't bypass the Ulthuan gates in the underway because it's a floating island with no underway.
Felixdogdog1314 2019 年 10 月 21 日 下午 9:41 
hey sir ,can you make all the fort cant be under pass?
Mitth'raw'nuruodo  [作者] 2019 年 10 月 10 日 上午 11:32 
@Chrispin_Crunch I agree but the province is small enough that if lined up correctly they can skip it, if you really want to stop it completely you can have a look at what I did in the files and add in the provinces either directly north or south of them too
PancakeMapleButter 2019 年 10 月 10 日 上午 8:25 
So uhh...just had an orc boi dig underneath helmgart and run rampant in my province. :( wish it worked 100%
Blackinvicti 2019 年 10 月 7 日 下午 2:07 
Now if I can just keep non-underway armies from walking right by it...Great mod btw!
Kraf 2019 年 10 月 5 日 上午 9:35 
i smell fear
Bill Nye the Russian Spy 2019 年 10 月 4 日 下午 5:56 
Nice
General Hawk 2019 年 10 月 2 日 上午 8:30 
It's ok and actually more realistic if some get by...great mod thank you.
Mitth'raw'nuruodo  [作者] 2019 年 10 月 2 日 上午 8:29 
I had a look and I'd have to make too many provinces not underpassable to stop it completely. Basically would end up not being able to use it in all of the southern empire territories which I don't like so I'm going to leave it as is
Leifr 2019 年 10 月 1 日 上午 10:01 
They definitely do still sometimes pass.
Mitth'raw'nuruodo  [作者] 2019 年 10 月 1 日 上午 3:08 
I don't have a lot of time for play testing so please let me know if armies still skip the forts and I can make the provinces immediately on the other side of the forts also not able to be underpassed which will stop them.
General Hawk 2019 年 9 月 30 日 下午 7:52 
thank you!
General Hawk 2019 年 9 月 30 日 下午 7:52 
this is great
Wappaw_CptBlack13 2019 年 9 月 30 日 下午 1:03 
Great mod idea.
Rachel L 2019 年 9 月 30 日 上午 7:23 
@ DaCrAzYmOfO
There is a mod in the works you could give it a try. Its Underway Reworked if i am not wrong
Ałviđ 2019 年 9 月 29 日 下午 11:02 
best image:steamhappy:
Commisar Jon Fuklaw 2019 年 9 月 29 日 下午 4:11 
The sad thing is, you could have actually named the worms instead of using paint.
Crimson Emperor 2019 年 9 月 29 日 下午 3:29 
@Tejas what is that mod you got?
DaCrazyMofo 2019 年 9 月 29 日 下午 2:44 
Jesus we should do this for all the areas where there was no actual underway. So stupid that its just a teleport stance for greenskins and dwarves
Skig 2019 年 9 月 29 日 下午 1:56 
Great work. Honestly I've only had this happen to me one time, and it was a tiny army (probably if it were bigger it'd have gone for the fort), but even though it was small it did feel pretty lame. Nice to have this fix.
Boshty 2019 年 9 月 29 日 下午 12:11 
im assuming i just got lucky then as my orks made a bline for my walls every time lol. then again ive got a mod on that makes the AI aggressive and expansive as all hell. Theres 12 vampire stacks from 3 vamp factions causing hell around sylvania right now, chaos just spawned, brettonia is going fucking hham against the norscans and ikit has most of tilea and the border prices lands and is balls deep in a battle against the orks.

meanwhile massif orcal just keeps sending hordes against the same fort over and over. cmon man, weve established your stack cant break me, why do you keep trying so hard!

i get the feels this mod will be sorely needed as soon as i turn off the insanity-AI mod lol
✰An American Grizzly Bear✰ 2019 年 9 月 29 日 上午 11:01 
you beautiful big brain boi :steamhappy:
BetterBite 2019 年 9 月 29 日 上午 3:49 
This shit was my number 1 concern everytime an orc or beastmen army advanced on any fort.
Leifr 2019 年 9 月 29 日 上午 3:12 
Perfect.
fireball900 2019 年 9 月 28 日 下午 8:24 
You *wonderful* person
MorglumNecksnapper 2019 年 9 月 28 日 上午 6:40 
Great mod, thanks!
[PuB] Axlegolas 2019 年 9 月 24 日 上午 9:27 
i was wondering why CA didn't do that. that's why fortresses in vanilla are so rediculous and senseless. ty for this mod
dieselguru 2019 年 9 月 24 日 上午 7:20 
Thank you!!!