Sid Meier's Civilization VI

Sid Meier's Civilization VI

Deforestation: More Gradual and Severe
23 条留言
Hippolyte 6 月 11 日 上午 2:59 
I don't have access to my computer currently, so I can't test things, but I'm afraid with this mod and NFP deforestation would still progress in reverse, essentially going from +0 to +100% emissions which would be brutal and then decrease gradually.
Hippolyte 6 月 11 日 上午 2:59 
Thank you for your answer ! I did not quite get everything you meant, but you seem to understand how this works better than I do.

From my experience and the one from other users in the posts linked below, with NFP expansion deforestation kicks in at the max level and then decreases (essentially progresses in reverse). In my game without this mod the deforestation level starts from the very beginning at "Extreme +0%" then when I reach a certain level of deforestation (I tested delaying the chop and it's indeed one given chop that makes it go up one level) it goes to "Extreme +50%" which is the max level in the base game. This means that CO2 émissions are suddenly multiplied by 1.5 which causes mass flooding with several levels of climate change at once.
JNR  [作者] 5 月 15 日 下午 5:47 
It doesn't change the basic method, no. I'd have to make a separate mod just to log as various numbers to progress throughout the game to even understand it. But in general, it seems that once certain deforestation levels are reached, a counter goes up every turn and once that counter hits certain levels, the CO2 penalty triggers. But the counter will continuously rise. Maybe it's tuned wrong and the levels are still so close together that stages are skipped sometimes.
Hippolyte 5 月 15 日 上午 10:37 
Does this mod fix the bug introduced in the New Frontier pass where deforestation kicks in at the max level directly once it appears ?

See these posts for a description of the bug :
https://forums.civfanatics.com/threads/deforestation-factor-goes-from-0-straight-to-50.658963/
https://psteamcommunity.yuanyoumao.com/app/289070/discussions/0/3841053719658347556/
https://forums.civfanatics.com/threads/1-0-1-501-deforestation-bug-0-to-50-in-1-turn.659454/
Korian 3 月 14 日 下午 5:52 
Last time I've tried, it definitely doesn't
hippofant 3 月 14 日 上午 3:53 
Does re-foresting help climate change in Civ 6? Does this mod make it do so? So confused.
jkassavetis 2024 年 9 月 25 日 下午 2:57 
Does this stop the AI from removing nearly all forests from the game?
Korian 2023 年 5 月 31 日 下午 5:12 
Forget to mention: I haven't removed any tile during thee turns, the map was Pangea on duel size map with the "online" setting as game duration.
Korian 2023 年 5 月 31 日 下午 5:01 
On a solo game where I beat the AI and I am the only one on the map, the deforestation level have risen from "Light" to "Significant" in a matter of a ~10 turns. Meanwhile, I've been replanting approximately 20 tiles.
So there's no other explanation than the deforestation level is actually a joke and doesn't represent anything really, it will progress no matter what you do and even if no player suppress any wood/rainforest/marsh tiles. Quite disappointed with that honestly.
JNR  [作者] 2023 年 5 月 30 日 下午 11:19 
I guess I just assumed so when I wrote it, never tested if deforestation factor can be reversed. Shame that it doesn't look so.
Korian 2023 年 5 月 30 日 下午 9:29 
Does planting forests actually lower the deforestatton level (and the Co2 malus) ? What do you mean exactly by "higher reward for reforesting" ? Because I've been replanting a lot in a test save and it doesn't seem to work, the deforestation is still progressing
H.Humpel 2022 年 1 月 13 日 下午 12:58 
Hi JNR,
your mod has been translated into German by Junky and the translation is now part of the Civilization VI Mods - German translations mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Suisight 2020 年 12 月 30 日 下午 4:03 
Link to this mod from the Cb pack is broken (goes to CCS page).

Great work, thanks a lot!
xxx78 2020 年 2 月 13 日 下午 12:47 
Ok thanks.
JNR  [作者] 2020 年 2 月 11 日 下午 2:38 
you can plant forest on your own later in the game. There is no automatic deforestation.
xxx78 2020 年 2 月 11 日 下午 12:58 
Interesting mod. Is it possible to make it so I get more forest growth instead deforestation?
Moyocoya 2019 年 10 月 7 日 上午 8:35 
OK. Thank you very much for your answer ! And for this mod : downloaded !
JNR  [作者] 2019 年 10 月 7 日 上午 8:10 
@Moyocoya: it's a multiplier for CO2 emissions. With this mod, CO2 emissions are up to doubled when deforestation is over 90%. Before, it capped at +50% emissions at 40% deforestation.
Moyocoya 2019 年 10 月 7 日 上午 7:18 
What are the consequences of deforestation/reforestation ? More/less climate change ?
Eyeless Deceiver 2019 年 9 月 24 日 上午 5:20 
I think they are referring that 'current level' can be read as 'real world level of deforestation'. Where you seem to mean the 'current game implementation' to be very specific here.
JNR  [作者] 2019 年 9 月 23 日 下午 10:09 
what do you mean?
The Sun 2019 年 9 月 23 日 下午 6:39 
"Current level"
Papiew 2019 年 9 月 23 日 下午 3:32 
"Current level"