Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Fall of the Trident - COOP- map 3
43 条留言
Kurroth 2024 年 8 月 15 日 上午 7:23 
Awesome thanks! Once my mate is back I'll be trying it out with him. Thanks again man!
Super Luppy  [作者] 2024 年 8 月 10 日 下午 6:04 
ok, i believe all those problems should be fixed in the next update, i´ll probably upload it it later (if i remember XD)
Kurroth 2024 年 7 月 25 日 下午 6:40 
Awesome, cant wait for the update. I will attempt with no Ai on p7 if I get desperate waiting.

Legend, Thanks again.
Super Luppy  [作者] 2024 年 7 月 25 日 上午 11:29 
yes, but i started making a new version, i think due to some problem while making the map i ended up without some triggers, like the no age 4 and stuff, also, if you want, you can leave P7 as a No AI, that helps with the enemy force.
Kurroth 2024 年 7 月 25 日 上午 3:46 
also, I am to use the file '36' correct?
Kurroth 2024 年 7 月 24 日 下午 7:45 
No need to apologise. I appreciate the work you have done here with the mod and the ongoing support.

It's really awesome that you care about your work like that, sorry to make trouble for you.
Super Luppy  [作者] 2024 年 7 月 24 日 上午 6:34 
well, i could be wrong, will have to replay it to see but maybe since it wasn´t giving problems at the time i left a VA at the end, that could be the reason for the sync error, about the dificulty, these first scenarios were made using the original AI, I´m sorry for the elevated difficulty brought by the mods AIs, i´ll try and make a patch for it.
Kurroth 2024 年 7 月 24 日 上午 12:08 
Yer, same error. Host gets sync error and both players are kicked back to menu.
That is with AoMod AI (the one in the collection you created).

Unsure the the issue at all. We did get it to work with AdmiralAI once, but only once. Plus that time like turkey said, they are way too strong and don't follow the scenario.

Also to confirm, just 'AoMod Ai'? right none of the attacker/defender/eco options? or the default game AI?
Kurroth 2024 年 7 月 23 日 下午 9:07 
Cheers, That is what we used for the first two, but no luck on the third. But I will keep on trying and see if I can get you some kind of semi-decent bug report
Super Luppy  [作者] 2024 年 7 月 22 日 上午 6:23 
I started using the AoModAi
Kurroth 2024 年 7 月 21 日 下午 9:44 
and any general troubleshooting for any issues in the missions?
Kurroth 2024 年 7 月 21 日 下午 9:41 
Which 'AI' do we use for this and future missions?
Super Luppy  [作者] 2024 年 4 月 19 日 下午 4:50 
i don´t know how, maybe it was the quick update they launched, but now any scenario i make works with the AI, that´s the problem, having an AI in-game.
turkeybacon 2024 年 4 月 18 日 下午 8:29 
Hey this doesn't work, crashes for the host every time. I used AdmiralAI to get around it but they are too strong
Super Luppy  [作者] 2023 年 3 月 29 日 下午 2:18 
The map was working fine for me, did you try what version? the 2.0? without the dlc it´s normal for the game to kick you out of a match, being a scenario, could result in a crash, especially being multiplayer
santyclaws 2023 年 3 月 29 日 下午 1:28 
This crashes the game for the host and leaves the guest on loading screen :( Normal version with no chinese DLC.
Super Luppy  [作者] 2023 年 3 月 27 日 上午 8:09 
It should be working now, at least i was able to open the map and play it, use the 36 version now
Super Luppy  [作者] 2023 年 3 月 26 日 下午 2:21 
i´ll try to figure a way to make it work again, i just hope i don´t ave to remake the map from scrap once again.
Super Luppy  [作者] 2023 年 3 月 26 日 下午 2:21 
only p2 really needs the ai, so you can actually have an enemy, the patrol will come after you after you destroy one of the docs, so you have a custom attack already, this will have more meaningfull stuff later on, for some reason the map is bugged for me too, wich makes no fu***** sense, i didn´t open it or anything, and now it is having this problems :steamsad:
weevol 2023 年 3 月 26 日 下午 12:32 
I could probably just make some triggers that send periodic attacks if needed
weevol 2023 年 3 月 26 日 下午 12:30 
That doesn't really change anything. The cinematic already ends after a few seconds without the change. The problem isn't that the cinematic refuses to end, it's where is the trigger activates it?

I don't think the cinematic is a problem though. Does player 2, 7, and 10 need normal AI to function right? Would they still send attacks with no AI?
Super Luppy  [作者] 2023 年 3 月 26 日 下午 12:09 
in scenario setup, try giving a timer for killcinematic1, like 5 seconds
weevol 2023 年 3 月 26 日 上午 11:34 
There is an opening cinematic trigger group. Inside there are 4 triggers. AjaxMove, ArkantosMove, CameraToGameplay, and CinematicStartup. In CinematicStartup, there is a cinematic mode effect toggled off.

I found that if I set everyone to "No AI" it functions fine. Would that cause any problems with the game?
Super Luppy  [作者] 2023 年 3 月 26 日 上午 11:17 
go to the cinematic group in triggers, look for an intro cinematic trigger, disable the cinematic mode there
weevol 2023 年 3 月 26 日 上午 10:48 
Sorry I should have elaborated more. I don't mean the full cinematic is playing. I mean for the first few seconds, it is in cinematic mode and the camera is in the bottom corner. Then a camera track plays and cinematic mode is off.

I tried unsubscribing and re-subscribing to make sure that I had the newest version and it still does it.
Super Luppy  [作者] 2023 年 3 月 26 日 上午 10:05 
you´re using an old version
Super Luppy  [作者] 2023 年 3 月 26 日 上午 10:05 
there´s no cinematic
weevol 2023 年 3 月 26 日 上午 10:03 
I thought that maybe it was cinematic mode that was causing a problem so I decided to try to eliminate it completely.

I looked in every trigger in the map not labeled test 35 and didn't find a trigger that turns on cinematic mode. But the game always starts out in cinematic mode anyway. I did the same for the map labeled test 35 and found nothing there as well.

There were 2 triggers that ended cinematic mode so I tried deleting them, which didn't work either.

I'm clueless as to why it starts out in cinematic mode.
Super Luppy  [作者] 2023 年 3 月 26 日 上午 9:32 
i appreciate
weevol 2023 年 3 月 26 日 上午 9:29 
I don't think so. It might just be a problem on our end. I'll let you know if I find out what's happening.
Super Luppy  [作者] 2023 年 3 月 25 日 下午 7:05 
hmm, this is new i think, are you using the test 35 version of the map?
weevol 2023 年 3 月 25 日 下午 6:36 
Thanks for the advice. We both have the Chinese expansion so we tried downloading from the lobby. It gave the prompt and attempted to download but it said it failed to download the file and wouldn't let the person who joined ready up. I double checked to make sure that the guest was unsubscribed to all of the maps and that the files were gone.
Super Luppy  [作者] 2023 年 3 月 25 日 下午 5:24 
hm, there´s a chance that nature (p0) is getting Nu Wa, do both players have the chinese expansion for that? other than that, it can be related to network, tell your friend to unsubscribe, then delete the map, so he downloads from the lobby, that works most of the time.
weevol 2023 年 3 月 25 日 下午 5:07 
Episode 1 and 2 went by fine without problems, but in episode 3 the host's game would crash and the person who joined would be stuck on the loading screen. any way to fix this?
Super Luppy  [作者] 2022 年 9 月 29 日 上午 7:08 
blz, porém n pude mandar convite de amizade, ta dando erro :S
FanTasMa 2022 年 9 月 29 日 上午 7:04 
Show valeu, qualquer coisa so chamar nois testar o mapa.:laugh_lif:
Super Luppy  [作者] 2022 年 9 月 29 日 上午 6:32 
Opa! ali encima, entre a descrição e as imagens, tem o link da coleção da campanha, é onde eu coloco todos os mapas. (Fall of the Trident - COOP mode)

Sobre ajudar, claro, volta e meia preciso de alguém pra me ajudar a testar, ou me dar opinião sobre alguma mecânica do mapa q to testando ou até questão estética haha.
FanTasMa 2022 年 9 月 29 日 上午 1:01 
olha, ainda não comecei a jogar seu mapa, mas estou gostando da ideia, como nao manjo ainda da oficina da steam, tem como vc colocar, sei la, um link da outras coop ou de outros trabalhos seus?! eu super apoio seu trabalho de edição ainda mais pq é brasileiro. se tiver como eu ajudar, gosto de edição de mapas pena q nao entendo nada de script e outras coisas mais avançadas.
Super Luppy  [作者] 2022 年 3 月 9 日 上午 5:26 
i will
Sikora 2022 年 3 月 9 日 上午 5:03 
Just do this for all the maps I think
Sikora 2022 年 3 月 9 日 上午 4:59 
remove start cutscene please :P
Super Luppy  [作者] 2020 年 1 月 4 日 下午 5:24 
ela estara la vitorr, sempre
vitorr 2020 年 1 月 4 日 下午 3:54 
que como assim? athena?