Garry's Mod

Garry's Mod

ZS Claustrophobia
8 条留言
Wgairborne 2019 年 9 月 28 日 上午 12:22 
ceiling of a room'''
Wgairborne 2019 年 9 月 28 日 上午 12:22 
is everything supposed to be generally low-quality? Not to be mean, but even within the first minute, I was able to find a spot where you can see a little bit of empty space between a structure and the floor... you can walk right through the cave supports... a bit of broken light sticks through the ceiling... I'm sure there's more. What happened?
Niitaayis  [作者] 2019 年 9 月 17 日 下午 2:25 
@Skull,
The updated map version is _b2, and I've included a .nav file

Is this the version where AI is unresponsive?
Christian GamingYT 2019 年 9 月 17 日 下午 1:20 
well nodes seem to be off...not even one scp....
Niitaayis  [作者] 2019 年 9 月 14 日 上午 10:16 
Yeah I did feel something off when I was testing AI movement.
I'll tweak it and update it.
LukaDaisuki ★~(◡﹏◕✿) 2019 年 9 月 14 日 上午 10:15 
I dunno, it's up to you...
But in my opinion, if you generate a nav mesh for nextbots and nothing for nodes, I think it's kinda off.
Niitaayis  [作者] 2019 年 9 月 14 日 上午 9:41 
I generated a nav mesh for it but did not include nodes, no
is it something worth updating?
LukaDaisuki ★~(◡﹏◕✿) 2019 年 9 月 14 日 上午 6:10 
Noded?