全面战争:战锤2

全面战争:战锤2

GCCM: Beta
514 条留言
Oddball_E8 10 月 23 日 上午 1:22 
Is this working in the latest version?
Sophie 2024 年 10 月 3 日 下午 12:12 
gccm's at the top
Sophie 2024 年 10 月 3 日 下午 12:12 
why do i get vanilla helmgart instead of the gccm one ?
patt2129 2024 年 4 月 4 日 上午 5:21 
omfg thank you so much i couldnt go back to playing without gccm. why CA cant have real seiges and settlement battles like all there other games idk. Sigmar Bless you
OpenBook 2024 年 2 月 8 日 上午 7:28 
that's strange that everyone is saying the main mod is dead and not working because I came to look for a newer version with more maps but I am using a two year old version of main mod and it works fine for my heavy load order. Must be the last version released only is broken or something.
Lys Albus 2023 年 9 月 10 日 上午 8:37 
hello, can you make just bretonnia version please?
athelasloraiel 2023 年 4 月 9 日 上午 6:57 
cool, GCCM main didnt work, I will test this one.
Tiggy Skibbles 2023 年 1 月 17 日 下午 7:19 
Please port to WHIII
Tony Tomato 2022 年 12 月 4 日 下午 1:49 
I think it's dead
Dairak Logrus 2022 年 9 月 12 日 下午 12:50 
port in wh3 guys? best mod!
Verunsicherungsvertreter 2022 年 9 月 12 日 上午 6:03 
We need you guys and every single map creator in game 3. To create such a variety of playing fields, is the only thing CA can not do without your help to bring the Game on the next level
Alex.M.Gato 2022 年 8 月 29 日 上午 3:58 
Plz Plz add this mod to WH3, this is one of the best mods ever, thank you for all your hard work on this mod, made the game so better:steamhappy:
sirmicou85 2022 年 8 月 23 日 下午 4:00 
Hi guys ! Do you plan to add this mod to Warhammer 3 ? It would be great ! :D
n.pedrazalis 2022 年 6 月 11 日 上午 8:50 
hello so if i understood , this mod is being uptated because it works perfectly for me i love it , and the main mod gccm have been abandoned , as i have seen this one is maintined
Dragon32 2022 年 2 月 13 日 上午 9:41 
@Acelga Letal
I use KMM and the default load order works there.
Acelga Letal 2022 年 2 月 13 日 上午 4:09 
My Load Order: 1º GCCM Custom assets

2º GCCM: Beta

Its correct?
Dr. Quackers M.D. 2022 年 2 月 9 日 下午 11:26 
anybody know of a collection of maps that can be used alongside GCCM?
VersiL 2022 年 2 月 4 日 上午 10:16 
This mod doesn't change anything about towers' damage. They have vanilla dmg. If you want to reduce it,then download another mod (better sieges or smth like that)
Rawn 2022 年 2 月 2 日 下午 6:26 
why are the towers i took control of shooting backwards to hit my units
B L A C K 2022 年 1 月 31 日 下午 8:33 
Is overpowered tower intentional? it sucks man like I cant siege a fucking settlement because their towers delete my army. Can you tone it down please?
Son Gohan 2022 年 1 月 2 日 上午 10:47 
However, can you check Karak Kadrin BIG TOWERS, it is said they can shoot as well, but they don't.
P.S. Im in def.
Son Gohan 2021 年 12 月 31 日 上午 10:11 
Well, my towers and enemy towers are shooting fine in Vortex and Mortal Empire campaigns :)
GenezisO 2021 年 12 月 9 日 上午 2:59 
There are many people complaining about maps being bugged - like towers not shooting, giving black screen, AI can't work properly with new terrains.

So I want to ask somebody who's been playing with this beta version for a long time and did not have any issue with the mod. Because I'd like to play with it, but I hesitate because of the glitches.
Dragon32 2021 年 12 月 4 日 下午 4:05 
@German Knight
It's been working fine in campaign for me. Obviously I haven't tried all the maps though.
Nick 2021 年 12 月 4 日 下午 1:34 
Doesnt work in Custom Battles for me. I dont know if it work in campaign, but I dont think it will.
Stix_09 2021 年 11 月 8 日 下午 9:59 
"A current region listing of maps not in the main mod, but included here would be EXTREMELY helpful in troubleshooting conflicts, please include this in the description or include a hyperlink if it already posted elsewhere. I love your work and GCCM is a must have mod, thank you."

As stated above :steamthis:

"If you want to know what got added/fixed/changed in each update, check the changelog."

According to change log (for both versions) this has currently the same maps as main version, only dif appears to be 2 unnamed fixes. (maps last added on both was in Update: 23 May, 2020 @ 3:55pm)
Crixy 2021 年 10 月 18 日 上午 8:37 
Hi, i fought a battle on venom glade (beneath naggarond), which was controlled by wood elves, but there was litterally no map, units were floating in the sky and i couldnt click anywhere on the map to move my units.
Karl Franz 2021 年 10 月 4 日 上午 10:09 
for anyone having issues with the proper map not loading, if you build garrison buildings that wall off a minor settlement, it will over ride the GCCM map
Example: Grenzstadt in Averland is a unique map. however if you build city guards build, it will be a walled settlement and no longer load the GCCM version.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2563738556
This mod removes that, so you can still build the building for the extra troops but it no longer walls off the settlement.
TorquevonThorne 2021 年 10 月 1 日 上午 3:11 
Hello I have an issue with Kraka Drak map. The towers don't shoot the attackers.
TUT 2021 年 9 月 21 日 下午 6:02 
@Sharkpunk

before every battle press the Check Map Button
its the small one next to those 3 about Manual-Battle, Auto-Resolve and Flee
Sharkpunk 2021 年 9 月 16 日 上午 8:55 
Is it possible to add an indicator which settlements are affected by GCCM and not?

When I play the campaign only like 1 in 10 of the settlement battles are GCCM
aeON 2021 年 9 月 15 日 下午 8:23 
if yall dont buy wh3 then yall fools lol
Sacred Cow Slaughterhouse 2021 年 9 月 11 日 下午 4:44 
A current region listing of maps not in the main mod, but included here would be EXTREMELY helpful in troubleshooting conflicts, please include this in the description or include a hyperlink if it already posted elsewhere. I love your work and GCCM is a must have mod, thank you.
Big Bear Bardiche 2021 年 9 月 7 日 下午 12:37 
The first battle there as Grom went fine anm the custom map was there, but after Bordeleaux took over the ruin with a single prophetess it crashes when i attack.
Big Bear Bardiche 2021 年 9 月 7 日 上午 8:48 
Quenelles is crashing for me while loading the battle.
Big Sneeze 2021 年 8 月 31 日 上午 9:59 
The southern gate in The Galbaraz siege map is broken. It sometimes can't be targeted for attack and when it's controlled by defenders, the gate opens for the attackers on approach but you can't order the attacking unit to go in, nor is the option to assault the gate available.
TUT 2021 年 8 月 31 日 上午 9:27 
Stonemine Tower battle map has some problems:
- Defense side Reinforcements does not have spawn point so they just dont appear in battle but they do in AutoResolve
- Some assets of the wall and bridges are invisible from inside to outside
- Front Small bridge has a hole where units fall through the ground and then became stuck down there
Vantal 2021 年 8 月 23 日 上午 10:52 
This mod gives me black screen on Mortal Empires. The other mod is fine though (Yes I was not using them both at the same time)
Duke 2021 年 8 月 20 日 下午 6:48 
Are the maps in this Beta mutually exclusive with the ones in the main mod? Or does this mod have all the usual maps of the main mod, as well as the ones still in beta?

Sorry for what might be a silly question; the description isn't as clear to me.
rescator78 2021 年 8 月 13 日 下午 4:55 
I , thanks for your ggod work , is there a map style camp campagne with wall to defend better ?
ezzden445 2021 年 8 月 2 日 上午 11:13 
does save compatible mean i can add it and remove it any time i want mid game
piercebuster 2021 年 8 月 1 日 下午 7:54 
Hi everyone!
I made a mod that stops the Garrison/Walls building from overwriting the GCCM maps in minor settlements by getting rid of the wall attribute.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2563738556

Cheers :)
Malata Societa' Official 2021 年 8 月 1 日 下午 4:45 
""""If it's the "AI is not doing anything/being stupid in X unwalled settlement" we know about it. We're going to fix them one by one, but take into account that fixing one map can take more than 5 hours and we're a bit understuffed. If you want X map fixed quicker, go ask the guy who did it. After all, he/she should be the one fixing his/her own map, not we..."""""
so you mean this mod have bug's in this current state...???
Ашэр Драксон 2021 年 8 月 1 日 上午 3:06 
There is no ceiling on some underground maps. How can I fix this?
Big Baby Skesus 2021 年 7 月 30 日 下午 12:46 
Updated?
Malata Societa' Official 2021 年 7 月 28 日 下午 6:53 
""""If it's the "AI is not doing anything/being stupid in X unwalled settlement" we know about it. We're going to fix them one by one, but take into account that fixing one map can take more than 5 hours and we're a bit understuffed. If you want X map fixed quicker, go ask the guy who did it. After all, he/she should be the one fixing his/her own map, not we..."""""
so you mean this mod have bug's in this current state...???
Commodus 2021 年 7 月 27 日 下午 1:37 
The brett minor none walled settlements with the tower in the centre are not working, it loads as an open field battle:(
Khairus 2021 年 7 月 22 日 上午 5:50 
Just a question.. are you guys planning to update the Main mod soon ? I am asking because I am trying to decide whether to start a new campaign using this one or wait for the main one to be ready.. the latest CA updates have pretty much forced me to put the Game on hold while I wait for mods to be updated so I just checking .. Love your work.. Thank you :)
Testaclees the Great 2021 年 7 月 20 日 下午 10:56 
This mod seems to be causing incompatible versions errors in coop campaigns as of silence and the fury. Tested between a friend and I with only the main mod and custom assets enabled it prevented joining a coop campaign. Same state, same load order, same dlcs enabled. Just started experiencing this as of Silence and the Fury
BOOGEYMANE 2021 年 7 月 18 日 上午 6:13 
where can i see a changelog? or what was added recently