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The Fossil barrier around my Moonstone is as thin as a Fossil barrier can be placed, so I'm going to add some Statues to the barrier and place all the Fossils closer together to see if that helps. If it doesn't I'll try to reinforce the barrier with extra layering, or use Statues only and forget the Fossils.
The new Varglet Hound Waves passing through my solid Statue barrier is a whole next issue, but I don't think there's anything that can be done about that.
Thanks
Placing Statues isn't too boring, however I noticed that Hound Wave have started running through my Statue barriers in the game recently, maybe something to do with their QoL Update? I wanted to ask about that too, but I didn't want to flood you with questions.
Oh well, I appreciate the tips and I'll give them a shot. Thanks again :)
For the moon stone event i recomend to use statues. I know placing statues is kinda boring, but the statues have bigger hitboxes.
You can use this mod to help place the statues.
Place Statues
if it isn't, it kind of doesn't have to. since the structures you already have are simpler to make.
when the new update arrives I'll test it.
the base game walls work the same way as the mod, my mod just makes these structures do not lose their physics at distance.
I never noticed any impact on my servers using this mod. I tested it a lot before posting. but on weak computers I don't know the results.
since March 11 some mods have changed the folder
forum [forums.kleientertainment.com]
video: https://youtu.be/sTOlp7lMsic
updated, if you still have problem with the new update i can send you a old version of the mod
Thanks for telling me
I used the code only in the statues, because after several tests it did not impact the server, but if you use in many structures the server will be lagged.
inst.Physics:SetDontRemoveOnSleep(true)