Portal 2
Linearity
138 条留言
glenmcd[AUS] 2023 年 12 月 5 日 下午 12:12 
Nope. After the second waiting for chamber to be re-arranged I gave up. Whether the remainder is fantastic I'll never know. Next..
Skyferret  [作者] 2023 年 6 月 24 日 下午 7:44 
:)
Silvershadow63 2023 年 6 月 24 日 上午 10:25 
Another nice one, thanks Skyferret. Well Done!
Skyferret  [作者] 2023 年 5 月 18 日 上午 8:15 
Thanks for playing.
Paratronic 2023 年 5 月 17 日 上午 10:59 
Played again after a few years and just as good as when it started.
Many THX. :p2orange::orwell_activity::p2orange:
canticle 2022 年 11 月 1 日 下午 5:41 
I know this is a few years old...but it was new to me. Thanks for making. There are too few "exploration" submissions. Don't get me wrong...I love a good puzzle (especially if it is old Aperture <drool>), but sometimes it is a lot of fun to have the "wandering" atmosphere.:p2orange:
Logray 2022 年 4 月 16 日 下午 2:07 
Oh WONDERFUL. Not too hard, not too easy, you've done it again, skyferret!
yrang2 2022 年 2 月 13 日 下午 8:56 
good!!
Jägermeister 2022 年 1 月 20 日 上午 11:45 
Just: Absolutely brilliant! Thanks!!!
PreshoSlovakia 2021 年 5 月 11 日 下午 2:56 
REALLY GREAT. .NICE WORK ! :p2cube:
Wheatley 2021 年 3 月 23 日 上午 9:04 
bad game
BigDJames 2021 年 3 月 8 日 上午 6:47 
Amazing level design ;O (btw good test):p2wheatley::p2aperture:
parkisg 2020 年 11 月 27 日 下午 7:45 
Great map, always like the designs, well played.
♍ grimAuxiliatrix 2020 年 9 月 20 日 下午 9:39 
This level would be a lot better without the endless squealing sounds and the hissing gas. Really annoying for no real benefit.
Skyferret  [作者] 2020 年 9 月 5 日 下午 4:27 
Actually, none of the moving chambers require a cube to be in them when moving.
chornbuc 2020 年 9 月 5 日 下午 2:44 
Bug in one of the rooms that keeps you from solving it by throwing the cube into a moving chamber.
Spider_Dawg 2020 年 8 月 27 日 下午 3:45 
Nice one, quite easy and the visuals are always entertaining. I managed to steal 4 chairs this time.
Skyferret  [作者] 2020 年 8 月 16 日 下午 4:02 
It would be nice to get payed to do this. Thanks for playing.
TURBō 2020 年 8 月 16 日 上午 11:47 
dude, Valve should hire you for level design
Dali 2020 年 7 月 11 日 下午 3:25 
The game cant handle it when there is a cube in the moving chamber. The chamber just stops moving.
Cat Grill Friend 2020 年 7 月 1 日 下午 2:27 
The idea of moving the chambers themselves around is genius!
xXMonster_GirlXx 2020 年 5 月 10 日 上午 2:16 
Welp okay i finished the map.I didn't saw that thing because i wasn't looking up.
Skyferret  [作者] 2020 年 5 月 9 日 下午 12:59 
Cube on first button and move the first chamber (cube stays there for now). You then portal over to the first chamber. The portal that you put by the first button stays there. Use the tractor beam to pull the cube off the button and ride the chamber to the other side. This gets you to the other side of the fizzler and you do a portal switch so that you have a portal on both side of the fizzler. Go get a new cube.
xXMonster_GirlXx 2020 年 5 月 9 日 上午 8:41 
Then how will i continue?
I have to put the cube on the button in order to lower the other platform.
Skyferret  [作者] 2020 年 5 月 8 日 下午 12:06 
The cube is not suppose to go in the first moving room.
xXMonster_GirlXx 2020 年 5 月 8 日 上午 8:14 
I couldn't even complete the first test thanks to the cube bug.
I put the cube in the moving room and tried to get it after i go to the other side, it just made the room stuck.
Skyferret  [作者] 2020 年 4 月 23 日 上午 2:12 
Cube tossing? Nope, not the intended way. I don't think you're the first to try that. LOL. Thanks for playing.
StabGami 2020 年 4 月 22 日 下午 9:12 
First puzzle i was able to throw the cube through a portal across the gap. Weirdly, I couldn't pick it up. That was before I figured out how to get out of there properly. Was that intended? Even so, great map as always,.
Uncle Clover 2020 年 4 月 14 日 下午 10:55 
Great map! I really enjoyed solving it! Thanks for sharing your creation!
johnny 2020 年 2 月 29 日 上午 2:03 
Buggy mess.
Skyferret  [作者] 2020 年 2 月 16 日 下午 6:33 
I always try to make sure the trigger block inside the elevator is not too big as to have the corners maybe protruding outside of it. I think I'll start wrapping a clipping boundary around the outer tube next time. But thanks for playing.
CarrieRCM -BvM- 2020 年 2 月 16 日 下午 5:22 
Well done! Loved the visual look. However there seems to be a bug with the elevator at the end? It just leaves without you. I just ended up dropping down the shaft, and when I didn't die or complete the level, I had to use noclip to get to the end.
Vectorgeek 2020 年 2 月 13 日 下午 7:09 
This is without a doubt the best level I've played in a long time. Thank you!!
lfairban 2020 年 1 月 8 日 上午 9:50 
That one took some multi-level thinking.
zeo1337 2020 年 1 月 7 日 上午 7:48 
Almost felt horror in first part
Rooke 2019 年 12 月 25 日 下午 1:10 
Nicely done. The huge spaces are great. Moving rooms is different. Superb work.
:steamhappy:
jam.lab1 2019 年 12 月 12 日 上午 9:46 
Great game.
blade996 2019 年 12 月 4 日 上午 6:12 
Great long map, I love the visual environment, so much work there as always with your maps! This one is my second favourite of yours so far after the amazing Wheatley's Reprisal series which is hard to beat! Thx a lot for all your hard work.
joe98 2019 年 11 月 14 日 下午 4:59 
Nice one thank you.

Note that I was in the funnel heading for the exit when the portal closed for no apparent reason and I fell to my death. I had just saved it so I did it again and it worked fine.
.
Stagger Lee 2019 年 11 月 11 日 下午 2:37 
Very well done. I had no issues. Played perfectly for me.
dmuk 2019 年 10 月 10 日 上午 1:09 
Nicely done! The cube can get sticky at times - not sure if that's intended or not...
Andy T 2019 年 10 月 5 日 下午 11:45 
A bug where elevator left without me.
Mebibyte 2019 年 9 月 29 日 下午 5:48 
Amazing and unique map! However, you can shoot a portal through the grate onto the raised platform and smuggle the cube out without disabling the fizzlers. Not sure if this is intentional.
Skyferret  [作者] 2019 年 9 月 22 日 下午 1:46 
Cube tossers. LOL, I've seen others do that in their blind runs and yeah, the physics get wonky. Thanks for playing.
valerka273 2019 年 9 月 22 日 上午 7:32 
Also, you can throw cube into the moving room in the very beginning of first test. Then it will just love to freak out and stop room in various ways, flying away in the end.
valerka273 2019 年 9 月 22 日 上午 7:11 
I'm huge fan of elevators and moving platforms, so this test will be one of my favorite ever :p2aperture:. Thanks a lot!
I also like your tests because while they are not super-ultra-duper-hard, they are good to make brain work quite a bit. Are you working on any mod? Because while your work alone is amazing, that would be even better with story, more custom visuals and music.
Skyferret  [作者] 2019 年 9 月 15 日 下午 1:21 
LOL. Yeah, would be nice to get paid to do this. Thanks for playing.
tomer.hass 2019 年 9 月 15 日 上午 5:56 
Skyferret, you are amazing!!! That was amazing map with really cool feature of moving entire rooms as part of the puzzle, this is so unbelievably good. I don't know what is your real job, but you should be the one who build portal three story if there will ever be one. I would buy the game the moment your name is on the developers list :)
Skyferret  [作者] 2019 年 9 月 12 日 上午 2:44 
Thanks for playing. And thanks for the video.
nock 2019 年 9 月 12 日 上午 12:41 
The ferret from the Sky is back! Great looking map as always. Quite an interesting idea to use the moving test chambers as puzzle elements - Don't think I've ever seen that before :)

Blind Run: https://www.youtube.com/watch?v=xnUQkDGHpqM