缺氧
No Boulders // by @Ony 👾
32 条留言
SornaKurusoo 6 月 27 日 下午 5:01 
Thanks for answering, good luck, love your mods.
Ony  [作者] 6 月 25 日 上午 6:25 
@SornaKurusoo, as far as i am ware - no, all my mods work without any issue of compatibility with the Prehistoric Planet Pack DLC
SornaKurusoo 6 月 21 日 上午 5:08 
sorry to bother, is there any compatibility issue with the new relase?
Ony  [作者] 2022 年 1 月 12 日 上午 7:37 
No Boulders updated to 1.1.2.8 release version and available on Steam!
+ Updated to June 24th Mod API changes
+ Updated to Harmony 2.0.4.0
Ony  [作者] 2021 年 12 月 17 日 下午 11:37 
No Boulders [BETA] 1.1.2.8 is on testing!

:SBpenguin: Changelog:
+ Updated to June 24th Mod API changes
+ Updated to Harmony 2.0.4.0


[h1]The Release version will come to all in Steam right after testing by my patrons! :squirtyay: Please be patient![/h1]


:cswork: :csstudy: Want to support development and get access to the new mods and updates before they released! ? Become a patron!
https://www.patreon.com/ony_mods

:faewing: You are Welcome Join Our Discord community! https://discord.gg/n9FhwzQFAV
Timosha 2021 年 12 月 16 日 上午 10:43 
Обнови моды или нам код дай мы обновим.
BlockYouToo 2021 年 7 月 20 日 上午 6:46 
Обнови моды свои :D
Kelphir_86 2021 年 6 月 13 日 上午 10:23 
Several Mods of ya don't seem to be supported by "Spaced out"
Allie In Wonderland 2021 年 3 月 29 日 下午 12:06 
Oh my god this is perfect
Ony  [作者] 2020 年 12 月 6 日 下午 11:45 
No Boulders updated to 1.0.2.4 release version:
+ Compatibility with game version update CS-442154
[GG]Nã†ã§-FLM- 2020 年 7 月 22 日 下午 10:28 
mod is currently crashing game when enabled
Ony  [作者] 2020 年 4 月 13 日 下午 5:21 
Mod updated to version 1.0.0.2
+ Updated to last Ony.OxygenNotIncluded.Lib version (added links to github issue tracker, discord and patreon)
Ony  [作者] 2020 年 3 月 6 日 上午 6:09 
This mod works fine with new version of the game.
Erl Cheeson!🧀 2020 年 3 月 5 日 下午 10:03 
Automation Innovation Pack Compatibility Check Please. thanks in advance <3
百里昊天 2020 年 2 月 6 日 上午 7:56 
从世界世代中移除巨石的特征。



厌倦了石头弄乱你的地图?只需安装这个模块就可以轻松解决这个问题!



现在你不需要像owten那样重新滚动特征来获得,你需要的是:)



*不影响现存世界。
Ony  [作者] 2019 年 11 月 21 日 下午 7:28 
If you do not use in WGSM "random" option, which is base game, then yes, you can use on WGSM. Otherwise you need this mod to exclude bolders from world gen.
Legalize Zoltraak 2019 年 11 月 21 日 下午 7:11 
So question about the utility of this mod if we have WGSM installed: Is this functionality entirely redundant if we can deselect boulders using either mod?
Erl Cheeson!🧀 2019 年 11 月 21 日 下午 4:10 
@ony: Thanks!
Ony  [作者] 2019 年 11 月 21 日 下午 4:04 
Have no compatibility issue, works fine with "Meep's Manadatory Recreation Content Pack" upgrade
Erl Cheeson!🧀 2019 年 11 月 21 日 下午 1:29 
compatibility check for new recreation update?
Ony  [作者] 2019 年 8 月 25 日 上午 4:01 
Released a new mod::squirtyay:
Chain Dig - allow to chain dig all adjacent tiles with same material with only one click!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1844888487
Ony  [作者] 2019 年 8 月 24 日 上午 6:56 
New mod released! :squirtyay:
Mod Versioner - allows you to view mod exact version, so you always know if you are up to date or not!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1843965353
Ony  [作者] 2019 年 8 月 18 日 上午 5:43 
As requested, made new mod:
:squirtyay: **DGSM - Duplicants Generation Settings Manager** - allows to control which exactly traits, attributes and stress reactions your starting Duplicants crew will have!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1838445101
Ony  [作者] 2019 年 8 月 15 日 下午 11:23 
Ony  [作者] 2019 年 8 月 13 日 上午 3:29 
Added a pateron link, if you would like to support me :)
Ony  [作者] 2019 年 8 月 12 日 上午 12:22 
This is totally correct behavior, it did removed boulders from map generation.
cawphee.black 2019 年 8 月 11 日 下午 11:14 
just in case I tested this situation
started a new game
entered a seed from a previous game that had: geoactive, metal rich, geodes, large boulders

The seed was 1531699126 btw

but with this mod: it shows as geoactive, metal rich, geodes

tjt 2019 年 8 月 11 日 下午 7:51 
Cool... thanks :)
Ony  [作者] 2019 年 8 月 11 日 上午 9:05 
it do exclude those traits from world generation, it have nothing to do with seed.
When map generated with it enabled, it will never have boulders traits.
You can see all map traits when you do generate world (on right side of screen, like showed in screenshot)
cawphee.black 2019 年 8 月 11 日 上午 8:35 
love the idea of this but I'm curious how it works

does it prevents seeds from appearing that have boulders then?
Or does it prevent boulders from appearing for any and all seeds possible?
The previous statement seems to imply the seed used for a world would still have boulders even if used to generate a new map... would that be correct or not?
Ony  [作者] 2019 年 8 月 10 日 下午 8:57 
Nothing happens, it affects only when you actually create new world. Do not affect existing ones.
tjt 2019 年 8 月 10 日 下午 8:12 
Great Idea!! What happens if I have this mod installed and use a previously generated seed that includes boulders?