安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






Hah!, but yeah, pretty much exactly that.
I guess it's FU being FU.
And they weren't about to make any "new" meals to fill the gap, so the exceptions started.
(the "why keep this in my valuable 'fridge space if I can't eat it" problem)
That said, I'm fine with the changes you've made, if they're going to do a restrictive diet system then by god do a restrictive diet system and don't make exceptions.
Exception-making is what mods are for.
The system works like this, there is different "xxx_food" effects, and those effects are grouped in each diet type. However I noticed that "sugar_food" is not even in the file, just the bonus effects for ingesting it (which is called "HIGH_GLUCOSE", and looking at the file its a diet group used for "Candavasians" according to the comment on the file). This explains why you get no penalty for eating the chocolate bar, meaning tha either FU forgot about that or is a left over that they didn't care to fix (which is very plausible considering that people still need to use my patch for this stuff...).
Anyways, I'll add those items back and I'll change the chocolate bar from "sugar_food" to "plant_food" as it's the closets diet that can eat sugar stuff (omnivores have no problem to eat either type of food).
I think Starbound has been filled with bugs that they just don't want to hot fix for some time now.
If you want I could add them back but It could cause problems in the future.
It appears that the FU team doesn't quite care about their own diet system if they keep changing and breaking stuff and not adding all the vanilla items I patched, this patch has been around almost a year now and I originally created it as a temporal fix until they decided to add at least all vanilla items but It seems I was wrong. What this patch does is to add the diet effects already existing in FU to the items they for some reason haven't patched, so if the effects is not working as intended I can't do much about it.
Milk and chocolate their descriptions have nothing about the diet system.
But their changes may have changed by one of the mods, I'm guesing it would be patch project or betabound if that is what is but Idk.
Here's what they're descriptions
Chocolate - "Just objective the best thing ever"
Milk - "Mmm, milk"
Also Chocolate doesn't seem to do anything if it's toxic but sail will still tell you it's toxic.
TL:DR: It works now
When trying to eat Banana Ice Cream:
"Exception caught in client main-loop (StatusEffectDatabaseException) No such unique stat effect 'diary_food"
The line should be something like "effect" and change "dairy" to "dairy_food". I still don't understand why the fracking team just keep changing their variables names as that breaks a lot of older stuff.