武装突袭3

武装突袭3

[SP] Resistance: Episode 1
127 条留言
[MO] Martin 2020 年 2 月 5 日 上午 8:11 
Nice Mission, - thanks ! :NATO:
TheJocker 2019 年 5 月 22 日 下午 12:25 
Great mission, very stealthy and immersive. Really felt like a part of East Wind campaign only better :) Defo gonna try 2nd part, sucks u didnt continiued it after that, one of best scenarios ive played.
Lancer 2018 年 11 月 11 日 下午 12:07 
Fun mission so far but I cannot complete the "Clear camp and steal Intel" objective. I clear the camp but there is no "Intel" to interact with and steal.
SquishyTBear 2018 年 7 月 13 日 下午 7:59 
Good mission
SquishyTBear 2018 年 7 月 13 日 下午 7:59 
@tomfool I have discovered I just had to many mods
Tomfool  [作者] 2018 年 7 月 13 日 上午 7:23 
@Texan , not too sure, I did notice a number of features seemed to be behaving differently from back when I made the mission in 2013. I have a feeling changes to ARMA 3 over the years have caused some problems, I'll try take a look sometime and test it out.
SquishyTBear 2018 年 7 月 1 日 下午 8:51 
why for me as soon as the first voice line is over it completes the mission
Tomfool  [作者] 2017 年 4 月 10 日 上午 3:23 
Just wanted to say I appreciate all the feedback you guys have given for these missions even though its been a few years since release! :) I'm sorry I never got to complete the third mission, but I'm thinking of making a return to the mission scene soon!
resistance-rat 2017 年 2 月 20 日 上午 10:34 
Good mission. Tasks were enjoyable. Voiceacting is not the best but hey it's there so there is no "deaf" mission feeling.
Liberty_Valance 2016 年 4 月 7 日 上午 9:57 
a bit short but ok, thanks
CHINOX 2015 年 1 月 3 日 上午 8:05 
Nice one, thanks Tom ! I´ll do Ep.2 now. Pls keep them coming. Cheers,
Wookiejedi 2014 年 11 月 22 日 上午 8:24 
Hey!played these two missions several months ago-they are fantastic,some of the best work ive seen.are there any new missions coming?i ask because you have a real talent of settign up engaging anf fun experiences.hope to see more soon.thanks again!
Battle_ita 2014 年 10 月 18 日 上午 4:25 
nice mission!! I will play ep 2!! Hope to see some other missions!!
RafaelPestana 2014 年 8 月 21 日 下午 3:56 
Tom212, another suggestion: let the player team switch to the AI mates. I know it's not 100% realistic, but sometimes micromanaging the AI without teamswitch is a pain in the a$$.
RafaelPestana 2014 年 8 月 21 日 下午 3:48 
Very good mission. Rescuing Alexander was difficult with AI, even with bCombat. Had to storm the interrogators alone to prevent AI casualties. I could hear the enemies interrogating Alexander on the other side of the wall, but the AI couldn't detect the targets so I could order them to attack specific enemies. If I just stormed the interrogation, AI was slow to react, always resulting in casualties.

As an idea to Bohemia, they should develop a CQB dlc, allowing for elaborate storming orders and scenarios.
DanteAdams 2014 年 7 月 9 日 下午 4:57 
plz autors tell how do you make markers what showings by the trigger?
nonomnismoriar 2014 年 7 月 8 日 上午 11:18 
Very cool mission - a big thanks for making it!!!
Will definitely play episode 2 and can't wait for Coop-Version!
Ritschy70 2014 年 7 月 3 日 上午 7:06 
Very Good Mission
blackdogsooty 2014 年 6 月 12 日 上午 4:07 
cool mission. no bugs on my machine... keep up the good work bro.
Filgar 2014 年 5 月 14 日 下午 1:25 
Very good mission
artek3333 2014 年 4 月 29 日 下午 1:48 
the task Deliver Enemy Transport to Anders not working
b.manczak 2014 年 4 月 17 日 下午 4:20 
very, very good mission!
Tomfool  [作者] 2014 年 3 月 27 日 上午 9:31 
Thanks for all the feedback guys, been AWOL working abroad currently. I hope to pick all this up when I get back, releasing new missions and coop versions. :)
iperyt 2014 年 3 月 21 日 下午 3:48 
In Poland we say "zajebiste" what means "fvcking great" !
Noctover 2014 年 3 月 7 日 上午 6:25 
Would rather have had a decent vehicle at the base instead of 2x ATV's, 2x ATVs = AI having to drive = i had to wait 6 minutes for them to arrive back at the truck. Cannot stand having to make the AI drive.
Liberty Bull 2014 年 2 月 17 日 上午 12:58 
http://www.youtube.com/watch?v=Lr98qGCPWqA Posted a video of this mission played through
leakyCuBe 2014 年 2 月 15 日 下午 1:44 
OMG, just got ep 2, wish had the patients annd talent to create somethingh like that, EPIC man! keep up the good work
Liberty Bull 2014 年 2 月 15 日 上午 2:28 
My playthrough was pretty damned SEALtastic.
Liberty Bull 2014 年 2 月 15 日 上午 2:27 
This was awesome
Awi 2014 年 2 月 9 日 下午 12:27 
cant... wait... for... COOP
RenderSilent 2013 年 12 月 29 日 上午 2:27 
This is a good mission - kept me interested
FrozenHrauCZ 2013 年 12 月 21 日 上午 5:32 
thank you and very good job now going play 2 episode :)
goral2212 2013 年 12 月 19 日 下午 7:29 
spot on "mykodacon", one can also add suppreme enemy AI immediate accuracy v.s. own SP inability to shoot @ AI in close proximity to walls edge. None of these are scenario's authors fault, its all ARMA's. Great design none the less.
Heisenberg 2013 年 11 月 19 日 下午 1:53 
Good job guys. One of the best missions I've played.
soulcaptalex 2013 年 11 月 7 日 上午 8:33 
I was really tired of all of my team reporting that there was an attack boat 1km away every 5 seconds when meeting with sparta.
TheRunnerGunner 2013 年 11 月 5 日 下午 8:14 
Way too dang hard on the first mission. Can't even extract the guy getting tortured because you have the enemies all prone and ready for combat. Ridiculous
hunne 2013 年 10 月 31 日 下午 12:30 
yeah, i do copy what Yasin said...it´s really freakin´ dark at the begining...and thus, i grounded the sub - bearing 315...other than that - great mission...now if you normalize etc. all the voice acting (might help with that if you like) it´s not far behind BIS-Content, looking forward to the next missions...
Felix 'Red' Weston 2013 年 10 月 30 日 下午 5:47 
@Tom212
Unless maybe something is happening different for me, but this what I mean:
Only in this mision, when I go underwater, it suddenly gets very ,VERY dark. I mean you can't even see the sub when you are 5m away from it. As soon as I surface, I am able to see again.

Even more unrealisitc, is how the interior of the sub, which has interior lights and screens, also gets very VERY dark.
I mean, the sub has a hatch, and no windows. How does an isloated interior get darker when you go underwater? It is physically not possible.
Or perhaps this is a bug, in which case I am happy to send pics etc.
And don't get me wrong, I think the mission is very good, and I play on the most realistic settings, so using the compass inside the sub etc and instruments is exactly what I do.
But how the inside of the sub gets darker underwater just kills the realism for me, it is literally 100% impossible.
Tomfool  [作者] 2013 年 10 月 30 日 下午 5:40 
@Dickbutt I don't quite understand how that is unrealistic, the sea is generally quite a dark place. Also a tip, the sub has nightvision if you use first person view and hit N whie looking in the optics. The idea is that you have to use instruments, you are given a suggested bearing and can use your GPS. Not to mention your waypoint.
hunne 2013 年 10 月 30 日 下午 5:11 
@fcpo: just subscribe
Pirofalcon 2013 年 10 月 20 日 下午 12:44 
how do i download?
Felix 'Red' Weston 2013 年 10 月 18 日 上午 12:41 
Why did you make it so dark underwater? 100% unrealistic, and kind of annoying.
PreacheR 2013 年 10 月 14 日 上午 8:34 
Just started playing this and really enjoying the storyline, suspense, voiceovers etc...but enemy AI are too powerful at farmhouse and my 'team' are too stupid - no controls available to tell them to go Stealth for some reason (greyed out on dropdown menu). If this is fixed I am looking forward to playing this full mission!!
Fluride 2013 年 10 月 13 日 上午 8:26 
Well done on this one enjoyed it mate..
Will try 2nd one out later..

Cheers
SCP Object Class: KeDeer 2013 年 10 月 12 日 上午 6:41 
Awesome mission!I liked the voice acting especially. The only problem I had was that the enemies at the farm always hear you coming, so by the time your team burst around the corner, they already have their weapons pointed at you. Maybe put them on combat mode "careless"?
nick seven 2013 年 10 月 11 日 上午 11:14 
Its a big mistake! All is OK. I go near the brifcase and nothing is dooing. But when I open the menue ther is..."pic up the Intel". That is.
ZeroTre11 2013 年 10 月 11 日 上午 2:17 
Fun but I couldn't pick up that case. And I checked all over for bad guys.
MAD T  [作者] 2013 年 10 月 11 日 上午 1:43 
I tested it again. Picking up the intel works fine for me. More details on that would be appreciated. Any error messages (if you have -showscripterrors enabled) appearing? Stable or Development version of the game? This mission is meant to be played with stable but it´s very unlikly that this is the problem with the briefcase.
nick seven 2013 年 10 月 10 日 上午 11:47 
I cannot interact with the metal case.