Serious Sam HD: The Second Encounter

Serious Sam HD: The Second Encounter

Extended FOV for weapons
33 kommentarer
CHUGUNIN228 3. juli 2023 kl. 16:10 
Why is TFE running on TSE not loading any levels? Please help the mod is great!
➳︎ KS - KingaAss [SN 21] 6. aug. 2018 kl. 5:40 
Shotgun fov isn't good, atleast not on my screen (16:9). The single barrel shotgun sticks out way too much, and so the hand to your left kinda has his hand missing at the very end. Any suggestions?
Riba4ok13 31. maj 2017 kl. 2:32 
:(
John Gaming  [ophavsmand] 30. maj 2017 kl. 13:58 
I'd like to do it, but actually my PC is not good enough to run SS Fusion and Editor 2017 either. :(
Riba4ok13 30. maj 2017 kl. 9:40 
can you made this mode for fusion 2017?
John Gaming  [ophavsmand] 15. feb. 2016 kl. 9:14 
Yea, viewmodel, call it however you want, you just see extended model of weapon :D
freshwater-crocodile 14. feb. 2016 kl. 12:41 
Isn't is this new viewmodel? How guns can have "increased FOV"?
vodkins 9. jan. 2016 kl. 9:35 
Oh and i forgot to say that this zoom working in coop mode too. It also works in DM modes (as i remember) because game doesn't count is as a cheat (this is just a new alias). But i might be wrong (i didn't played dm modes for years).
vodkins 9. jan. 2016 kl. 9:31 
Save file. That's all!:steammocking: Of course name of the action (Zoom View) and binded key(s) might be different (in my case this is Mouse Button 3 - middle mouse button). Also FOV numbers can be different from mines, but keep in mind that usual fov is 90. And i found that fov 20 is close enough for me to put a bullet from minigan to far-far away enemy's eye:). If you open controls/customize buttons submenu - you will see that now you have a new bindable action called "Zoom View" (at my case again). Until then you can rebind any new/other keys for zoom action for forever...
vodkins 9. jan. 2016 kl. 9:30 
Does i understood correctly - this mod makes zoom possible with all weapons (like in Q3A)?
If yes - cool, because i can't do that by myself. As for classical FE, SE and Revolution this is simple. Open you profile controls file located inside Controls folder - usually its called Controls0.ctl - with Notepad. Add following lines where you want but keeping structure intact (just see how other actions are looks like):

Button Name: TTRS Zoom View Key1: Mouse Button 3 Key2: None
Pressed: plr_ffov = 20;
Released: plr_ffov = 90;
Ronik hbn.gg 14. jan. 2014 kl. 2:39 
гамно
Ridley 18. nov. 2013 kl. 10:40 
Great
Muleke_Trairao 9. nov. 2013 kl. 12:53 
They didn't allow leaderboards and achievs for the moddable version because there's a lot of mods that change the GAMEPLAY COMPLETELY, don't tell me that there's just skins out there...That would make the game easier or harder to get certain achievs(talking about the mods and not skins). Leaderboards is the same thing, people who are playing the moddable version aren't playing the exact "same game", so that's why leaderboards is deactivated.
John Gaming  [ophavsmand] 19. okt. 2013 kl. 14:31 
@Deponzy - Thanks :D
@Tayzor - yea. That's strange. Skins for weapons aren't changing gameplay... That's only skin.
Tayzor Azul 19. okt. 2013 kl. 14:13 
wonder why Croteam made the workshop for this game no achivements no leaderboards for the Moddable version. Yet other games uses workshop and do not require a moddable version this is just useless :(
Sweet Reverb 19. okt. 2013 kl. 12:39 
A'ight, thanks Tag. One again, nice job :p
John Gaming  [ophavsmand] 19. okt. 2013 kl. 12:18 
@Tayzor - only moddable.
@Deponzy - it's impossible. SS 1 isn't moddable . You can only change overall FOV in console command, but it won't change weapons FOV.
Tayzor Azul 19. okt. 2013 kl. 11:03 
can this be used in the unmoded version ? or only for modeble one ?
Sweet Reverb 19. okt. 2013 kl. 7:43 
Question, do you have any idea how to do this for Serious Sam 1? Like is there a console command? The fov makes me sick >.<
John Gaming  [ophavsmand] 19. okt. 2013 kl. 2:09 
Thank you guys :D
Sweet Reverb 18. okt. 2013 kl. 19:54 
Thank you. So much :D
biscuottino 18. okt. 2013 kl. 14:22 
Very good job man, this mod it's awesome ^^
John Gaming  [ophavsmand] 17. okt. 2013 kl. 12:30 
Click green button "Subscribe". That's all :)
Only Inhuman 17. okt. 2013 kl. 12:29 
How do I install this ♥♥♥♥?

Also retarded russian sub-humans below
John Gaming  [ophavsmand] 16. okt. 2013 kl. 8:54 
Sorry, I don't understand . English please, bro.
John Gaming  [ophavsmand] 16. okt. 2013 kl. 8:03 
That's viewmodel FOV. All weapons have got different viewmodel FOV, because if FOV was too high, some models are a little bit "cut"
Valkyrie 11. okt. 2013 kl. 11:14 
is this actual FOV, or viewmodel FOV?
Anton 11. okt. 2013 kl. 10:44 
wow ok good
☬𝖘𝖍𝖗𝖊𝖐☬ 11. okt. 2013 kl. 4:28 
ку ку епта
John Gaming  [ophavsmand] 6. okt. 2013 kl. 1:57 
I don't know. I wasn't patterning on this mod, because I didn't knew about it. :(
Muleke_Trairao 5. okt. 2013 kl. 13:11 
i remember somebody else has already made this but he didn't post it on the Workshop. The difference between your mod and his is that, in his mod, the grenade launcher and the cannon have "hands" on the models.
John Gaming  [ophavsmand] 5. okt. 2013 kl. 11:21 
Thanks! I hope you're enjoying this. I think weapons models are a little bit too "big"... So that was idea on this mod :)
Sir Spanky 5. okt. 2013 kl. 4:47 
Good job man, Its nice being able to see things coming at me from the sides more. It seems to have helped my friends motion sickness too :)