Thea 2: The Shattering

Thea 2: The Shattering

Custom Character Images
117 条留言
XenoReaver  [作者] 2023 年 11 月 29 日 下午 9:02 
Better place to ask if to start a discussion on the steam discussion board, best place to ask is on the Thea 2 Discord (https://discord.gg/XDtJTST2) where many of us are active and I'm almost always found like 3/4 of a day.
blindseye 2023 年 11 月 29 日 下午 8:58 
Hi, sorry, probably wrong chat to ask the question, but frequently when my children change to adults, they and their portrait changes sex. Is that normal? This is my first game, and I am using all your mods and a few others.
XenoReaver  [作者] 2023 年 11 月 29 日 下午 8:53 
I don't know what you are referring to there, can you please add more details, thank you.
blindseye 2023 年 11 月 29 日 下午 8:47 
Great Mod, thank you, love it.

Question, why sometimes does the portrait of a child change sex from male to female or female to male upon becoming an adult?
Nasarog 2023 年 11 月 22 日 上午 5:03 
I love this mod.
Nasarog 2023 年 10 月 31 日 上午 10:47 
Another hit. Great Job!!!
Yaddah 2023 年 7 月 16 日 下午 9:19 
Btw, I'm currently trying to switch some portraits around. Namely I find that we have too few male healer portraits, so I decided to try and shift one of the inventor portraits over to healer. I added a line with " <GraphicMale Value="HumMalHea01"/>" to the 2 parts in the xml where there are other healer related lines already present and renamed the full body and the portrait file to HumMalHea01. But the picture still doesn't show up in game. Am I missing something?
Yaddah 2023 年 7 月 16 日 下午 8:31 
Ah thx. I should've guessed your mod is well constructed.
XenoReaver  [作者] 2023 年 7 月 16 日 上午 3:26 
It will still work yes as it adds new subrace xml files and only affects the modified characters
Yaddah 2023 年 7 月 16 日 上午 1:04 
Is this mod still working with the rat update, seeing as it replaces the entire subrace.xml file?
GabWinter 2023 年 5 月 22 日 上午 10:22 
hi, just to report that the demon pumpkin is a white picture, I would appreciate if you can help us with that, thanks in advance.
LasTeaR 2023 年 3 月 29 日 下午 7:17 
can you make an edition where all the default portraits are included?
nightmn 2022 年 11 月 19 日 上午 2:20 
+
XenoReaver  [作者] 2022 年 9 月 13 日 下午 10:07 
It has been resolved but you have commented on the wrong mod about this.
MadMil 2022 年 9 月 13 日 下午 7:06 
Psoglav Character image is a white picture... It is probably a bug!
Yaddah 2022 年 8 月 24 日 上午 10:06 
This sure does bring much needed variety. But about half of these portraits don't really fit with the vanilla art style or are too rough/blurry.
Rat 2022 年 3 月 10 日 上午 4:43 
such a good characters images yes yes :Rat_Laugh: especially rat :Rat_Laugh: :maiden:
XenoReaver  [作者] 2022 年 2 月 6 日 上午 4:21 
I made a discussion for people to add comments on about extra artworks to be added to the mod, please share you opinion if you have the time.
o-m-g 2022 年 2 月 6 日 上午 3:46 
we need more please!!!!!!:steamhappy::steamhappy::steamhappy:
The Former 2022 年 1 月 12 日 上午 10:06 
Random +1. Just one of many, but it needs to be stated how much this spices up the game after your fifth or sixth playthrough with the vanilla portraits.
LasTeaR 2021 年 8 月 3 日 下午 12:06 
cant find the file with images in mod folder
Cyanetic 2021 年 4 月 29 日 下午 12:18 
I love this mod. I tried to add some character-pictures myself without just replacing existing ones, but failed miserably.
camelotcrusade 2021 年 4 月 29 日 上午 9:40 
Your welcome. If you don't have it, I found this too: https://www.deviantart.com/greenviggen/gallery . He did a lot of Thea 2 work and his gallery has some characters for other clients that are in the same style.
XenoReaver  [作者] 2021 年 4 月 29 日 上午 5:42 
They have a different colouring, like they're more brighter and vibrant than the final release artworks but I think I might be able to do something with them.
Cheers for the link mate I'll see what I can do with them.
camelotcrusade 2021 年 4 月 28 日 下午 9:11 
Not sure if you've seen this yet, but I found an artist here who says he did work for Thea 2 and he has a gallery: https://www.artstation.com/artwork/6EJzx

However, I don't recall seeing those images in the game. I bet they went with a different artist. Anyway, they do kind of fit if you want to look into them.
XenoReaver  [作者] 2021 年 2 月 24 日 上午 1:24 
Most artworks are unrelated yes luckily Google is pretty good with with its image search.
The amount of work depends, some images take as little as 1 minute while some take well over 2 hours.

I still have more than 2000 images available but they're pretty much all for characters that have lots of artworks already like warriors and hunters.
Elfie 2021 年 2 月 23 日 下午 11:45 
This is awesome, thank you man. Most of all I love how all the portraits fit into the game style. Amazing selection and fitting into game skills.

Most of them are unrelated artworks, yes? That is amazing how they are look like they were made in single style. Must be a LOT of work in this
TowerWizard 2021 年 1 月 11 日 上午 10:34 
Can you choose from any availible portrait for any character in a live game at any time for free? If not, why not?
Acuru 2020 年 12 月 2 日 下午 8:13 
This... is... AWESOME!!!
XenoReaver  [作者] 2020 年 11 月 3 日 上午 6:41 
The issue with enemies that double up (or triple up etc etc) with the same art is a problem with how the game reads artwork which is outside of my control unfortunately.
izmegul 2020 年 11 月 3 日 上午 6:28 
Many thanks! It work! Some "bonus" couple enemies look the same, but at least with new art, and no more 8 identical skleletons in battle)
XenoReaver  [作者] 2020 年 11 月 3 日 上午 5:12 
I'm working on a fixed version of Brakahrr's New Enemies that I'll share on the page of his mod. I will be done in about 10 or so minutes.
izmegul 2020 年 11 月 3 日 上午 5:08 
It's sad. Then I'll have to give up the Brahar mod. But this game lacks difficulty mods...
XenoReaver  [作者] 2020 年 11 月 3 日 上午 4:49 
Ok I see the problem. Brakhar's New Enemies literally replaces all the enemies in the game with copies of the existing ones. Since they literally count as different enemies they don't have the artworks of this mod.
izmegul 2020 年 11 月 3 日 上午 4:38 
Looks like all enemies have become standard. There is a suspicion of a conflict with the "Brakhar's new enemies" mod. But in this summer it was okay together. Now I have added your latest awesome work (merfolks, tinkerers, attrraction and lairs) to my last working build, and Brachar remains at the bottom of the list, as he should.
XenoReaver  [作者] 2020 年 11 月 3 日 上午 3:51 
I can't think of what would conflict off the top of my head, which enemies in particular are affected? This will help me track down the issue
izmegul 2020 年 11 月 3 日 上午 3:20 
for some reason, portraits on enemies stopped working. Perhaps I went through the mods. Although basically all mods from the Xeno collection. Any idea what might have broken this?
Vaelrisian 2020 年 10 月 11 日 下午 1:58 
If you do make a Halloween update, the Unliving Dragon/dracolich could use more image variety as well.
XenoReaver  [作者] 2020 年 10 月 10 日 下午 11:24 
Oh yeah, never thought of that lol
Vaelrisian 2020 年 10 月 10 日 下午 11:16 
@Dexit86
Also, if XenoReaver is looking to make an October update, additional Hellhound pictures would be extremely thematic for Halloween. This is the perfect time!
Dexit86 2020 年 10 月 9 日 下午 11:48 
@slctrcksfn
I think Xeno will be able to add more images. But from the ones presented by you it will be possible to do this only for 2 (it cannot be knocked out stylistically and it is easy to remove the background). But this is my opinion.
PS Pictures are beautiful.
Vaelrisian 2020 年 10 月 9 日 下午 8:03 
Some new hellhound pictures would be great. The vanilla one is just a slight recolor of the bies with some orange aura meant to represent 'flames'. I'm working on a bunch of transformation events, and some have a chance to turn characters into hellhounds, so more hellhound variants would be great. Here's some good ones:
https://www.deviantart.com/nezupanda/art/Desolation-video-719581157
https://www.deviantart.com/altagrin/art/Smoky-Beast-II-716733460
https://www.deviantart.com/taski-guru/art/On-a-hiding-to-nowhere-728346986
https://www.deviantart.com/secret2504/art/The-Hellhound-bio-855424352
https://www.deviantart.com/kangjason/art/MTG-Akoum-Hellhound-856115651
XenoReaver  [作者] 2020 年 6 月 1 日 下午 11:38 
I'm running all three and it's running as you mentioned it should, hunters start with hunters mark and the warriors retaliation skill is strength based. There must be a problem with your mod list either there is a wrong order somewhere or another mod isn't compatible with Better Humans.
Sinistralz 2020 年 6 月 1 日 下午 11:24 
nope...stil not working like it should...the starting skills for hunter should be hunter mark and warrior retaliation should be based on strength....as it is warriors retaliation is based on intelligence and hunter not getting hunters mark
Sinistralz 2020 年 6 月 1 日 下午 11:16 
trying it now
XenoReaver  [作者] 2020 年 6 月 1 日 下午 9:40 
I've made a patched mod for them, the link to it can be found at Nexus Mods in the description just above.
XenoReaver  [作者] 2020 年 6 月 1 日 下午 8:22 
Sorry to say but both mods makes changes to an identical file so as a result they can't work with each other.
Sinistralz 2020 年 6 月 1 日 下午 3:51 
the mod doesnt work with Better Humans by Forgewise
XenoReaver  [作者] 2020 年 5 月 20 日 上午 12:02 
Hi Dexit86
The Rat04 image will have its position adjusted for the next update.