Sid Meier's Civilization VI

Sid Meier's Civilization VI

Supply Logistics
24 条留言
TCMOREIRA 8 月 24 日 下午 3:14 
This is a reallly cool idea! Bummer life got in the way and you couldn't finish this! Do you allow anyone to mod this and re-release it? Best of luck for you! Cheers!
belko 2023 年 5 月 3 日 下午 1:09 
@Angryr hi, do you have a youtube video or else that show how to update a mod ? I will like to learn it and maybe if i can update your mod
Angryr  [作者] 2021 年 10 月 13 日 下午 4:46 
Slim chance, I've got a lot going on in my life at the moment and it's not going to simmer down any time soon. Someone else is welcome to try and update/re-release it.
Spartak 2021 年 10 月 13 日 下午 3:08 
Hello can we please get an update on this great mod?
How well AI uses this actually?
CoachGunns 2021 年 4 月 24 日 下午 10:29 
my supply wagon is a warrior ?
ChrisMartin 2019 年 12 月 11 日 上午 11:12 
Supply Wagon must stay in your city center to heal. But then it will also heal other adjusted unit, at the same time. The Heal-button doesn't work for me.
George Smith Patton 2019 年 12 月 11 日 上午 10:46 
got it to work do they have to be at level 0 health to repair? i cannot repair them
George Smith Patton 2019 年 12 月 6 日 下午 8:46 
George Smith Patton 2019 年 12 月 6 日 下午 7:57 
it works with the AI but not me
Angryr  [作者] 2019 年 12 月 6 日 下午 5:41 
"Supply Wagons resupply/heal (+5) adjacent units per turn regardless of action taken or not."
I'm not sure what else to say. If a unit is in the "FORMATION_CLASS_LAND_COMBAT" formation class and is adjacent to a supply wagon unit and the supply wagon unit has health remaining, it should heal those units. If it's not working, I'd imagine your other mods are changing something.
George Smith Patton 2019 年 12 月 6 日 下午 5:29 
how do i exactly refill my units health in detail please?, im using an expanded unit mod but these units even ones with core game dont heal do i have to put the units in a link with each other? im also playing on marathon
Angryr  [作者] 2019 年 12 月 5 日 下午 5:22 
Hmmm...it's an interesting idea. I'll take it into consideration for any future changes. No promises though.
sdp0et 2019 年 12 月 5 日 下午 4:31 
would it be possible to exclude exploration units? I imagine them as smaller and more self-sufficient than standard military units and would be better able to live off the land. scouts not healing means they have to come home more often to heal or just die more frequently (though maybe that just captures the risk of exploration).
Angryr  [作者] 2019 年 10 月 24 日 下午 6:18 
Ha, so it's doing that because I told it to after I wasn't able to view it building the unit myself. So next time I feel like modding a bit I'll take a look and see if I can adjust the numbers to be a bit better.
ChrisMartin 2019 年 10 月 19 日 下午 10:10 
I've seen plenty of proof that AI is using the Supply Wagon. Maybe not always deliberately or calculated, but AI is spamming the unit, so some AI healing happens. :p
In late game, AI build more Wagons then combat units. That is annoying.
Maybe increased cost over time?

The Supply Convoy heals both regular combat units and Supply Wagon.
I'm using Supply Wagon as an active unit in my tactics for the first few eras. Maybe make the unit obsolete with discovery of a tech/civic? Medics arrives with Sanitation.

I really like that units outside my boarders, need help healing. It slows down a rampage.
Angryr  [作者] 2019 年 10 月 10 日 下午 6:01 
Hi guys, Sorry I disabled the mod for a bit. I was concerned with its quality and wanted to put it on hold until I could fix at least some of its issues. You should be able to heal naval units normally again, the only change that should affect naval units is the promotions not healing ships (can't really make it work for ships and not land units unfortunately).

I'm still working/learning to get the AI to use supply wagons, so unfortunately the AI are still going to be terrible in that regard for now.
ChrisMartin 2019 年 9 月 21 日 上午 11:41 
Are we missing a "Support-ship" unit?
Can't heal ships. Tested within in city limits, in city center, and in harbor. With and without Support unit on the tile, and next to the damaged unit.
Rina69 2019 年 9 月 1 日 下午 10:17 
Same here, cant heal ships
Kabeleced 2019 年 8 月 18 日 下午 3:45 
oh, and the supply wagon wont heal my ships also.
Kabeleced 2019 年 8 月 18 日 下午 3:42 
hey, i cant heal my ships anymore. not even galleys and quadirenes. Did i miss something or is it a bug? I've tried in my territory, in the city, in the harbor. nothing works. any ideas?
Filipe 2019 年 8 月 13 日 下午 9:46 
Great idea, but AI sucks as it can't understand the mechanics.
Shadow Dragon 2019 年 8 月 5 日 上午 5:04 
I like the idea of this mod, but the AI is so bad at fighting that adding more complexity isn´t a good thing. But if the complexity is only for the player, it feels bad.
Angryr  [作者] 2019 年 8 月 4 日 下午 7:32 
@steemroller No not really, but to be honest, I haven't seen the AI do a whole lot of healing units anyways. I might look into doing something about the AI day if people think it makes them too horrible, but I intended this to be paired with my Military Tactics mod and the AI doesn't seem to handle terrain modifiers very well either.
steemroller 2019 年 8 月 4 日 下午 7:16 
Is the AI able to make use of these features?