Stellaris
The Pirate Republic
53 comentarios
SEZER 22 ENE a las 13:11 
The23thDs we need more people like you:steamthumbsup:
JustTwentyFour 9 ENE 2021 a las 9:24 
Hi, since you've been offline for the last 16 months I've decided to update and maintain this mod. You can find it here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2355563290
jfd 13 DIC 2020 a las 8:56 
update please
LEMAN_RUSS 14 AGO 2020 a las 3:06 
updated it to 2.7.2
Liseq 11 ABR 2020 a las 6:45 
Good question.
FatalTragedy 24 MAR 2020 a las 21:08 
Is this 2.6.2 compatible?
Sjru 🐲 17 MAR 2020 a las 20:02 
Will this be updated?
Astacius 6 ENE 2020 a las 5:46 
update when?
TRON 29 DIC 2019 a las 18:41 
Hello again.
How is the study going. Time for an update?
Mattie AH 1 DIC 2019 a las 15:14 
plz update
Badger BrownCoat 16 NOV 2019 a las 10:43 
Was just shown this as I was looking at modding something similar myself.
And then I saw your Vassals mod- a bone of contention for me with Stellaris since day 1.
Good show, sir <O
ZacharyBuilder 7 NOV 2019 a las 20:50 
I'd like to know that as well.
SertyDermat167 5 NOV 2019 a las 13:47 
Hello! Is this mod going to be update for 2.5?
lpslucasps  [autor] 11 OCT 2019 a las 23:47 
Mod updated to 2.4.*!

The legacy version for those still on 2.3.3 can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1886998528
lpslucasps  [autor] 11 OCT 2019 a las 10:07 
Hello, all!

I will update this mod over the weekend. I'll also publish a legacy/2.3.3 version along with it. In the meantime, I thank you for your patience!
TurtleShroom 9 OCT 2019 a las 17:11 
@JACOB

There is a Mod like that. I think it's called something like "Potent Rebellions".
Auri Sariel 9 OCT 2019 a las 15:00 
new update came out maybe we need to update it c:
Otto 7 OCT 2019 a las 18:13 
I would love it if you made a mod where a Civil War could happen in a Empire
TurtleShroom 3 OCT 2019 a las 16:03 
The gravelry voice predates "Treasure Island". Pirate historians point out that the traditional "pirate accent" we think of would have been derived not from culture, but by all the alcohol (particularly rum, as normal drinking water was unsafe), the lifetime on the high seas (which directly affects the voice) and, obviously, the shouting. Pirates smoked tobacco after it was harnessed and proccesed, too. What we call the pirate voice would naturally develop regardless of the language.
Bo0Mz 3 OCT 2019 a las 15:50 
will the pirates be able turn into a great khan?
=CrimsoN= 11 SEP 2019 a las 6:08 
@LMeire Historical pirates never really wanted to be pirates in the first place. Its like any other criminal enterprise (a means to an end). When a historical pirate achieved such wealth to the point where they didn't need to pirate anymore, they typically stop pirating. But most didn't give up pirating for the sole reason that most sovereign nations wouldn't stop hunting them. So it makes sense here that successful pirates would (if given the chance) would give up piracy.
LMeire 11 AGO 2019 a las 13:42 
Shouldn't some of them become barbarian despoilers? I have a hard time believing 100% of all successful pirates deciding to give up on the plundering lifestyle.
juztintown25 9 AGO 2019 a las 11:42 
@Caellach There is a mod that lets you build fleets of space amoebas.
Caellach 8 AGO 2019 a las 22:36 
I kinda want to see something done with the space creatures..
ForzaFiori 8 AGO 2019 a las 17:11 
@Turtle: hate to say it, but your actually mistaken - the "pirate accent" was made up by Robert Newton for the film Treasure Island in the 1950s. In fact, if you look at film adaptations of Treasure Island before that movie (the most famous is from the mid 30's) the pirates spoke like normal people. Newton is the one that made the very emphasized "r" (Yarrrr and whatnot) and gravelly voice popular. An individual pirate's accent would depend on where he grew up - the same what not every person in the navy speaks the same way just because they're all on a ship.

The slang, however, is what would mark someone as a pirate, or at least as a sailor, in the same way that naval slang marks a sailor today.
Hawk 8 AGO 2019 a las 10:48 
This is a great idea but maybe make it so killing pirate stations are harder to actually do? As it is in-game there's no reason not to smash them when they show up because of how weak they are. But if they got a buff it might end up being an interesting gaming decision if you should let them take the system (if it's useless to you) in exchange for conserving resources.
Kwynn 7 AGO 2019 a las 16:02 
Are you ready, kids?
TurtleShroom 7 AGO 2019 a las 8:17 
Not entirely. When we think of the WAY a pirate talks, that is actually true. The "pirate accent", though not necessarily the slang, was formulated by, among other things, the sea, shouting orders, and rum.

Before I was banned on Youtube, I used to keep several pirate-y videos discussing piracy and how they talked. The guys behind Talk Like a Pirate Day take their craft seriously; there were actually videos on what pirates DIDN'T say. Also, when we are talking about pirate talk, keep in mind that pirates in other languages, while keeping the same voice, had slang snd speech with no similarities to English.

Oh, and pirates never used walking the plank. ;)
Groypeon 7 AGO 2019 a las 6:59 
If
lpslucasps  [autor] 6 AGO 2019 a las 20:57 
@TurtleShroom: Funny thing is, Stede Bonnet, the "gentleman pirate", was from the Golden Age of Piracy. :P

The stereotypical "pirate speech" is actually historically innacurate. The background of the pirate captains of the age was quite diverse - Bonnet was a rich land owner, Bellamy was very ideological-driven, Edward Teach (aka: Black Beard) quoted the JKV bible a lot (including, famously, at his death). They all ahd their own speech mannerisms that deviated from what we consider "pirate speech".

Actually, the "pirate speech" is quite modern: it was created and popularized by the romanticized portray of pirates in movies around the 50s.

Of course, the stereotypes have cultural significance, even if they have no historical value - which is why I will make the text more "piratey" anyways, at least a little.
TurtleShroom 6 AGO 2019 a las 20:47 
The best idea would be a potential for both "true" pirate speak and modern "gentleman corsairs". You could even make it depend on Species Traits or the Ethics of the pirates' home empire!
TurtleShroom 6 AGO 2019 a las 20:44 
Well, the reason I called for classic Golden Age of Piracy talking is actually logical.

You see, the creatures talking to you are not speaking English. You, the player see English, but your empire does not. It's translated to their tongue. The same goes on the other end.

In English, the pirates talk like the Golden Age of Piracy. However, that is done to represent the fact that the pirate state talks like THEIR SPECIES' nautical pirates of old. Every civilization with a body of water has had pirates. Your empire and theirs heae theur own traditional pirate talk, which, on English, is the dialect of the Golden Age of Piracy.

Ergo, making them talk in English like traditional pirates is, in-game, a means to show the player "these are pirates that emulate thir species' pirates of old".

Farley_Mowat 6 AGO 2019 a las 16:25 
Just a quick question: do fleets from the newly made pirate republiks have the normal space pirate ships sets and ship names list?
CandySeller74 6 AGO 2019 a las 14:17 
Cool mod idea man!
lpslucasps  [autor] 6 AGO 2019 a las 10:03 
@TurtleShroom: That's the beauty of it: there were so many pirates of different personalities that any talk could be considered pirate talk :D

I was going for a more "gentleman pirate" vibe, like Stede Bonnet. But I can "spicy" it up with more aye-ayes in the future. ;)
TurtleShroom 6 AGO 2019 a las 9:41 
> Excellent Mod that adds flavor and threats to Vanilla rendition pirates
> They don't talk like pirates

Dude, you missed out.
Proton 6 AGO 2019 a las 5:35 
@lpslucasps you sir are a genius. I shall probably edit this so that the duration is left down to something like 5 years or less but that is just my personal preference.
lpslucasps  [autor] 6 AGO 2019 a las 3:05 
@Proton: The event can fire for the AI, although it does not tend to ignore pirates long enough for it.
Proton 6 AGO 2019 a las 2:39 
Does this affect the AI as well?
THQ_BEEMɅN 5 AGO 2019 a las 17:33 
i just made an empire today when my internet was down and i called it the pirate republic and when my internet comes back this is the first thing i see,quite the coincidence.
lpslucasps  [autor] 5 AGO 2019 a las 13:24 
@Nikal: They sould have no incompatibility, but also not interact at all. That makes sense? No? Ok, let me explain.

Both mods should work as designed if active at the same time. However, my "pirate republics" won't use the Pirate Codex government/authority provided by HFE, nor any of its expanded piracy features. Likewise, HFE's pirates are not related to or affect in any way the events provided by my mod.
Nikal 5 AGO 2019 a las 12:20 
How does this play along with the "Human Fallen Empires" pirates? In relation to that, there's this old "Pirate Codex" mod (the HFE guys kind'a-sort'a incorporated bits of) so might as well bring it up if you're interested as well.
Jin_Cardassian 4 AGO 2019 a las 23:27 
Good lord you make some of the best mods out there!
Siatru 4 AGO 2019 a las 19:28 
Hmm, well there are some mods that use the Ecumenopolis (did I type that right?) and they do show up in my game despite not having that DLC... so not entirely sure. But thanks for the update anyway. I also love your other mods (particularly the Intervene mod)
lpslucasps  [autor] 4 AGO 2019 a las 15:57 
@Siatru: I'll be honest, I was not sure! So I just updated the mod, putting a condition that, if you don't have megacorp, the "pirate republic" will become a normal oligarchy with corporate dominion instead - so now it should'nt require any DLC (that is, if it did require one before...).
Siatru 4 AGO 2019 a las 12:07 
does this require the Megacorp DLC?
MP 4 AGO 2019 a las 4:41 
Huh. Learn something new every day.
lpslucasps  [autor] 4 AGO 2019 a las 4:37 
@MihaP: A reference to the famous book The Republic of Pirates.
JenkoRun 4 AGO 2019 a las 3:50 
You're on a roll with needed improvement mods