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Thats a rough guess though. Its been a while since I played EVE Online so I can't remember my Abaddon color crystals and their damage values. :P I know I once had an Oracle in that game that could shoot red beams 225KM away though.
The showcase actually makes the turrets look very powerful, kinda would like them at 1/4th that power really. But anyway.
the only stuff that comes to my mind that might count as "breaking game stuff" would be that you cant mix it up with non wc based weapons, but at the same time it adds stuff like smart munitions.
keen happened, they broke every mod that did rely on a specific ingame flag. more here:
https://support.keenswh.com/spaceengineers/pc/topic/41651-fix-myexplosionflag-being-prohibited-after-update
Changing its range and to target biologicals only fixes it, or removing a turret fixes it.
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All uptodate
I see in the comments that on the 6th of december there were issues fixed, so it could be a case of that fix ceasing to work?
cant wait to check it out :)
thank you <3