Stellaris

Stellaris

!-Separate Relics Activation-!
31 条留言
victoriousdread07 (private) 2024 年 12 月 13 日 下午 9:17 
confirm still functional with newest updates?
Ender 2023 年 9 月 25 日 下午 7:57 
Hey there just wanted to check if there's any news as to whether this will be updated
Ender 2022 年 6 月 13 日 下午 8:19 
Just tested this out today 6/13/2022 and it changes the activation cost to influence as opposed to the current costs, influence. Any news if it will be updated to 3.4?
Ortlife 2022 年 3 月 31 日 下午 12:47 
At 3.3 the mod is still functional, however it still removes the active effect of the Cybrex Warforge.
Crashtastic 2021 年 12 月 3 日 上午 7:07 
works still with 3.2?
Idelo Tama 2021 年 9 月 20 日 下午 8:27 
dose work in 3.1
Berewolf 2021 年 4 月 26 日 上午 7:13 
@Aegis Same
Aegis 2021 年 2 月 28 日 下午 10:33 
it works, but works bad. It completely removed the cyberx warfoge relics active perks, and it does not support mods
Deviant 2021 年 2 月 22 日 上午 10:12 
Version 2.8.1 - the mod works.
Malleus 2021 年 1 月 20 日 下午 12:11 
Not working, unfortunately. Would be really glad if it will be fixed.
Aegis 2021 年 1 月 20 日 上午 10:00 
I'd love a fix to this, maybe even support other mods, and fix the cyberex warforge
The Dirty Casualty 2020 年 12 月 30 日 上午 9:36 
Had the same issue with the warforge, had to go in and fix it.
Pretty Little Psycho 2020 年 11 月 15 日 上午 1:15 
Does this change/use the wrong version of the cybrex warforge? the activation effect is blank
-TAT-Vibranium 2020 年 9 月 28 日 上午 11:22 
I have a question, is it possible to make a relic trade mod. So that you can swap relics with each other in multiplayer that you don't need yourself?
Sion 2020 年 8 月 30 日 下午 1:46 
Mod is working for me, but does overwrite changes to some relics (e.g. Galatron not giving 100% Diplomatic Weight).
Scottmmoore 2020 年 7 月 30 日 上午 6:42 
Seems to work with stock relics and some Mod relics in 2.7.2 have to add entries for other mods
TheLazerCat 2020 年 7 月 29 日 下午 7:51 
Will this mod ever see an update, or a continuation by someone else?
ranma100 2020 年 6 月 26 日 下午 9:55 
Looks like this mod is NOT working with 2.7.2
calebwiggins712 2020 年 6 月 15 日 上午 8:26 
does this work on 2.7.2?
Greysion 2020 年 6 月 6 日 上午 2:40 
This mod would be incredible to have once again
Zer0 2020 年 5 月 4 日 上午 12:57 
Hi DrBLOOD, I appreciate you adding compatibility between your mod and mine, however, my mod has this built in now so you don't need the compatibility and also, your mod now breaks my if you have both installed due to changes the i've made
2tonic 2020 年 4 月 2 日 下午 7:27 
great mod, any chance of an update?
Sjru 🐲 2020 年 3 月 17 日 下午 9:11 
Will this be updated?
Figaround 2019 年 9 月 20 日 上午 10:06 
Please add compatibility with the mod Unique Perks Ascension , now there is a conflict in common\relics\unique_ascension_perks_relics.txt
Dr Nilsson 🖖 2019 年 8 月 8 日 上午 8:52 
I deleted the relics.txt from expanded events. It works without it and i mostly just nerf the relics.
Archie 2019 年 8 月 7 日 下午 1:38 
Dr Nilsson which mod? this one or the one that conflics?
Dr Nilsson 🖖 2019 年 8 月 4 日 上午 5:51 
it's a conflict with this mod. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1641807098
I just deleted the mods relics.txt file and it works now.
Dr Nilsson 🖖 2019 年 8 月 3 日 下午 1:51 
This mod has stopped working for me. Now it just prevents me from activating any relic. https://steamuserimages-a.akamaihd.net/ugc/778479488906565727/F4E790F2B48543DE562FDA072827E9B9E4367215/
DrBLOOD95  [作者] 2019 年 8 月 1 日 下午 12:11 
Added some compability with other mods.
Velaroz 2019 年 8 月 1 日 上午 7:22 
This. This is how it should have been to begin with. Maybe with differing cooldowns for some of the lesser ones, but separate to begin with.
Qwertyfied 2019 年 7 月 31 日 下午 7:06 
Thank you, I've been searching for a mod that does this :D