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@[MNI]Joebob
It's working. Are you using BNW or GK? After you have placed your city on a flatland, open the city window and there should be a free building that provides +1 food.
If that doesn't work, is your operating system a Mac? The mod should work for Macs, there are just a few steps that are automatic for non-Mac users that Mac users have to do by hand.
If you're still having issues I can put the mod on CivFanatics so it can be downloaded there. Let me know if you're still having issues and I'll do that.
People have different preferences and like different things, live it and accept it. Its just insane going around complaining about things other people like or do that we dont agree with.
1. The +1 production early game is more crucial than mid-late game.
2. By the time you get to Economics, how many extra hammers have you accrued from the hill?
3. How many hammers do you need to actually build the windmill?
4. Does the +10% production towards buildings really matter when your economy is probably strong enough for rush buys.
That being said, I'd rather remove the hammer from hills than add food to plains. Cities shouldn't be built on hills anyway.
I do not understand why you would need it? Or why you would get more food out of building a city on prime harvesting land? More city, less wheat!