安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Thanks a bunch! I'll be looking through your mods and check if I can use them as blueprints and switch up this mod so that it uses true dimorphism : -) Appreciate the help man, and I'll let you know if I need any pointers (y) Thanks!
Space Goat Dimorphism: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1817271103
Space Peafowl Dimorphism: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1817279440
I'm glad you enjoy it (y)
I've been dissecting a few mods trying to figure it out, so far I've only managed to create true dimorphism on a race where female genders are already optional. But I'll look into it a bit more and see what I can do!
@labgnome Hmm maybe I could, but I'll try and see if I can make them have a gender category first, and see what comes of it!
Adding a second gender is pretty easy, IME. Have you tried looking at how other modders have implemented a second gender in other dimorphism mods? That might give you an idea of how to proceed.