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https://www.youtube.com/watch?v=d60Ucz7Bto8
I used other maps terrain because I was having a lot of trouble with the terrain editor thing, and just went "Faaack it"and used already existing ones, because I just wanted to get the map out there. Thought it wound't be that big of a deal since all the other models are from the game as well. Not the best excuse I know, but it's all I have got
Also, I thought the whole "This item requires all of the following DLC" thing on the steam workshop would mention that you need certain DLC, but I guess it doesn't(?)
Thanks for pointing out the lighting thing. I did notice some of them myself, but my incompetence with editor prefented me from fixing them.
+ The map geometry looks pretty different and less generic compared to original campaign
+ Overall balanced but not quite
~ Sun has no flare
~ You didn't mentioned that the map requires DLC (JOTN)
- Missing any kind of life, need some quotes and maybe cutscenes, at least for the end
- The area with reptiloids and bulls gave me tumor, need some balance
- Some lights/models doesn't looks proper
https://imgur.com/a/3yCvO4G (A few screenshots with description)
[.:In-Editor:.]
+ Surprisely how you built the level so well using only standard models without any modifications
+ No errors or warnings during the gameplay
~Can i ask why there is .gro file inside another .gro file?
- Using other maps terrain is lame, but at least in-game is not noticeable
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Overall for first map looks surprisely good even by using standard assets, also can i ask how did you reach 12 updates that fast?