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If you are still experiencing crashes, please let me know what happens before the crash, what DLC you have enabled, and if you have any other mods enabled.
1: increase health to a point
obvious thing, here.
2: add more, but weaker health and attacks
at some point, instead of making one with more health, how about adding two but with less health? at a full 6 person server, there could be three of them with decreased max health. 12 person server mods *may* cause trouble, but that could be put aside.
3: increase damage
again, obvious.
4: add an appearing arena when boss is summoned
a similar system to the bone cage attack from the bone bosses in dst, creating a set of invincible walls around the boss until there is nobody in the arena anymore. it then deletes everything inside the arena, walls included.
5: make a specific summoning area
perhaps you could create a place like the atrium for said bone boss that allows you to ring the bell- perhaps a stand, or an area with a bell stand or bell clapper that allows you to ring it.
在一个巨大华丽的箱子里,你会发现一个不祥的古物,它被称为“悲惨钟”。有这样的效果,你为什么不告诉我?如果你渴望最具挑战性的挑战,最凶恶的敌人,最坏的BOSS,这个钟将召唤这样一个生物来填满你心中饥饿的深渊!不要担心,如果你打败了这个新对手,不可思议的力量正等着你,但你有什么能证明自己配得上这样的力量呢?
小心:痛苦的钟声召唤的可能会也可能不会摧毁你为之努力奋斗的一切。别说我没警告过你!
附注:对于那些已经杀死了你世界上所有远古守卫者的人,你仍然可以通过摧毁一个华丽的大箱子(远古守卫者在死亡时掉落的大箱子)来得到你自己的痛苦钟。
这个mod要归功于我的一个好朋友,他制作了《悲惨钟》的图标!没有他,这个mod就不可能存在!
But why do they all look like monsters
But it's good to play.
Come on, author