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I've never played a game as hard as this.
and @Chfiff, if i remember right i unpacked the files and just edited one of the presets to my liking. then packed everything again.
afaik i needed to google the program to pack/unpack the files.
@Grrrrobots . for your awareness, every single win you have against AI which don't know how to shoot is a bare LUCK , not skill :D
by the way, i don't use UDO anymore, i'm not sure that anything have changed, but max Custom skill values in Game Settings + max Skill on the units in Editor or Zeus, doesn't seem to differ from the max with UDO .
VCOM doesn't scrap the precision, but it's Reinforcements function (can be disabled) and may be other parts, make AI run at open under fire .
Don't remember about ASR .
I used this with default AI, only need a waypoints generation method .
UDO works by creating presets above the normal Veteran limits. To utilize them, just go to game options > difficulty, and select the harder difficulty presets like Mercenary or Commando.
@Grizzly
Indeed!
@Chfiff
I suspect he likely used a few script commands.
Thanks in advance!
using skill 2 and precision 0 seems to do it for me!
in combination with Ace_singleplayer, LAMBs_danger/suppression/turrets and TPW_Fall this is FANTASTIC!
thank you!
just wish i could move the sliders myself but i can only chose presets.
id like to have high skill levels and low(even down to 0) precision.
do you recommended using this on campaigns and singleplayer missions other than DRO, or does it brake them?
thanks
Tested on Master seems like Dark Souls Style.
Mercenary or Commando its really ok.
Using With VCOM & LAMBS.