安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Glad you like the map, though!
> Addons that use too many decals will no longer boot players to main menu when trying to start singleplayer game
If this issue still occurs after the June update is released, please let us know. For now, try uninstalling a few addons you no longer need, and see if that helps.
---
Warning: Table decalprecache is full, can't add decals/italy_poster2
Host_Error: CVEngineServer::PrecacheDecal: 'decals/italy_poster2' overflow, too many decals
Restoring gamemode to sandbox
---
I'll keep looking into what I can do, but so far, things aren't looking great. If I can't get the engine to generate me a navmesh, I might have to lay it out by hand... and that just sounds awful, if it's even possible.