Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Antichamber
22 条留言
nasko222  [作者] 2020 年 2 月 11 日 上午 12:55 
Thanks. I uploaded that in KTANE group awhile ago. And i actually have other stuff to do so i can say i forgot about ktane :(
alpha8404 2020 年 2 月 10 日 上午 4:06 
Dark Heresy 2020 年 1 月 31 日 下午 2:52 
(I think maybe that part of the sentence might have been lost at some point, since the sentence also does not end with a period, maybe it was there initially, but removed by accident?)
Dark Heresy 2020 年 1 月 31 日 下午 2:51 
The cooking module actually mentions you do it by adding or subtracting the number. The antichamber module does not, it only mentions the range.
nasko222  [作者] 2019 年 11 月 9 日 上午 11:51 
It is maths. For example in cooking module. Its also like that. Its enough to mention the range and if its not to increase/decrease by certain value
Dark Heresy 2019 年 11 月 6 日 下午 1:25 
Might be a good idea to actually mention this in the manual. There's no way for the expert to know this.
nasko222  [作者] 2019 年 11 月 3 日 上午 11:41 
also if its 5 it doesnt become 4 cuz 5 > (1;4) so 5 - 4 = 1
nasko222  [作者] 2019 年 11 月 3 日 上午 11:40 
if its 0 it should be 4 0 is < (1;4) and u need to add 4 so it becomes 4 not 1
Dark Heresy 2019 年 11 月 3 日 上午 5:28 
Apparently the right answer was the red gun... No Idea how you get a 4 or greater from that formula if one of the factors for multiplication is 0...
Dark Heresy 2019 年 11 月 3 日 上午 5:25 
I have a bomb with no batteries or battery holders, the serial number is PB3EW8.
The equation's result is 0. I make this a 1 to make it between 1 and 4. Then I go through the list of conditions. I have no solved modules, so the second rule should apply. However, Blue Gun + The Highest Point fails. I think something is wrong in the calculation.
nasko222  [作者] 2019 年 7 月 17 日 下午 3:20 
the gun's room is showed on the gun room table
nasko222  [作者] 2019 年 7 月 17 日 下午 3:20 
no adjacent, they can be anywhere in the serial, it says if u have, not if u have adjacent
ObjectsCountries 2019 年 7 月 14 日 上午 10:49 
The unicorn, however, confuses me.
"BUT if you have the last 2 digits of the release year of the game antichamber in the serial number, Use the gun's room where its located." (Antichamber was released in 2013)
Does it mean the two numbers 13 adjacent and in that order (e.g. A13BC4) or does it mean those two numbers in order, not necessarily adjacent (e.g. AB1CD3) or does it mean those two numbers anywhere in the serial (e.g. 3A2BC1)? Also I don't understand "Use the gun's room where it's located."
ObjectsCountries 2019 年 7 月 13 日 下午 9:10 
2nd one, "in" is supposed to be "on"
ObjectsCountries 2019 年 7 月 13 日 下午 9:10 
Some I could find (quotations marks are corrections):
To determine the room you need to go "to" use the rules below.
Otherwise if there are solved (maze modules with no and at the end) in the bomb then the room is Impossible Paths
Otherwise if you made a strike
Otherwise if you have duplicated module"s"
TheNamelessCaptain 2019 年 7 月 13 日 下午 6:00 
@objectscountries I fail to see any errors that would get in the way of someone interpreting the manual correctly, and even so, being overly vague about what's wrong with the mod is not helpful in the slightest
ObjectsCountries 2019 年 7 月 13 日 上午 11:48 
i'm talking about the manual, which has a few grammar errors
nasko222  [作者] 2019 年 7 月 13 日 上午 1:42 
the elemento yes :D
TheNamelessCaptain 2019 年 7 月 12 日 下午 10:10 
@objectscountries how so? The module is a reference to a game called "Antichamber", and the description is referencing how that game blows your mind, while KTaNE blows UP your mind
ObjectsCountries 2019 年 7 月 12 日 下午 9:23 
basically just poor grammar (no offense)
nasko222  [作者] 2019 年 7 月 12 日 上午 9:09 
what ?
ObjectsCountries 2019 年 7 月 12 日 上午 8:41 
r/engrish???