Barotrauma 潜渊症

Barotrauma 潜渊症

Legacy Music
38 条留言
Xx>₱ÙπIßH3D.X.M4π<xX 3 月 17 日 上午 7:35 
HUZZAH!!!
crazymain 1 月 20 日 下午 10:56 
they updated it!!!
zang 2023 年 10 月 29 日 下午 9:17 
If you'd be willing, we would really appreciate if you would check up on the mod and make sure it's still working as intended.
HalfdeadKiller  [作者] 2023 年 10 月 29 日 下午 7:23 
I live, but just haven't been in the Barotrauma modding mood lately.
Xx>₱ÙπIßH3D.X.M4π<xX 2023 年 10 月 21 日 下午 12:09 
soundtrack/audio*
Xx>₱ÙπIßH3D.X.M4π<xX 2023 年 10 月 21 日 下午 12:09 
Yeah this still works just fine
Most soundtrack.audio mods made after 0.10 work in any version of the game lol
zang 2023 年 7 月 17 日 下午 1:36 
Hopefully Killer here didn't go totally inactive. I cant tell if this is still working, so I hope it will be updated.
Oni 2023 年 6 月 4 日 下午 10:02 
i wonder if it still works
zang 2023 年 3 月 29 日 上午 11:55 
Do please get this working for 1.0 if you can. :steamthumbsup:
etet2 2023 年 3 月 29 日 上午 9:55 
doesnt seem to work, played for good 10 hours with the mod and havent heard a single soundtrack
Goblin Conscript 2022 年 8 月 17 日 上午 10:35 
simplex and enter the maze are 90% of my memories of barotrauma
HalfdeadKiller  [作者] 2022 年 5 月 1 日 下午 10:24 
Potential fix pushed. Adjusted some music weights. Report bugs if any are obvious.
HalfdeadKiller  [作者] 2022 年 5 月 1 日 下午 8:38 
I do want to update it, yes. I'll have to dive in and figure out whats broken.
zang 2022 年 5 月 1 日 下午 4:53 
Updating this for Urban Expanses I hope?
Oni 2022 年 3 月 5 日 上午 10:29 
Thanks a ton Author, i dont tend to use mods coz instability but i miss greatly the old songs,stay awesome
HalfdeadKiller  [作者] 2022 年 3 月 5 日 上午 8:58 
Alright, so, it -looks- like everything -should- work still. All the music and sounds in the games sounds.xml follows the same format I have in the mod. I remember doing a decent amount of testing to make sure the music gets picked at various moments, but there was some jank to it.

Specifically there is an intensity level that increases based on how bad stuff is going on the Submarine, this changes the music when a new level of intensity is reached. I think I tried to add tracks that fit the intensity, without overlapping to prevent the same song cutting out and playing again from the start.
HalfdeadKiller  [作者] 2022 年 3 月 5 日 上午 8:53 
Without comparing the XML to how the game currently does sounds in their XML. It may still work. Lemme do a quick compare and see if theres anything major different. As long as they haven't changed the format of the XML and how the game chooses songs, it should still add the legacy music to the list of music to play.
Oni 2022 年 3 月 5 日 上午 4:35 
Dont know if someone still uses this mod but, is it still functional with today's updates?
Bashar al sneed 2021 年 4 月 23 日 下午 3:17 
@Rabbit if you move the main sound track to a new folder and enable this mod you only here the leagcy music
Mannytko 2021 年 1 月 30 日 下午 1:17 
Rabbit 2020 年 7 月 29 日 下午 2:48 
If you have the time, do you mind making a Legacy Music only version?
HalfdeadKiller  [作者] 2020 年 7 月 27 日 下午 4:35 
Those tracks exist in the mod. Currently 'Enter the Maze' is set to play when a monster is nearby and intensity is between 10 and 49. 'Phantom from Space' is set to play when a monster is nearby and intensity is between 10 and 49. 'Unseen Horrors' is set to play when a monster is nearby and intensity is 49 to 100.

The game will choose semi randomly between vanilla music when a monster is nearby and legacy music. I can't replace vanilla music with legacy music without introducing incompatibilities.
djvirus 2020 年 7 月 26 日 下午 9:41 
I have been playing with this mod quite a while, i am missing some tracks such as "into the maze", "Phantom in space" and "Unseen Horrors" Could you add them please? :D?
rayvier 2020 年 7 月 5 日 下午 4:14 
I love it, pls add more tracks i beg you
HalfdeadKiller  [作者] 2020 年 4 月 11 日 上午 10:19 
Adjusted the weights of certain songs playing. Changed some tags around. Songs will still play based on what the game selects.
HalfdeadKiller  [作者] 2020 年 4 月 11 日 上午 8:36 
The mod appears to still be functional. I'm currently debugging it. I assume the issue is that the tracks aren't playing often, so players don't hear them. This mod does not replace the music in the game. It simply tells the game it can choose from legacy tracks in addition to vanilla tracks based on the current intensity level.
Autumnis 2020 年 2 月 21 日 下午 5:01 
yeah yeah yeah yeah yeah yeah yeah nice one
HalfdeadKiller  [作者] 2020 年 1 月 14 日 下午 10:45 
Hm. Will have to investigate further. Thank you for reporting.
Orangee 2020 年 1 月 14 日 上午 9:57 
dont work :derp:
Squire 2020 年 1 月 3 日 下午 2:49 
что здесь ♥♥♥♥♥ происходит?
Rabbit 2019 年 12 月 10 日 下午 1:07 
yeah yeah yeah yeah yeah yeah nice one
oranges 2019 年 10 月 29 日 下午 12:05 
yeah yeah yeah yeah yeah nice one
Patriote 2019 年 10 月 17 日 下午 3:17 
yeah yeah yeah yeah nice one
HalfdeadKiller  [作者] 2019 年 10 月 17 日 下午 3:08 
yeah nice nice one
Mold and worms sundae 2019 年 10 月 15 日 上午 8:16 
yeah yeah yeah nice one
Sphincter Manipulator 2019 年 10 月 12 日 下午 5:53 
yeah yeah nice one
Patriote 2019 年 9 月 3 日 下午 3:01 
yeah nice one
Untrust 2019 年 7 月 17 日 上午 9:38 
nice one